| Phasics |
I've gone looking for rules about grappling multiple opponents but the closest I can find is multiple creature attempting to grapple the same foe. Not a single creature grappling multiple enemies.
So you now possibly wondering in what situation this might come up.
Wildshape 8th level for Huge animal form a snake in particular + Combat Patrol
with the grab special ability if you hit on an attack of opportunity you can start a grapple as a free action.
with combat patrol you've got a high probability of hitting multiple creature with AoO on any given round.
If you can grapple every foe you hit then your going to be potentially grappling multiple creatures in the same round.
You can potentially even move as part of the combat patrol to make more AoO's while already grappling creatures using the grapple rules for moving while grappled.
But I get the feeling I'm overlooking something critical that prevents this.
Even if it does work I'd still like to know if anyone knows where the rules for grappling multiple creatures is ?
mcbobbo
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I suspect that since the rules are written with PC's in mind, and few of those get to do this, that you may not find the rule you're after.
Unless contradicted by anything others may find, I'd probably proceed like so:
A) Number of grapples started must be limited. For arm-using creatures, I'd probably limit that to 'number of arms divided by two'. For a snake or tentacled thing, you might just try and figure out how much length it had available. Again using 'two arms' as the metric, assume one grapple per 6' in length (being the average human arm span, rounded up).
B) I wouldn't probably allow the grappler to control more than one grapple per turn without some kind of feat. They could defend/maintain such, but on their particular turn they would only get to be in the driver's seat once.
| Phasics |
I suspect that since the rules are written with PC's in mind, and few of those get to do this, that you may not find the rule you're after.
Unless contradicted by anything others may find, I'd probably proceed like so:
A) Number of grapples started must be limited. For arm-using creatures, I'd probably limit that to 'number of arms divided by two'. For a snake or tentacled thing, you might just try and figure out how much length it had available. Again using 'two arms' as the metric, assume one grapple per 6' in length (being the average human arm span, rounded up).
B) I wouldn't probably allow the grappler to control more than one grapple per turn without some kind of feat. They could defend/maintain such, but on their particular turn they would only get to be in the driver's seat once.
just to complicate things
while conducting combat patrol, hit make a grapple check apply constrict damage and then , when next creature provokes AoO, end the previous grapple move and hit make new grapple and apply constrict to new target.
As for length determining numbers of foe's how would you let powerful wildshape interact with that ? not to mention the Final Embrace feat.
| ayronc |
My understanding is that the basic rules say that you cannot grapple more than one foe at a time. However, a creature with Grab can attempt a grab without gaining the Grappled condition - by taking a -20 on the grapple check.
Therefore, I would suggest that a creature wishing to grapple multiple creatures should have to make each grapple/grab with the -20 applied in order to keep itself from suffering the Grappled condition, or not be able to grapple subsequent opponents.
I would also consider applying some limits based on length, number of arms and size/strength. You could also argue that an Intelligence or Wisdom check would indicate the creature's ability to maintain multiple opponents in a grapple at the same time.
mcbobbo
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As for length determining numbers of foe's how would you let powerful wildshape interact with that ? not to mention the Final Embrace feat.
Looking over the rules, I'm seeing 'Huge' as the maximum size category.
Here is the chart for size categories translated into English units:
http://www.d20pfsrd.com/gamemastering/combat/space-reach-threatened-area-te mplates
This tells that a druid could become (at most) a 32' snake. My house rule would make that a maximum of 5 opponents.
I don't have, and can't seem to find online, the text of the 'Final Embrace feat'. Sorry.
| Phasics |
Phasics wrote:As for length determining numbers of foe's how would you let powerful wildshape interact with that ? not to mention the Final Embrace feat.Looking over the rules, I'm seeing 'Huge' as the maximum size category.
Here is the chart for size categories translated into English units:
http://www.d20pfsrd.com/gamemastering/combat/space-reach-threatened-area-te mplates
This tells that a druid could become (at most) a 32' snake. My house rule would make that a maximum of 5 opponents.
I don't have, and can't seem to find online, the text of the 'Final Embrace feat'. Sorry.
its from Ultimate combat probably hasn't been added yet
| Evilserran |
I know this thread is ages old, but has anything knew come of it? I am going to runa campaign with a Dragonrider, and my Dragon is huge. It can grapple (via snatch) with its mouth or claws. I would love to be able to grab an enemy in each foot and fly up to drop them back down, or just land on top of them, grappling and pinning them to the ground underneath her claws. BUT i have a tendency to break things... so i need some sort of reference if i was to throw this by my DM.