Starglim
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Does Combat Reflexes stack with the rage power Quick Reflexes?
Yes. Quick Reflexes gives you one additional attack of opportunity. If you don't have Combat Reflexes, you can then make two AoO. If you do have Combat Reflexes, you can make a number of AoOs equal to your DEX modifier + 1.
And in general, do multiple 'sources' of AoO's stack?
I'm wary of vague and open-ended 'general' questions. What multiple sources did you have in mind?
| Quandary |
What SG said.
If they say 'you get X more AoOs' that is something that stacks.
If they say 'you get X instead of Y AoOs' that doesn't stack with similarly worded effects because that is replacing the original value not adding to it... replacing some value 10 times results in 1 final replacement NOT all 10 replacements ADDING TO EACH OTHER... But you can take the BEST option of 'X instead of Y' and stack that with as many 'get X more AoOs' as you want.
| OberonViking |
Does Combat Reflexes stack with the rage power Quick Reflexes?
And in general, do multiple 'sources' of AoO's stack?
[rant]
Never mind if they stack - have you ever had the opportunity to make more than one AoO? More than two? Your Dex mod +1? Really?I've played two melee characters with Combat Reflexes and never once made two AoOs. I feel that it is a feat trap.
[/rant]
I think Fleet is more fun for a Barbarian.
My $0.02
| Quandary |
Reach Weapons give you more opportunities to use more AoOs.
Unexpected Strike and Come and Get Me ESPECIALLY give you lots of opportunities for AoOs,
(with them you no longer really need Full Attacks to get a bunch of attacks, and anybody who Full Attacks you that you threaten is going to get all of their attacks back in their face at your full BAB... ESPECIALLY Come and Get ME NEEDS Combat Reflexes to be of full use)
so Barbarians are honestly best placed to use lots of AoOs from Combat Reflexes.
If you don't use Reach, and don't take those Rage Powers (which are great), then Combat Reflexes won't do much for you.
But that's like saying Keen or Improved Crit don't do much if you use Improvised Weapons with 20/x2 Crit stats.
| kyrt-ryder |
@ OberonViking
Greater Trip (from anyone in the party not necessarily just you): one AoO on the way down, another on the way up. If they're still breathing by then they're in full attack range.
EDIT: Quandary is right though, without reach you'll be hardpressed to be in the right place at the right time for Combat Reflexes despite the opportunities that may be happening on the field.
| MythicFox |
Thanks, folks, for the quick responses. I was asking on behalf of another player in my group.
MythicFox wrote:And in general, do multiple 'sources' of AoO's stack?I'm wary of vague and open-ended 'general' questions. What multiple sources did you have in mind?
I'm not fond of vague questions myself. I didn't have anything specific in mind, source-wise, but I was wondering if there was a general guideline for AoOs stacking like there is for combat bonuses. That was really more of a "while we're on the subject..." question.
[rant]Never mind if they stack - have you ever had the opportunity to make more than one AoO? More than two? Your Dex mod +1? Really?
I've played two melee characters with Combat Reflexes and never once made two AoOs. I feel that it is a feat trap.
[/rant]I think Fleet is more fun for a Barbarian.
My $0.02
Duly noted, but it's not my character. The player in question was going for a specific build/strategy which is pretty much laid out in Quandary's and kyrt-ryder's responses.
| OberonViking |
"OberonViking wrote:Duly noted, but it's not my character. The player in question was going for a specific build/strategy which is pretty much laid out in Quandary's and kyrt-ryder's responses.
My $0.02
Good to see that there are better ideas than my bad-mood rant. I'm gonna go look up those feats.
| mdt |
I'm not fond of vague questions myself. I didn't have anything specific in mind, source-wise, but I was wondering if there was a general guideline for AoOs stacking like there is for combat bonuses. That was really more of a "while we're on the subject..." question.
In general, a single target cannot provoke more than one attack of opportunity for a given action from a given target. However, multiple actions can.
