
DDrake |
a character has been introduced to Pathfinder Society play that I have to question about...
Female Chaotic Good Human Fighter (Weapon Master), Level 1, Init +4, HP 12/12, Speed 20 ft
AC 16, Touch 12, Flat-footed 14, Fort +4, Ref +2, Will +0, Base Attack Bonus 1
Horse Chopper (Brace / Trip) +5 (1d12+6, x2)
Dagger (spring loaded Wrist Sheath) (Can draw this as a swift action) +5 (+3 if Thrown) (1d4+4, 19-20/x2)
Armored Coat (+4 Armor, +2 Dex)
Abilities Str 18, Dex 14, Con 14, Int 13, Wis 11, Cha 7
Condition None
CMB: +5, CMD: 17, FCMD: 15
My question is that they claim their character a human female AGE 10 is legal with the stats that they put on their character sheet... It was my understanding that society sanction play had to fall under the minimum age for class (for a human fighter age 15)
I could understand allowing a starting age younger then that if the young template was applied which would :
Young Template per :http://paizo.com/pathfinderRPG/prd/additionalMonsters/monsterAdvancement.h tml#young-creature-(cr--1)
Quick Rules: +2 on all Dex-based rolls, –2 on all other rolls, –2 hp/HD.
Rebuild Rules: Size decrease by one category; AC reduce natural armor by –2 (minimum +0); Attacks decrease damage dice by 1 step; Ability Scores –4 Strength, –4 Con, +4 size bonus to Dex.
where do the rules stand on this one?

concerro |

PFS follows RAW unless otherwise stated. If there is a rule allowing her to bypass the minimum age it is not in my copy of the PFS rules. Tell her to get you a rules quotes or use the proper age.
PFS also does not allow templates to be added to characters.
The minimum age for a fighter(human) is 15+1d6, not 15, so she has to at least be 16,

Ashiel |

wow just got a response from the coordinator:
Kind of an odd choice for a character, but technically legal. On page five of the Guide, under "Abilities": "Characters can be of any age, but do not alter their ability scores as a result of this roleplaying choice."
If I ever play in PFS, I simply must play a three year old Wizard with an 18 Intelligence, who is apparently the freshly re-incarnated remnant of a much more powerful wizard whose attempt to cheat death went horribly wrong. I will base him off of Baby Herman from Rodger Rabit, cigar and all. :P

HappyDaze |
DDrake wrote:If I ever play in PFS, I simply must play a three year old Wizard with an 18 Intelligence, who is apparently the freshly re-incarnated remnant of a much more powerful wizard whose attempt to cheat death went horribly wrong. I will base him off of Baby Herman from Rodger Rabit, cigar and all. :Pwow just got a response from the coordinator:
Kind of an odd choice for a character, but technically legal. On page five of the Guide, under "Abilities": "Characters can be of any age, but do not alter their ability scores as a result of this roleplaying choice."
I'd go with a prematurely delivered baby adventuring from the day of his birth! It's as legal as playing anything else that's less than the min starting age.

Arikiel |

Ashiel wrote:I'd go with a prematurely delivered baby adventuring from the day of his birth! It's as legal as playing anything else that's less than the min starting age.DDrake wrote:If I ever play in PFS, I simply must play a three year old Wizard with an 18 Intelligence, who is apparently the freshly re-incarnated remnant of a much more powerful wizard whose attempt to cheat death went horribly wrong. I will base him off of Baby Herman from Rodger Rabit, cigar and all. :Pwow just got a response from the coordinator:
Kind of an odd choice for a character, but technically legal. On page five of the Guide, under "Abilities": "Characters can be of any age, but do not alter their ability scores as a result of this roleplaying choice."
I'd go for a newborn with a 20 Strength (after +2 racial). A baby that only weighs 4 lbs. but can lift 400 would be terrifying!

HappyDaze |
HappyDaze wrote:I'd go for a newborn with a 20 Strength (after +2 racial). A baby that only weighs 4 lbs. but can lift 400 would be terrifying!Ashiel wrote:I'd go with a prematurely delivered baby adventuring from the day of his birth! It's as legal as playing anything else that's less than the min starting age.DDrake wrote:If I ever play in PFS, I simply must play a three year old Wizard with an 18 Intelligence, who is apparently the freshly re-incarnated remnant of a much more powerful wizard whose attempt to cheat death went horribly wrong. I will base him off of Baby Herman from Rodger Rabit, cigar and all. :Pwow just got a response from the coordinator:
Kind of an odd choice for a character, but technically legal. On page five of the Guide, under "Abilities": "Characters can be of any age, but do not alter their ability scores as a result of this roleplaying choice."
Nope, sorry. Just because you can be any age you want in PFS doesn't mean you can ignore your racial height and weight rules. Minimum height (weight) for a human in Pathfinder is 5 ft. 0 in. (130 lbs.) for a male or 4 ft. 7 in. (95 lbs.) for a female. You could opt for half-Elf to still get the +2 racial and be roughly the same size or go Half-Orc and be REALLY big for a newborn.

Quatar |
1 person marked this as a favorite. |

I think that rule in the PFS is more for the other way around. Someone wants to play and aged wizard, or a grizly war veteran, but doesn't want to take the age penalties. Or in case of the wizard you don't want to give it to him, but at the same time you don't want to tell them "cool concept but no, now make a teenager".
I don't think it's actually meant to get below the minimum age, which is called minimum for a reason.

