What other class abilty do not stack?


Rules Questions


If I have the channel energy ability from more than one class, do they stack?
No—unless an ability specifically says it stacks with similar abilities (such as an assassin's sneak attack), or adds in some way based on the character's total class levels (such as improved uncanny dodge), the abilities don't stack and you have to use them separately. Therefore, cleric channeling doesn't stack with paladin channeling, necromancer channeling, oracle of life channeling, and so on.

—Sean K Reynolds, Thursday Back to Top

Well I totally disagree and it totally differnet that 3.5 base.

What other Class abilty do not stack?

Cause I think this is the only one.


Tom S 820 wrote:

What other Class abilty do not stack?

Cause I think this is the only one.

Spell casting.


Some call me Tim wrote:
Tom S 820 wrote:

What other Class abilty do not stack?

Cause I think this is the only one.

Spell casting.

Evasion never stacks unlike Uncanny Dodge with generally does.

Hide in Plain Sight doesn't stack if you gain it from multiple classes.


Some call me Tim wrote:
Tom S 820 wrote:

What other Class abilty do not stack?

Cause I think this is the only one.

Spell casting.

Same spell casting dose. Wizard would not cleric but wizard and loremaster dose.

Hide in plane sight what would it stack to?

Those are both thier on or off ablity cause they do not get better as they level?


Tom S 820 wrote:
Some call me Tim wrote:
Tom S 820 wrote:

What other Class abilty do not stack?

Cause I think this is the only one.

Spell casting.

Same spell casting dose. Wizard would not cleric but wizard and loremaster dose.

Prestige class spellcasting advances spellcasting you already have. So there is no loremaster spellcasting, there's just advancements to your existing wizard (or sorcerer, or bard) spellcasting. No base classes stack their spellcasting.


Wild Empathy (Druid/Ranger)
Arcane Bond (Wizard/Bard)
Trap Sense (Bard/Rogue) and (Bard/Barbarian)


Bobson wrote:
Tom S 820 wrote:
Some call me Tim wrote:
Tom S 820 wrote:

What other Class abilty do not stack?

Cause I think this is the only one.

Spell casting.

Same spell casting dose. Wizard would not cleric but wizard and loremaster dose.

Prestige class spellcasting advances spellcasting you already have. So there is no loremaster spellcasting, there's just advancements to your existing wizard (or sorcerer, or bard) spellcasting. No base classes stack their spellcasting.

That what I said?


Grick wrote:

Wild Empathy (Druid/Ranger)

Arcane Bond (Wizard/Bard)
Trap Sense (Bard/Rogue) and (Bard/Barbarian)

These do not stack? Realy?


Tom S 820 wrote:
Some call me Tim wrote:
Tom S 820 wrote:

What other Class abilty do not stack?

Cause I think this is the only one.

Spell casting.

Same spell casting dose. Wizard would not cleric but wizard and loremaster dose.

Hide in plane sight what would it stack to?

Those are both thier on or off ablity cause they do not get better as they level?

That's my point. They dont stack at all you could have three classes that give you Hide in Plain Sight and well you get Hide in Plain Sight. Thats it.

Atleast with Channeling you get to use the abilities from both classes.

Not like say "well you have better channeling as a Cleric so just forget about your paladin channeling it doesnt do anything."


Tom S 820 wrote:


Well I totally disagree and it totally differnet that 3.5 base.

Not sure what you mean about totally different that 3.5 base. I don't think channeling stacked in 3.5 unless you took a prestige class that gave the ability for channeling to stack/continue progression.


3.5 base...Paladin and Cleric turn stacked. For level not # times per day.

Trap Sense (Ex): At 3rd level, a barbarian gains a +1 bonus on Reflex saves made to avoid traps and a +1 dodge bonus to AC against attacks made by traps. These bonuses increase by +1 every three barbarian levels thereafter (6th, 9th, 12th, 15th, and 18th level). Trap sense bonuses gained from multiple classes stack.

Arcane Bond (Wizard/Bard) dose not stack but can be the same. So do not have to have two different items.

Hide in plane... there is no better versions and it not level dependent so not reverent.

Wild Empathy (Druid/Ranger) dose not say it dose or dose not say it dose not.

Spell casting dose if it the same.

Which is the point of the thread what class abilty that are the same that do not stack. Cause I think most all do.


Pathfinder Adventure Path, Lost Omens, Maps, Rulebook Subscriber

Keep in mind, Paladins' uses of Channel are based on the uses of Lay on Hands they have left. So it's not the same ability when you really think about it. The Cleric Channel is a whole separate ability to itself, and the Paladin Channel is directly linked to/from Lay on Hands.


STraveler wrote:
Keep in mind, Paladins' uses of Channel are based on the uses of Lay on Hands they have left. So it's not the same ability when you really think about it. The Cleric Channel is a whole separate ability to itself, and the Paladin Channel is directly linked to/from Lay on Hands.

Yes and no. It yes not the same as far time per day but, no it is the same as far bust dice.


Pathfinder Adventure Path, Lost Omens, Maps, Rulebook Subscriber

But its uses per day are not 'x times per day.' It's 'two uses of Lay on Hands.' It's directly related to Lay on Hands. The Cleric's channel isn't. It's not the same ability. So why should it stack? While an arguably small change, it's still a change. Much like the Necromancer Wizard's Channeling probably and shouldn't stack with a Clerics channeling for determining how many undead the Necromancer can take control of.

EDIT: Took out second paragraph after rethinking it.


STraveler wrote:

But its uses per day are not 'x times per day.' It's 'two uses of Lay on Hands.' It's directly related to Lay on Hands. The Cleric's channel isn't. It's not the same ability. So why should it stack? While an arguably small change, it's still a change. Much like the Necromancer Wizard's Channeling probably and shouldn't stack with a Clerics channeling for determining how many undead the Necromancer can take control of.

