
| Whopper | 
Two-weapon rend: if hit the opponent with both the primary and off-hand weapon, the player does an additional 1D10 damage.
Lead Blades: All melee weapons the player carries does damage as if one size category bigger.
Okay then, if two-weapon rend requires melee weapons and the damage is a result of those weapons, would a player with that feat, two weapons, both weapons hit, and has the spell lead blades active increase the 1D10 damage to the next higher size category, doing 2D8 damage?
Along the same lines, would sneak attack also work similarly? If the player's using a melee weapon, shouldn't sneak attack do 1D8 instead of 1D6 damage given that the weapon is effectively enlarged in size if it successfully hits the target?
Some may argue it could disrupt the game balance. While that may be so, it does require the player, if they want to make a decent character, to carefully bridge together either a fighter or ranger with a rogue class, and have the ability to cast the spell. That is not an easy thing to do and could cut the benefits of simply staying on a one class track. Further, the two-weapon ranger is most definitely crap compared to the archer ranger. Such additions could make such a ranger on par with that other ranger type.
Opinions?

| Patcher | 
 
	
 
                
                
              
            
            No.
Two-weapon rend is feat or untyped physical damage, rather than weapon damage. Whether you are dual-wielding daggers or bastard swords, two-weapon rend's damage is consistently d10. The weapons are irrelevant, and their size does not affect the feat's damage.
Sneak attack is precision damage. It represents an exploitation of an enemy's weakness. The weapon is irrelevant, and its size does not affect the sneak attack damage.
As midnight_angel already pointed out, large and small characters do not deal more or less sneak attack damage.

|  Matthew Morris 
                
                
                  
                    RPG Superstar 2009 Top 32, 2010 Top 8 | 
 
	
 
                
                
              
            
            I don't think so.
The 1d10 damage is specified in the feat. It doesn't matter if the attacker is using daggers, bastard swords, chainsaws or lightabers, it's still 1d10. So I don't see Lead Blades increasing this.
Edit, see what happens when I have to work between wrting and hitting send? Damn ninjas ;-)

| Edinoiz | 
 
	
 
                
                
              
            
            The book says that sneak attack and TWR are fixed, but what of dimunitive sized creatures?
A few Quasit Rogues with reduce person anyone? Each of them having +12 to Stealth from their size alone, not taking the dexterity into account.
Hmm, why do I feel this compelling urge to go and increase my Perception by any means possible?

| Richard Leonhart | 
 
	
 
                
                
              
            
            Nioz, the same is true for magic, it doesn't matter what size you are, a fireball is still a fireball.
This is partly why core races are either small or medium, if you could take everything from diminuitve to Colossal, it would unbalance the game, the fighter would pick a colossal dragon, and the rogue would be a tiny bee that stings the dragon to death.
Also a reasonable GM wouldn't let a rat sneak attack you because it can't reach a vulnerable spot, except if you wear slippers.

|  Whited Sepulcher | 
 
	
 
                
                
              
            
            Whopper wrote:Where the heck is Lead Blades out of? Does that have any pre-reqs or drawbacks? Cause if not that is pretty busted.
Lead Blades: All melee weapons the player carries does damage as if one size category bigger.
It's a spell, see the APG. limitations... it's a 1st level spell, duration is enough for a fight, but that's about it.

| -Anvil- | 
 
	
 
                
                
              
            
            -Anvil- wrote:It's a spell, see the APG. limitations... it's a 1st level spell, duration is enough for a fight, but that's about it.Whopper wrote:Where the heck is Lead Blades out of? Does that have any pre-reqs or drawbacks? Cause if not that is pretty busted.
Lead Blades: All melee weapons the player carries does damage as if one size category bigger.
Oh, ok I got the impression it was a feat. Thanks.

|  Whited Sepulcher | 
 
	
 
                
                
              
            
            Whited Sepulcher wrote:Oh, ok I got the impression it was a feat. Thanks.-Anvil- wrote:It's a spell, see the APG. limitations... it's a 1st level spell, duration is enough for a fight, but that's about it.Whopper wrote:Where the heck is Lead Blades out of? Does that have any pre-reqs or drawbacks? Cause if not that is pretty busted.
Lead Blades: All melee weapons the player carries does damage as if one size category bigger.
glad to be of help. figured you were wondering about it particularly from a feat point of view because yeah, what melee person wouldn't want to get that if it was a feat.
 
	
 
     
     
    