Intimidate works against creatures with mindless trait and immune to mind affecting effects?


Rules Questions


So by RAW it seems Intimidate works against mindless undead and creatures of this kind, right? So you can use Shatter Defenses and the like on undead right? Did I miss something in the rules or is this the case by RAW? Immunity to mind-effecting effects does not work against Intimidate?


RAW, Shaken is not a fear or mind-affecting effect.


There are a ton of threads on this issue too. I know that I made one about undead and shaken. I have since changed views, but it is there!


I'd like to see you try to intimidate an ooze!

...no, seriously, it would really help us take down this ooze.


Trikk wrote:

I'd like to see you try to intimidate an ooze!

...no, seriously, it would really help us take down this ooze.

I take out my salt shaker, and shake it menacingly.


That's for slugs or snails Cheapy. Not oozes.

No, for oozes you need a good oil removing detergent or the like.


Wow, I never realized that fear effects were not listed anywhere as automatically being mind-affecting effects... nor that the mindless creature types had no immunity to fear.

Not sure if I feel horrified by this or if I have low enough scruples to take advantage of it with my raging drunk intimidating halfling.


Read over some past posts. Looks like another thing I'll have to house rule as I see fit. I was really hoping to keep the house rules at a minimum, but with some new feat combinations out there I have to address this kind of stuff or things get real stupid real fast.

Liberty's Edge

You might be right as I think about it. I just always thought charisma skills were language dependent, but that could be not the case.


If you want to keep houserules to a minimum, I'm sure your games will do just fine if undead can have fear put into their non-beating hearts.


Oozes I don't have to worry about. They're blind. To intimidate something, they have to be able to see and hear you.

I don't think I'm going to go strictly by immunity to mind-affecting affects. But more by a lack of an intelligence score. If something does not have an intelligence score like a zombie, you cannot intimidate it.

I may modify intimidate a little bit. All they use is size. But they provide so many modifiers to improve intimidate, it is fairly easy even with a base initimdate skill to intimdate something like a balor or ancient vampire. That gets a little bit goofy. Though I do have one fighter that spent feats and traits to be one scary SoB. I usually do play up that he is the most frightening person in the kingdom who can silence people with a mere look in their direction. Children cry when he gets even slightly angry. House servants start to shake when he takes notice of them. He's like the alpha in a prison.

I'll play it by ear. Mainly don't like the idea of things with no intelligence being intimidated. I'll probably stop there.

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