New Rules Mechanic


Homebrew and House Rules

Shadow Lodge

I'm going to be running a campaign where-in the players are monster cathcers. They'll start out small with animals and work up from there. The hard part I'm having is that I don't know what kind of mechanic to use for the capture of the beasts. A Perception check against the Craft (trap) or survival skill used to set up the trap seems the best way; and then the monster of course can attempt to break loose. But it seems to me that there should be an easier way. Does anyone know of anything that is already made or can think of a simple way to do this.

Thanks in advance.


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