Opponents with Spells


Advice


While I assume the answer may very well be memorize them or look them up as you go, just wondering what tricks other DMs use when running adventures and the monsters have spells.

For example, ran one last night, I'd read it a few times through. Had notes and what not ready, but I had not read and memorized every monster stat only to hit one with a handful of druid spells... crud.

What a great time for a drink refresh, bathroom break... lookup read read.

Others?


Pathfinder Maps, Starfinder Maps Subscriber

Maybe write them down on note cards with condensed summary of the abilities or things to remember. I can't remember everything, but I try. And when I do forget, it's nice to have around. It's also nice to have a highlighted note to yourself, like "Enemy has Improved Uncanny Dodge! Rogue shouldn't be getting sneak attacks on this." or the like.

Silver Crusade

I run Pathfinder Society scenarios, downloaded as pdf files and printed. When reading the adventure in advance, I make a point of checking the stat blocks for monsters/NPCs to see if any of them have powers/spells I don't know. If they do, I look them up. If they're relatively simple in their usage, I just write a quick note in the margin of the printed adventure. If they're more detailed, I'll sometimes put a bookmark in the rulebook so I can find it again quickly during the adventure.

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