| Kazarath |
I am not going to lie; I have a tendency to make new characters. Granted I've only done it once so far, my group is starting to get frustrated about it. But I have actually run into a genuine snag that can only be fixed by making a new character.
My situation is this: the party is level 3. We have a Fighter, a Barbarian, a Rogue and me. I usually build oddball characters and this one is no exception. I used the Savage Species rulebook conversion by zerzix (a wonderfully done conversion I might add), which my GM allowed. He also allowed me to multiclass without finishing all the monster class levels. So, listening to the inner munchkin in me, I made a Nymph Zen Archer.
Here's where the problem lies. At level 3 I have an AC of 23 and saving throws through the roof. Granted I'm not outdoing the party barbarian in terms of damage, but I'm literally untouchable when it comes to combat. I'm not sure what to do, every time I talk to my GM about it he thinks I'm just bored with my character.
What should I do?
| pipedreamsam |
Not make your fellow party members obsolete? Sounds like the boy who cried wolf to me and I am not trying to sound rude, but your GM probably feels like you are just looking for another way to give a new meaning to the word optimization (which I am in full support of).
You just need to state your intentions to the GM and the party and that your reasoning is that you likely went a little too heavy on the min-maxing. It probably wouldn't hurt to apologize either of course while stating that you did not intend to be as powerful as you are and the entire reason for making another character is to bring your power level down.
At least that's what I would do
Zavac the Scarred
|
see if your DM will allow you to take some drawbacks/character flaws from the Tome of Secrets. (which, by the way, are the only things in it worth anything)
Apart from that, maybe just have some fun with your character. if it's really that untouchable, then do some stupid things with it, things you normally wouldn't do with a 3rd lvl character.
Failing that, just make a new character for backup, and commit suicide. As a DM, I'm not opposed to having my players reroll if there's a genuine problem with the character, but if they do it all the time...well, I understand where your DM is coming from if you do that. Really, though, if he's not mentioning anything about your above-average AC and saves, then don't worry about it. Have fun with what you have. I'm sure that there'll be a time where you'll be the party's savior.
| Lightbulb |
You want to reroll because its too powerful. Unleash the cheese. Leave them in no doubt that its too powerful.
Or do the opposite. It's easy to nerf a character. Take all those cool feats but avoid synergy. Or multiclass out. Probably show a non-multiclass cheese build at level 10 and the multiclass level 10 build to show you are not doing it for even more power.
Rerolling spoils the story if done often. Sounds like you can adapt to lower your power level.
Someone who is too weak does not have this simple out but its really easy to weaken your character.
Maybe a vow of poverty or something give all the magic items to your party?
Mike Schneider
|
He also allowed me to multiclass without finishing all the monster class levels.
In that case, one solution would be to have your character "stall" while you back-fill required monster levels as the others level.
But I'm guessing other problems exist....
* "Hands-off" nymph in a party otherwise full of male testosterone
* Boring one-trick-pony archer routine got old after a few sessions
(Situation is exacerbated if the other PCs are looking forward to hack-n-slash and have dumped INT/CHA, while the sexy "Mary Sue" nymph with tons of skills and supernatural powers is also the party "face" and de facto caster whom none of them identify with. So, aside from being a machinegun archer, the character gravitates to "glory hog" out of combat as well. -- It's not really your fault, really; you're simply stuck with a bunch of jarhead ground-pounders.)
Advice: if your buddies are hack-n-slash oriented, make a support character who is extremely tough and can dish out damage when need be, but doesn't overpower anyone else or shine too brightly. Obvious "flaws" help. Example: dwarf bard with good but not excessive charisma (2nd-highest stat, with highest in CON), 14s in other stats except WIS which is dump, ....plays an alphorn or kettle-drum which doubles as a great-club, etc.