LostGamer
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Quote:
Craftsman: Dwarves with this racial trait receive a +2 racial bonus on all Craft or Profession checks that create objects from metal or stone. This racial trait replaces the greed racial trait.
Exactly which PROFESSIONS are metal/stone and receive this bonus?
For that matter, which CRAFT besides stonemasonry & weapons?
uriel222
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LostGamer wrote:
What about for the purposes of earning money?
Perhaps that makes this a Society specific question... But I still need an answer.
Architect: Building buildings out of stone and metal (but not wood)
Baker: N/ABarrister: N/A
Brewer: N/A
Butcher: N/A
Clerk: N/A
Cook: N/A (except when cooking for Xorns)
Courtesan: N/A
Driver: N/A
Engineer: Building objects out of stone or metal
Farmer: N/A
Fisherman: N/A
Gambler: N/A
Gardener: Only rock gardens :)
Herbalist: N/A
Innkeeper: N/A
Librarian: N/A
Merchant: N/A
Midwife: Earth Elementals only
Miller: N/A
Miner: N/A (because it doesn't build anything)
Porter, sailor, scribe, shepherd, stable master, soldier, tanner, trapper, and woodcutter... ALL N/A
| Khuldar |
uriel222 wrote:
LostGamer wrote:What about for the purposes of earning money?
Perhaps that makes this a Society specific question... But I still need an answer.Baker: N/A
Miner: N/A (because it doesn't build anything)
Miners make mineshafts. Or ore, or blocks of stone. Thematically it should count.
And have you ever had dwarven baked goods? They're made of stone, or a reasonable faxsimily thereof...
Shar Tahl
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LostGamer wrote:
What about for the purposes of earning money?
Perhaps that makes this a Society specific question... But I still need an answer.
Regarding Pathfinder Society...
guide to organized play, Day Job section:
Step 2: Day Job
Not every Pathfinder works for the Society full time.
Some are trained artisans, professionals, or performers
and earn extra gold on the side. If your character has any
ranks in a Craft, Perform, or Profession skill, she may
choose one of those skills and make one roll at the end
of every scenario. This roll represents days or weeks of
work done between scenarios. You may only include the
following modifiers: Skill Ranks + Ability Score modifier
+ any applicable feat or trait bonuses. After rolling, consult
the table above and add this amount of gold to your total
earned for the scenario. You may not roll for a skill in
which you have purchased no ranks. You may legally
exceed the maximum gold amount for the scenario as a
result of this roll.
Step 2: Day Job
Not every Pathfinder works for the Society full time.
Some are trained artisans, professionals, or performers
and earn extra gold on the side. If your character has any
ranks in a Craft, Perform, or Profession skill, she may
choose one of those skills and make one roll at the end
of every scenario. This roll represents days or weeks of
work done between scenarios. You may only include the
following modifiers: Skill Ranks + Ability Score modifier
+ any applicable feat or trait bonuses. After rolling, consult
the table above and add this amount of gold to your total
earned for the scenario. You may not roll for a skill in
which you have purchased no ranks. You may legally
exceed the maximum gold amount for the scenario as a
result of this roll.
Note that you do not add racial bonuses in the Society day job roll.