| Mercurial |
Benefit: Pick a class when you gain this trait—your caster level in that class gains a +2 trait bonus as long as this bonus doesn’t increase your caster level higher than your current Hit Dice.
So, this means that if I have a 3rd level Fighter/3rd level Wizard who has this feat, the character's number of spells per day is as a 3rd level Wzard's, but a Bull's Strength spell would last for 5 minutes instead of 3, a Shocking Grasp spell deals 5d6 damage instead of 3d6 and saving throws against his spells are at +2 DC, correct?