| Ravingdork |
My rogue possesses a robe of stars. I'm really excited about it as its ability to take me to the astral plane might make for a great way to escape a bad scenario.
However, will it allow me to return in similar fashion? I would hate to be trapped in the endless empty expanse of the astral.
| Ravingdork |
Heheheh. Far from empty.
A silvery void that connects the Material and Inner Planes to the Outer Planes, the astral plane is the medium through which the souls of the departed travel to the afterlife. A traveler in the Astral Plane sees the plane as a vast empty void periodically dotted with tiny motes of physical reality calved off of the countless planes it overlaps. Powerful spellcasters utilize the Astral Plane for a tiny fraction of a second when they teleport, or they can use it to travel between planes with spells like astral projection.
It honestly doesn't sound like I'm going to run into much. Idle spirits, momentary teleporters, and the rare powerful spellcaster perhaps?
Looking in the core Bestiary, there isn't a single monster listed as being native to the plane.
Sounds like it is almost entirely empty.
Kvantum
|
Blame Todd Stewart for your character's demise.
| Ravingdork |
Blame Todd Stewart for your character's demise.
They are not native either. There isn't even any mention in their entry about them frequenting the astral plane.
Even so, I suppose it is certainly a logical assumption, seeing as they are soul hunters. Nevertheless, the odds of actually encountering one on the astral plane is rather remote, I think.
Kvantum
|
Kvantum wrote:Blame Todd Stewart for your character's demise.They are not native either. There isn't even any mention in their entry about them frequenting the astral plane.
Even so, I suppose it is certainly a logical assumption, seeing as they are soul hunters. Nevertheless, the odds of actually encountering one on the astral plane is rather remote, I think.
Did you miss the Ecology section?
ECOLOGY
Environment any (Abaddon or Astral Plane)
delabarre
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Astral Plane entry wrote:Powerful spellcasters utilize the Astral Plane for a tiny fraction of a second when they teleport, or they can use it to travel between planes with spells like astral projection.
That bit about teleportation is technically no longer true. It used to be the rule pre-Pathfinder, but Paizo disconnected teleportation effects from reliance on the Astral so that they would function in places that lacked access to the Astral, such as inside a locked pocket dimension.
Of course any given GM can run it either way they want to.