Witch's familiar and plot


Advice


Ok so I have this player in my Jade Regent game that took her first lvl in witch the last time they leveled up. I made the call to use her familiar as a future plot tool. So right now her familiar has not done anything super over the top, but what I was thinking of doing was have her familiar be something like a cross between Puck from a Midsummers Night Dream & Bob from The Dresden Files.

Now right now her familiar is a poison dart frog and I have had him talk to her in her dreams, But I want to do more with it any Ideas.


Besides having it come out and give advice, you could have it react to npc's differently positive on some negative on others.

Grand Lodge

Pathfinder Lost Omens, Rulebook Subscriber

Bob from the Dresden Files huh...is there anything you could do concerning the patron? Some secret machinations or somesuch?


Should i generate a special spell list for him to teach her from? If so what lvl would be ok as a start point....I was thinking 17th, or is that to high?


I'm planning on linking The Witch war Legacy module to the end of the Jade Regent adventure path that the group is playing in now.
I have already had her familiar drop a few hints that she is tied to a greater plan, but to the players credit she is playing it up that her character has let those hints go right over her head as she is to geeked that she can now use magic.

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