Example : If someone runs through your threatened area, they are provoking an AO when they leave a threatened square. If they're running through 3 squares you threaten, you pick which square they are leaving that initiates your AO. Now, if a target runs directly between you and a buddy who are 10 feet apart (5 foot row of squares between you is open) then you both get an AO, and both of you can choose when to take it, and it can be different. Now, if you and your friend both hit him after the first square, your monk buddy can use his AO to trip the guy, stopping his movement while you slash him with a sword. Then, if he tries to get up next round, or crawl away, then both of you get another AO as he stands up or moves away (but can't trip him again). In this situation though, I'd hit him with the trip in the square between you, since then you get flanking to boot, including on the AO's. :)
As for examples of provoking multiples by a single target... Sorcerer runs up to you and you have a monk with a polearm (Reach, threaten within 5 ft as well). You attack with the polearm at 10' as an AO. The sorcerer then casts burning hands next to you. Second AO (assuming you have the CR feat) from a different action.
| Pendagast |
Curious, AoOs are a huge part of our game.
I had a monk who used a polearm (spent a feat), the weakness of the polearm is of course if someone is up in your face, you can't use it, except the monk can just flurry kick you. IF people charged, or moved or cast spells, I got AoOs. Ranged types provoke AoO by shooting if you threaten, drinking potions etc, there are alot of actions and situations that can provoke, Take improved trip and if you trip him you get AoO that way.
To tell you the truth, I think the most AoOs I had with that monk, in a single combat turn was three, but it was in a densely packed situation in stairs, with trips, casting and a bow guy, difficult terrain, retreating etc.
In a situation where we don't use our battlemaps, you don't see as many AoOs because people aren't deliberately maneuvering for them.
When there are alot of AoOs combat takes a bit longer (read alot longer).
So in the last month we have moved to not using battle maps for a while, simply because of that, but we also don't have any characters with feats or builds that we would be robbing per se.
| MythicFox |
MythicFox wrote:
I'm not fond of vague questions myself. I didn't have anything specific in mind, source-wise, but I was wondering if there was a general guideline for AoOs stacking like there is for combat bonuses. That was really more of a "while we're on the subject..." question.
In general, a single target cannot provoke more than one attack of opportunity for a given action from a given target. However, multiple actions can.
Example : If someone runs through your threatened area, they are provoking an AO when they leave a threatened square. If they're running through 3 squares you threaten, you pick which square they are leaving that initiates your AO. Now, if a target runs directly between you and a buddy who are 10 feet apart (5 foot row of squares between you is open) then you both get an AO, and both of you can choose when to take it, and it can be different. Now, if you and your friend both hit him after the first square, your monk buddy can use his AO to trip the guy, stopping his movement while you slash him with a sword. Then, if he tries to get up next round, or crawl away, then both of you get another AO as he stands up or moves away (but can't trip him again). In this situation though, I'd hit him with the trip in the square between you, since then you get flanking to boot, including on the AO's. :)
As for examples of provoking multiples by a single target... Sorcerer runs up to you and you have a monk with a polearm (Reach, threaten within 5 ft as well). You attack with the polearm at 10' as an AO. The sorcerer then casts burning hands next to you. Second AO (assuming you have the CR feat) from a different action.
I'm aware of that, but I was referring to sources (class features, feats, etc.) of AoOs and not provocations. I meant more in the sense of "Since you stack some types of stat bonuses and go with the highest with others, is there a similar guideline for AoOs?" Which Quandary has spelled out well enough to my satisfaction that even if there isn't a 'standard' guideline, I'm willing to go with that one.
Mike Schneider
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[rant]Never mind if they stack - have you ever had the opportunity to make more than one AoO? More than two? Your Dex mod +1? Really?
I've played two melee characters with Combat Reflexes and never once made two AoOs. I feel that it is a feat trap.[/rant]
Try a Greater Invisibility rogue with a pole-arm. Mwahahahahaha....
Lots of bad-guys going "Ow! for no apparent reason.