How to make a BAMF that isn't a full spellcaster?


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Liberty's Edge

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Quote:

For your viewing pleasure, the halfling cavalier (order of the shieatld)

Str 16 (18-2 (racial)) ... Dex 14 ... Cha 10 (8+2 racial)

This is a "gimp build".

-- What is a gimp build?

* spending the most points in a stat which will be racially nerfed
* placing little emphasis in stats for which the race receives benefits

-- This isn't to say that halflings can't make good cavaliers. (It does say that spending 80% of your 20pt build points for a measly 16 in the score is a hideous waste of resources when there are three other races which could have the same 16 STR for just 5pts.)

A human cavalier with a STR of 18 (spending 10pts on his favored stat) who drinks a potion of Reduce Person) is able to get on the same riding dog or wolf that the halfling cavalier would and lope through buildings, etc, -- all those places denied to large animals which is the reason you were tempted into taking the smaller race in the first place.

Making a halfling or gnome a STR-based fighter is like making a dwarf a bard and spending 18pts for a CHA of 16 -- they're cute at low level, but annoying later on when you're dying on your side of the table because the other side of the table isn't pulling its "level weight" (i.e., the weak cavalier is doing lame damage and the bad guys keep beating the dwarf bard's DCs).

- - -

(Also: any starting DEX score of 14 is suboptimal in any campaign system in which armored kilts are not permitted (i.e., PFS) because it does not mesh well with any armor. So, 12 or 16/17/18 or 20 is always preferable as they mesh with scale, plate, breastplate or chainshirt, or mithril versions thereof.)

- - -

Braggart Halfling knight who can actually back up his big talk (15,14,12,12,12,12 array pre-racial):

STR-13 (all bumps)
DEX+16 (wears scale, then upgrades to mithril breastplate)
CON:12
INT:12
WIS:12
CHA+14

01 barb1 move+10, Raging Vitality
02 barb2 Reckless Abandon, Uncanny Dodge
03 cava1 Order of the Cockatrice, Boon Companion
04 cava2 STR>14, Dazzling Display (as a standard action!)
05 b3/c3 Mounted Combat
(mix barb3rd/4th and rest cavalier)

Most players assume cavaliers multiclass better with paladins -- actually they're much better as barbarians, because they're isn't a single class thing a cavalier does which requires concentration on social skills in combat other than the flavor text of them sacrificing armor-class -- which synergies will with dumping it anyway as a barbarian, and not caring if you're mounted with a reach weapon and getting AoOs. At 4th, a STR:18 raging halfling is getting a +3 (from CHA) Dazzling Display Intimidate check against all opponents within 30' as a standard action -- in the surprise round due to Uncanny Dodge...yikes!....and then he gets an even bigger bonus than normal versus them if they become shaken.

Alignment: CN, but pretends to be LN or even LG; doesn't care if Bluff attempts fail, and soon conveniently forgets said failures ever happened.

Mount: Wolf, which he claims is just a big, friendly riding dog: "He likes blueberry muffins -- but watch your hands!"

.

-- And that is how you can have a mounted halfling warrior with higher in-combat STR, CON, DEX, CHA and will saves than the build which spent 18pts on STR.

Grand Lodge

Black_Lantern wrote:

I'm looking for some classes and/or builds that aren't extremely MAD. I was hoping for something that allows me to deal good damage in combat and be useful outside of combat. Note this is for a lower level campaign and we need some sort of melee. Thanks for trying to help!

Honestly, I'd just say play a Druid. The only super important score for a Druid is WIS. They arguably have as-good-or-better utility spells than the Bard, a Medium B.A.B. progression, and an animal companion that by Level 4 will be a total melee beast with a pretty sweet perception bonus. (And Scent, usually.) Because your companion gets the automatic bonuses to Str and Con, you get your melee capability while your druid stays in the back, meaning the physical stats don't mean a whole lot. A 20 WIS with the remaining points in Dex for a ranged attack bonus and you're good to go.


Lv20Commoner wrote:
Black_Lantern wrote:

I'm looking for some classes and/or builds that aren't extremely MAD. I was hoping for something that allows me to deal good damage in combat and be useful outside of combat. Note this is for a lower level campaign and we need some sort of melee. Thanks for trying to help!

Honestly, I'd just say play a Druid. The only super important score for a Druid is WIS. They arguably have as-good-or-better utility spells than the Bard, a Medium B.A.B. progression, and an animal companion that by Level 4 will be a total melee beast with a pretty sweet perception bonus. (And Scent, usually.) Because your companion gets the automatic bonuses to Str and Con, you get your melee capability while your druid stays in the back, meaning the physical stats don't mean a whole lot. A 20 WIS with the remaining points in Dex for a ranged attack bonus and you're good to go.

We already have two full spellcasters, and I don't want to play a druid.

Dark Archive

Try this build (click my avatar). I'm planning to go for Horizon Walker, and in the meantime, I'm a TWF Ranger.

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