
Trikk |
blackbloodtroll wrote:
The skill mastery talent? Yeah, if you have the talent, you can take 10 on use magic device. Best use of the talent, other than acrobatics.
I know you're just trolling, but before anyone takes you seriously:
Quote:
Skill Mastery
Prerequisite: Advanced talentsBenefit: The rogue becomes so confident in the use of certain skills that she can use them reliably even under adverse conditions. Upon gaining this ability, she selects a number of skills equal to 3 + her Intelligence modifier. When making a skill check with one of these skills, she may take 10 even if stress and distractions would normally prevent her from doing so.
Special: A rogue may gain this special ability multiple times, selecting additional skills for skill mastery to apply to each time.

Trikk |
blackbloodtroll wrote:
I've never had a DM rule that way, but seems like they may be wrong. Acrobatics and stealth are still good.
Well, I guess I can see how they rule it otherwise. It's not like UMD is perfectly clear on whether or not your can take 10 or not:
Quote:
You cannot take 10 with this skill.