EDIT: Took out second paragraph after rethinking it.

1 Burst = 2 lay on hands and the rest is the same. So it is just matter of # times per day differnet between the two class.

Necromancer and Negitive Engery Cleric....

There both Negitive engery yes they should.

The point is it make game simpler if only have to track smaller set stuff. Also dose not slam you in A## if you multi class. It make equal class stright class.

Ranger 5 Durid 5 empathy to aniamal 5 pluss CHA mod plus D20

Or Ranger 10 empathy to 10 pluss CHA mod plus D20

Or Druid 10 empathy to 10 pluss CHA mod plus D20


Pathfinder Adventure Path, Lost Omens, Maps, Rulebook Subscriber

So are you also saying, by extension of them both channeling negative energy, that my Clerics Channel Negative Energy should increase in total dice based on my Wizard level?
Considering the Wizard ability has nothing to do with damage/heal dice, that seems absurd.

Also, the Ranger and Druid Wild Empathy is the exact same ability. It uses the exact same mechanics save one uses Ranger level and one uses Druid level. All other abilities that do stack follow suit or directly say they stack (that I know of).

Granted, the Ranger or Druid ability don't say they stack. I could argue that you have to use one or the other. Much like if you have a natural bite attack of 1d2 and get the Barbarian rage bite attack of 1d3, it would be silly to say you should have a collective bite attack of 1d4 (or whatever the next step up is). Use one or the other.

Otherwise having levels in Druid, Bard, and Wizard should make my caster level equal to my total class levels for feat qualification and spell capabilities. After all, they are all called caster level and your caster level is only dependent on how many levels in a casting class you have.

Either way, the official ruling is that they don't stack. If that's a problem, let them stack in your games. Or ask your GM if they could stack. Or don't play a Paladin/Cleric in a PFS game.


STraveler wrote:

So are you also saying, by extension of them both channeling negative energy, that my Clerics Channel Negative Energy should increase in total dice based on my Wizard level?

Considering the Wizard ability has nothing to do with damage/heal dice, that seems absurd.

Not realy that wild of idea

Also, the Ranger and Druid Wild Empathy is the exact same ability. It uses the exact same mechanics save one uses Ranger level and one uses Druid level. All other abilities that do stack follow suit or directly say they stack (that I know of).

Agian same point not that wild of and idea

Granted, the Ranger or Druid ability don't say they stack. I could argue that you have to use one or the other. Much like if you have a natural bite attack of 1d2 and get the Barbarian rage bite attack of 1d3, it would be silly to say you should have a collective bite attack of 1d4 (or whatever the next step up is). Use one or the other.

Again same point not that wild of and idea several spells and feat do that exact same thing.

Otherwise having levels in Druid, Bard, and Wizard should make my caster level equal to my total class levels for feat qualification and spell capabilities. After all, they are all called caster level and your caster level is only dependent on how many levels in a casting class you have.

Cover in the 4 th post... and let them stack as far as casting defesively still not that wild.

Either way, the official ruling is that they don't stack. If that's a problem, let them stack in your games. Or ask your GM if they could stack. Or don't play a Paladin/Cleric in a PFS game.

It is a flaw in the game that need to be fixed which is why pointing out. So It can be fixed. Like ton of other threads out there.


Pathfinder Adventure Path, Lost Omens, Maps, Rulebook Subscriber
Tom S 820 wrote:

Not realy that wild of idea

So an ability that has absolutely nothing to do with damage dice should increase damage dice of another ability?

How is that not absurd? That's like saying, "Hey, I have a feat that allows me to add my Dex instead of my Str to my combat maneuver bonus. So I should totally be able to add my Dex rather than my Str to my Sunder's damage bonus!"

Tom S 820 wrote:

Agian same point not that wild of and idea

I fail to see how that is the same point as my previous point, considering that the previous example doesn't share the same similarities.

Tom S 820 wrote:
STraveler wrote:


Granted, the Ranger or Druid ability don't say they stack. I could argue that you have to use one or the other. Much like if you have a natural bite attack of 1d2 and get the Barbarian rage bite attack of 1d3, it would be silly to say you should have a collective bite attack of 1d4 (or whatever the next step up is). Use one or the other.

Again same point not that wild of and idea several spells and feat do that exact same thing.

How is this at all the same point I previously made?

Tom S 820 wrote:

Cover in the 4 th post... and let them stack as far as casting defesively still not that wild.

No, that wasn't covered in the fourth post. That was me essentially saying, with your logic, if I had three levels Bard, three levels Wizard, and three levels Druid that my caster level for determining the capabilities of my spells and for qualifying for feats should be 9. I'd only have access to second level wizard spells, but my damage dice and ranges would increase because I have 9 levels of caster classes. If you don't like the comparison, I can make that 3 Bard/3 Sorcerer/3 Wizard, as they are all arcane casters.

Tom S 820 wrote:
It is a flaw in the game that need to be fixed which is why pointing out. So It can be fixed. Like ton of other threads out there.

Actually, it's a mechanical aspect you don't like. A flaw implies something is broken/unbalanced, lacks a ridiculous amount of sense, or is vague/not discussed. A defect.

The Wizard: Necromancer channel, the Oracle of Life channel, the Cleric channel, and the Paladin Channel are all different abilities. They don't stack. Personally, I'm fine with that. Especially with the differences that the Necromancer channel and Paladin channel have in relation to the Cleric channel.

Community / Forums / Pathfinder / Pathfinder First Edition / Rules Questions / What other class abilty do not stack? All Messageboards

Want to post a reply? Sign in.
Recent threads in Rules Questions