
Loengrin |

Can you reforge adamantine weapons into other things?
I don't think there's a specific rule for that... So the answer is a GM call sorry :)
As a GM of course I will let an adamantine weapons be turned in something similar enough that you don't need more (no dagger into full plate :p ).
As for the cost I will simply rule as if you have sold it and deduct it from the price you "buy" the new one (if you craft it yourself I would deduct it from the price of the component).
Yeah, in fact like that it's the same as if you sold it and buy another things with the money but it's more flavorful :D

Richard Leonhart |

I know that the adamantine golem has a specific quantity of adamantine needed with its cost. However by melting it down and reforging you wouldn't gain much if weapons are similar than a golem.
However I think that the raw material cost is, in % of total cost, a lot higher in weapons than in golems.
as noted above, GM call and Fabricate.

phantom1592 |

i would also say it depends on where you are and what material you have on hand....
In one of our games, our crafter got very disappointed when he found out he wasn't able to 'change' an adamantine item into a dagger...
but he WAS in the middle of the wilderness, with a little portable forge... trying to 'alter' some of the hardest materials possible...
Made sense to me... I don't think he could ever get that fire hot enough in camp... in the jungle...

thenobledrake |
like plates if your wife has a hot temper ;)
...wait, wouldn't you want to make the plates out of the softest material possible if your wife has a hot temper?
I know I sure would rather be hit by a roll of paper towels than a nigh-unbreakable metal plate - things that don't break often tend to break other things they run into at high speeds.

mdt |
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Loengrin wrote:like plates if your wife has a hot temper ;)...wait, wouldn't you want to make the plates out of the softest material possible if your wife has a hot temper?
I know I sure would rather be hit by a roll of paper towels than a nigh-unbreakable metal plate - things that don't break often tend to break other things they run into at high speeds.
In my homebrew campaign, the dwarven god of the forge insists on making all his wife's cooking utensils and plates and mugs. It is rumored this is so he can make sure they are all hard enough to do the job, but no harder than required to that job, since every single one of them will eventually end up hitting him in the head at some point. He'd rather reforge them after each fight than deal with the headaches of being hit by adamantine goblets.