Do Eidolons have class skills?


Rules Questions


I see they have skill ranks, but do what they but ranks in count as class skills?


Eidolon Skills lists class skills for the Eidolon.

EDIT: Which, incidentally, are just Outsider type class skills.


Fenrisnorth wrote:
I see they have skill ranks, but do what they but ranks in count as class skills?
Quote:

Eidolon Skills

The following skills are class skills for eidolons: Bluff (Cha), Craft (Int), Knowledge (planes) (Int), Perception (Wis), Sense Motive (Wis), and Stealth (Dex). In addition, at 1st level, the summoner can choose 4 additional skills to be class skills for his eidolon. Note that eidolons with a fly speed receive Fly (Dex) as a free class skill, even if they do not gain a fly speed until a later level.


To answer your question,

Quote:

Eidolon Skills

The following skills are class skills for eidolons: Bluff (Cha), Craft (Int), Knowledge (planes) (Int), Perception (Wis), Sense Motive (Wis), and Stealth (Dex). In addition, at 1st level, the summoner can choose 4 additional skills to be class skills for his eidolon. Note that eidolons with a fly speed receive Fly (Dex) as a free class skill, even if they do not gain a fly speed until a later level.

(from the PFSRD)

Edit: Sorry, Concerro beat me to it.

Silver Crusade

Do unchained Eidolons have class skills?

Grand Lodge

Pathfinder Adventure Path Subscriber

Yes, the same as above.

Grand Lodge

concerro wrote:
Fenrisnorth wrote:
I see they have skill ranks, but do what they but ranks in count as class skills?
Quote:

Eidolon Skills

The following skills are class skills for eidolons: Bluff (Cha), Craft (Int), Knowledge (planes) (Int), Perception (Wis), Sense Motive (Wis), and Stealth (Dex). In addition, at 1st level, the summoner can choose 4 additional skills to be class skills for his eidolon. Note that eidolons with a fly speed receive Fly (Dex) as a free class skill, even if they do not gain a fly speed until a later level.

Oh... Good catch. I forgot to pick my 4 additional skills.

Glad you posted that.


Under the Unchained Summoner archetype fey caller, the entry on class skills says, "A fey caller adds Bluff, Diplomacy, Disguise, Knowledge (nature), Knowledge (planes), and Survival to his list of class skills, instead of all Knowledge skills.
This alters the unchained summoner’s class skills."

It sounds like they meant "replaces" where they said "adds", since some on the list are already there, such as bluff. But neither the original summoner eidolon class skill list nor the unchained list has all knowledge skills, just knowledge (planes).

Should we use the list given in Fey Caller as the basic class skills or do we actually add the skills that are in this list to the ones ordinary eidolons get?

Does a fey eidolon still get the additional four skills that can be chosen to add to the class skill list?


Saniana Quickly wrote:

Under the Unchained Summoner archetype fey caller, the entry on class skills says, "A fey caller adds Bluff, Diplomacy, Disguise, Knowledge (nature), Knowledge (planes), and Survival to his list of class skills, instead of all Knowledge skills.

This alters the unchained summoner’s class skills."

You misunderstood, that list alters the Unchained Summoner's Class Skills (which does indeed include Knowledge (All)), not their Eidolon's (which is modified by the Base Evolutions section instead)


As for whether or not Fey Eidolons still get to choose four additional Class Skills... the RAW is somewhat unclear on that...

Unchained Eidolon's normally have a total of 10 Class Skills, 6 automatically, and 4 others chosen by the Summoner, which is more or less the same as what other Outsiders normally get in terms of Class Skills.
The Fey Subtype lists that it gains "Acrobatics, Diplomacy, Disguise, Escape Artist, Knowledge (Nature), Perform, Slight of Hand, and Use Magic Device as class skills instead of those gained by most eidolons". This is only a fraction of the 18 class skills Fey normally have.
What is unclear is whether the term "those gained by most eidolons" only refers to the 6 class skills all unchained eidolons gain, or all 10 class skills they potentially gain.

I am inclined the believe it is the former, but it may unfortunately be the latter... making the Fey Caller even weaker than I first suspected. To be fair, the Archetype was crammed into the last page of the chapter, so it was undoubtedly edited for length and therefore is missing clarifications it might otherwise have possessed.

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