Non-Lethal Damage


Pathfinder First Edition General Discussion


I have a question. . .

How do you handle non-lethal damage due to extreme conditions like a desert or frozen north type areas? Should I do just straight damage or should there be other effects as well? Ability modifiers, save scores, etc?

Thanks for the help!

Grand Lodge

I have a question... wrote:

I have a question. . .

How do you handle non-lethal damage due to extreme conditions like a desert or frozen north type areas? Should I do just straight damage or should there be other effects as well? Ability modifiers, save scores, etc?

Thanks for the help!

The SRD has a good summary of environmental effects from extreme heat/cold, among others. Probably your best resource for answering rules questions on the fly, imo.

Hope that helps!


I've seen the book answers. I was more curious if people added their own "house" rules to the non-lethal damage their characters took do to extreme environments.

I like that you become fatigued, but I was wondering if anyone could think of others. I was kicking around the idea of some sort of intelligence roll for delirium from extreme heat. Things like that. Anyone have anything else.

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