Arikiel |

Arikiel wrote:Nope, sorry. Just because you can be any age you want in PFS doesn't mean you can ignore your racial height and weight rules. Minimum height (weight) for a human in Pathfinder is 5 ft. 0 in. (130 lbs.) for a male or 4 ft. 7 in. (95 lbs.) for a female. You could opt for half-Elf to still get the +2 racial and be roughly the same size or go Half-Orc and be REALLY big for a newborn.
I'd go for a newborn with a 20 Strength (after +2 racial). A baby that only weighs 4 lbs. but can lift 400 would be terrifying!
Oh my mistake. I'll just play a 5ft 130 lb newborn then..... I feel sorry for his mother.....
PS. 130 lb minimum? When I was in my early twenties I was 5'10 and 120 lbs. Are they saying I couldn't have existed? :(

Arevashti |

If it's that kind of game—you know, in the wake of a massive disaster, or something of the sort? Still having her milk teeth is not necessarily going to protect your character from having to play hero for real.
However, while child soldiers may not be unlikely in desperate times and situations, child supersoldiers strain my suspension of disbelief. And an 18 Strength on a ten-year-old is "child supersoldier" territory.

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HappyDaze wrote:I'd go for a newborn with a 20 Strength (after +2 racial). A baby that only weighs 4 lbs. but can lift 400 would be terrifying!Ashiel wrote:I'd go with a prematurely delivered baby adventuring from the day of his birth! It's as legal as playing anything else that's less than the min starting age.DDrake wrote:If I ever play in PFS, I simply must play a three year old Wizard with an 18 Intelligence, who is apparently the freshly re-incarnated remnant of a much more powerful wizard whose attempt to cheat death went horribly wrong. I will base him off of Baby Herman from Rodger Rabit, cigar and all. :Pwow just got a response from the coordinator:
Kind of an odd choice for a character, but technically legal. On page five of the Guide, under "Abilities": "Characters can be of any age, but do not alter their ability scores as a result of this roleplaying choice."
BAM! BAM! BAM, BAM, BAM!!!

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5 people marked this as FAQ candidate. Added to the FAQ. 5 people marked this as a favorite. |

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The minimum age rule from the Core Rulebook still applies.
So, will this be added to page five of the Guide under "Abilities": "Characters can be of any age, but do not alter their ability scores as a result of this roleplaying choice." in the next iteration of the PFS Guide to Organized Play to prevent the superstrong 10-yr-olds?

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I'm okay with the whole minimum age thing for PFS, but I don't mind it for home games and lets face it, some classes break credulity more than others. A fighter you go, yea right. A summoner with an imaginary friend or a sorcerer based off Illyana Rastputin (abyssal bloodline) are pretty interesting.
I once thought of writing a AP set at what I called interdimensional Hogwarts.

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Michael Brock wrote:The minimum age rule from the Core Rulebook still applies.So, will this be added to page five of the Guide under "Abilities": "Characters can be of any age, but do not alter their ability scores as a result of this roleplaying choice." in the next iteration of the PFS Guide to Organized Play to prevent the superstrong 10-yr-olds?
Given that the minimum age for any race/class combo is well above 10 years old, it's kind of taken care of already.

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So ... with the new FAQ addition, it also includes a line about maximum starting ages as well. How does this apply to someone with a trait like Racial Heritage if they select Dwarven Heritage (or Elven)? Do they go off a dwarven age or their base race's age? Or Breath of Experience which reads that they're younger than average?

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They go off their base race's age.
Also, I don't believe you can take Breadth of Experience unless you are A dwarf, elf or gnome. I will get further clarification tomorrow from the rules team. The way it is written, is that you have to be one of those three races as well as 100+ years old. It has two prerequisites - a specific race and a certain age.

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They go off their base race's age.
Also, I don't believe you can take Breadth of Experience unless you are A dwarf, elf or gnome. I will get further clarification tomorrow from the rules team. The way it is written, is that you have to be one of those three races as well as 100+ years old. It has two prerequisites - a specific race and a certain age.
You might want to check on the Warrior of Old trait, then, too, and whether, or even IF, it will work with non-elves using the Adopted trait.

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As promised, I checked with the Rules team today.
First, Breadth of Experience does have two pre-requisites -- race and age. If a human, halfling or half-orc take the Racial Heritage trait, and they meet the 100+ years old, they would be able to take the Breadth of Experience feat.
Second, if you take the Adopted Trait to take then Warrior of Old Trait, then sure it is legal. If you want to burn two traits to get a +2 to Initiative, then go for it. However, there are better ways to raise your initiative without burning two traits to do it.

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Second, if you take the Adopted Trait to take then Warrior of Old Trait, then sure it is legal. If you want to burn two traits to get a +2 to Initiative, then go for it. However, there are better ways to raise your initiative without burning two traits to do it.
Not quite, bossman. Adopted basically gives you a third trait that must be a race trait from a race not your own. And I have no problem with having multiple sources for that +2 init, or else we'd have a lot of angsty pathfinders who got picked on as kids :D

Enevhar Aldarion |

Mike, since you are answering things right now, could you pop over into the thread about the Adopted trait and the gnome trait Etymologist and clarify something? The gnome book, like the other race books, lists the traits in the four basic trait categories, but also calls them racial traits. Does this make the traits that are not in the Social category takeable with Adopted?