As a GM or adventure writer, how have you used the Jabberwocky?
How did you work it into the campaign?
Spoilering some info for players of Kingmaker.
For my own homebrew Golarion campaign, I am using the jabberwock as a plot device. A certain fey queen trapped in a dark version of the First World (yes, it's Queen Rhoswen) is allowed out of her prison for 1 day every 100 years. She also just happens to know the secret of releasing the Jabberwock from its prison in the First World. This year she has outside assistance in removing certain wardstones that contain the creature prior to her arrival in the Embeth Forest (near Uringen). If she's not stopped before she releases the jabberwock, it will rampage across the River Kingdoms (and possibly beyond). The PC's have to stop her, naturally.
Dosgamer: For correctly referring to the monsters as the jabberwock instead of the jabberwocky, I must confess a literary-nitpicky love for you.
:)
I've not used the jabberwork in an adventure yet, but I have vague plans of including one in scenario I'm putting together for the upcoming OwlCon. I'm interested to see suggestions, et cetera, offered by others in this thread.
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It's very important to use the correct form of made-up nonsense words.
Evil Lincoln wrote: It's very important to use the correct form of made-up nonsense words. Indeed it is. I am impressed by your cromulence, which has necessarily embiggened my soul.
One can assume the jabberwock is vulnerable to Vorpal swords, yes? haha.
Spes Magna Mark wrote:
Indeed it is. I am impressed by your cromulence, which has necessarily embiggened my soul.
I was just going to reply using the word cromulent. But, if you were going to take it you could have at least left me the word embiggen to reply to you with. :-)
ZeboJQ wrote: One can assume the jabberwock is vulnerable to Vorpal swords, yes? haha. Well, it does have DR xx/Vorpal =p
It also gets shaken when struck by a vorpal weapon IIRC.
Sniggevert wrote: ZeboJQ wrote: One can assume the jabberwock is vulnerable to Vorpal swords, yes? haha. Well, it does have DR xx/Vorpal =p
It also gets shaken when struck by a vorpal weapon IIRC. Haha, I'm loving that, the party fighter can go galumphing back with his head.
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Yippie-kai-callooh-callay, m!&$!#&$%+##!
Don't forget to beware the Jubjub bird, and shun the frumious Bandersnatch!
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Great, now I want to roll up a gnome named Jubjub Bandersnatch. Thanks a lot everyone.
On another note (related to my homebrew)...
The Sweater Golem wrote: Great, now I want to roll up a gnome named Jubjub Bandersnatch. Thanks a lot everyone. With his noble riding dog, Jabberwocky!
Artemis Moonstar wrote: The Sweater Golem wrote: Great, now I want to roll up a gnome named Jubjub Bandersnatch. Thanks a lot everyone. With his noble riding dog, Jabberwocky! Will he be grinning like Cheshire cat?
Drejk wrote: Artemis Moonstar wrote: The Sweater Golem wrote: Great, now I want to roll up a gnome named Jubjub Bandersnatch. Thanks a lot everyone. With his noble riding dog, Jabberwocky! Will he be grinning like Cheshire cat? I suspect he will have quite the Mad Hat.
Dosgamer wrote: Spoilering some info for players of Kingmaker.
** spoiler omitted **
For my own homebrew Golarion campaign, I am using the jabberwock as a plot device.
So they never actually get to fight it?
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