
BigNorseWolf |

Divine Health (Ex): At 3rd level, a paladin is immune to all diseases, including supernatural and magical diseases, including mummy rot.
Mummy Rot
Type curse, disease, injury; Save Fortitude DC 16
Onset 1 minute; Frequency 1/day
Effect 1d6 Con damage and 1d6 Cha damage; Cure mummy rot can only be cured by successfully casting both remove curse and remove disease within 1 minute of each other.
Werewolf Lycanthropy
Type curse, injury; Save Fortitude DC 15 negates, Will DC 15 to avoid effects
Onset the next full moon; Frequency on the night of every full moon or whenever the target is injured
Effect target transforms into a wolf under the GM's control until the next morning
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So it seems that Lycanthropy is strictly a curse and as such the paladin's immunity does not apply

Ashenfall |

So, this is one change from D&D 3.5
More of a clarification, I'd say.
In 3.5, Lycanthropy was still a curse, but one of the ways to cure it was a remove disease or heal spell cast within three days of the lycanthrope's attack.
After that, you had to have remove curse or break enchantment cast on one of the three days of the full moon.