| Oblivionsdebate |
Ok so I am GM a pbp game between myself and a single friend. (Insert forever alone face here) Either way we are both playing two characters i am playing a lich wizard illusionist, who to keep the power level down is basically a necropolitan with a phylactery, and our meat shield, who i have yet to give too much thought to, and my player is playing a goblin oracle of time, but goblins in our world are much more like Warcraft goblins, so really smart but have a tendency to blow things up, and he wants to play a rogue that is in fact an intelligent item that is controlling the body.
so here is my question how would you roll up and run a character who was an intelligent dagger, and also how do compulsions work on the body? Assuming that the dagger has control would a dominate spell just control the body or both of them and if its just the body can the Dagger overwrite the spell?
Flashohol
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Item ego and the dominate spell are easily countered with a magic circle againt evil or dispel, so if you have access to 3.5 Book of Vile Darkness or the pathfinder Book of the Damned 1&2 these have "Possesion" rules i belive would work well for that.
Dominate or any other spell along those lines would only effect the target either the body or the dagger not both, though dominating the dagger essentialy means dominating the body in this case. tageting just the body (assuming the dagger was using compulsion effects) would require an opposed cha. check I believe.
edit: Book of Vile Darkness is a 3.0 book not 3.5, ... Details.
Flashohol
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If the host is cool with the dagger "controling" him/her then just buy or build an inteligent item using the Craft Rules assuming the character is high enough level to support the cost. Otherwise you could treat it as a familiar, UA has the Item familar feat which could work.
If the dagger has no other abilities than to control someone then you don't need to worry about it so much.
]Multiple Mental Control Effects: Sometimes magical effects that establish mental control render each other irrelevant, such as spells that remove the subject's ability to act. Mental controls that don't remove the recipient's ability to act usually do not interfere with each other. If a creature is under the mental control of two or more creatures, it tends to obey each to the best of its ability, and to the extent of the control each effect allows. If the controlled creature receives conflicting orders simultaneously, the competing controllers must make opposed Charisma checks to determine which one the creature obeys.
Flashohol
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There are a few different was to handle a situation like this. The easiest way is to just RP it out, meaning that mechanically the body and the dagger are one in the same. Spells and effects funtion on them the same as any other character. No additional work nessesary.
Another way would be to use the Synthesist (Archetype) or the Item Familier as a base line for a whole new ability, as long as the characters overall power is balanced. You could impose an ECL or increase the EPL to compensate depending on the Daggers abilities.
You could also count the dagger as a new character with class levels and everything. It would have its own set of actions or you could have the EGO something similar to the Fusion power form 3.5 Psionincs.
Just a few ways to go about this.