Kusarigama - double weapon with reach? (My Players Stay Out)


Rules Questions


1 person marked this as FAQ candidate.

This is going to come up in my campaign eventually.

I don't understand why this weapon did not get more clarification in Ultimate Combat. There should be little no penalty for using it against adjacent opponents, but RAW says that as a reach weapon it can't even be used to attack an adjacent creature. Am I missing something here?

One can't use what is effectively a sickle (a melee weapon that can only attack adjacent targets) because it's attached to a chain? Isn't that the entire purpose of the sickle end - to threaten nearby enemies that make it past the range of your ball and chain?

From what I know of the kusarigama, the sickle end is never actually thrown, just the weighted end of the chain. I'm not against it in a fantasy game, but it's a detail I think is relevant to what I intend to do.

I'd like to have the RAW and RAI clarified before I houserule this, so that I can explain to my players what I am changing and how it is changing.

The way I saw it before digging into other rules was that you could attack with reach dealing 1d3+half Str, and still threaten adjacent enemies with the sickle end, dealing 1d6+Str. This made for an awesome trip ninja assassin team I wanted to pit my players against. Sadly, I fear it's going to require a house rule to work.


It can be used as either reach or a two hander and there are no rules for switching i would say it can be used as either (since i want to say you have to use two hands on it to get reach.)

As far as which end you throw for reach historicly it was the weighted ball however nothing stops you rule wise from using the sickle and if you have trouble picturing how that would look/work the best example I can think of is the Anime Inuyasha in which on character uses the weapon by throwing the sickle end.


Foghammer wrote:

This is going to come up in my campaign eventually.

...

The way I saw it before digging into other rules was that you could attack with reach dealing 1d3+half Str, and still threaten adjacent enemies with the sickle end, dealing 1d6+Str. This made for an awesome trip ninja assassin team I wanted to pit my players against. Sadly, I fear it's going to require a house rule to work.

Mechanically, why not just run it as if he had a whip in one hand a sickle in the other? Claim the kusarigama for the visuals.

Functionally, it would do what historically the weapon was supposed to do- disarming or tripping your opponent from a distance, then finishing him off with the blade.

Dark Archive

is this finally the new spiked chain? lesser damage 4 game balance but no fuss about fighting with interchangeable styles up close/reach? been waiting 4 a while. both the meteor hammer(reduced in damage &threat range in uc) & dwarf dorn-dergar have thier own timing/action issues with fighting both adjacent/reach or having to pick one or the other, lacking the true freedom of the 3.5 sc.

the text seems 2 me like u r always suppose 2 use the sickle in the off hand(1/2 str damage) & the only end u can trip with, while only the ball/chain may attack with reach. is that right? should the ball end not be allowed 2 wrap around a leg 2 trip? should the sickle end never be allowed 2 be swung out with reach? can either end ever be employed as a 2handed weapon 4 str damage?

paizo has fliped & floped on these weapons everytime so far. how they could let the current wording go to print without clearly stating how it can/cannot be employed is beyond me, especially given thier history with such weapons.


Pathfinder Rulebook Subscriber

Expand for off-topic rant.

Spoiler:
Its really annoying when people say 'u', 'r', '2' and '4' instead of 'you', 'are', 'to' and 'for'. Maybe it's just me.

Dark Archive

i do so because i do not have a real computer to type with. i do have an ethernet cable out a neighbor window into mine giving free internet connected to my ps3 but it's text entry can ony write so much, couldn't have gotten all that across otherwise. maybe i should have split it into 2 posts

Liberty's Edge

Raymond Lambert wrote:
i do so because i do not have a real computer to type with. i do have an ethernet cable out a neighbor window into mine giving free internet connected to my ps3 but it's text entry can ony write so much, couldn't have gotten all that across otherwise. maybe i should have split it into 2 posts

Or you could buy a cheap USB keyboard and plug it in. The PS3 lets you do that. There are nice $10 USB keyboards out there.

Dark Archive

when i use the controller keyboard attachment, the ps3 text entry still limits how much i can imput. do you have experience with the keyboards you speak of on a ps3? or are you just saying? i've bought 2 different keyboards already and am still limited to how much text i may imput at a time. does the ps3 have more than one method to write text?

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