Vivisectionist Question


Rules Questions


Next week, we're going to start a new campaign and I'm going to play an Alchemist. I really like the archetypes of the UM, notable ones are Internal Alchemist, Preservationist and Vivisectionist. Because this is my only chance to play one, I'm going to play an Internal Preservationist Vivisectionist Alchemist :P but I'm confused about the last's one and here go my questions:

What does the vivisectionist lose for sneak attack? Eg, by level 10, will he have
A) +5d6 sneak attack bonus and no bombs
or
B) the same SA bonus and 4d6 bomb
?

I'm inclined to say that he retains the bomb class feature, at a decreased rate because of the premise in the UM page 14 and in the Suggested Discoveries of the Vivisectionist there are various bomb-themed discoveries


Quote:
UM page 14 and in the Suggested Discoveries of the Vivisectionist there are various bomb-themed discoveries

You'd think that, except that the bomb-themed discoveries have been confirmed by Paizo to be false - a left-over from editing.

Bombs are entirely replaced with Sneak Attack.


45ur4 wrote:

Next week, we're going to start a new campaign and I'm going to play an Alchemist. I really like the archetypes of the UM, notable ones are Internal Alchemist, Preservationist and Vivisectionist. Because this is my only chance to play one, I'm going to play an Internal Preservationist Vivisectionist Alchemist :P but I'm confused about the last's one and here go my questions:

What does the vivisectionist lose for sneak attack? Eg, by level 10, will he have
A) +5d6 sneak attack bonus and no bombs
or
B) the same SA bonus and 4d6 bomb
?

Since the bomb and sneak attack clase features advance at the same rate, I'm inclined to say A) is the intended reading. Losing 1d6 bomb damage for full sneak attack is a no-brainer. You'll hardly notice the loss of 1d6. But I agree that the rules for archetypes could easily suggest that B) is correct.


Thank you both for the quick reply.
[quote=]You'd think that, except that the bomb-themed discoveries have been confirmed by Paizo to be false - a left-over from editing.
Bombs are entirely replaced with Sneak Attack.

Good one :) where can I find it?

Slaunyeh wrote:
Losing 1d6 bomb damage for full sneak attack is a no-brainer.

No better words :)


Yeah, sneak attack completely replaces bombs - I'm playing one of these myself (alchemist with the three archetypes), and that's how we've done it. I'm pretty sure the other option is just wishful thinking. : )


The rule actually specifically says it REPLACES the Bomb ability. You will notice the ones that give you a weaker version are worded differently.
The 'suggested discoveries' as has been mentioned are a mistake.

I am of the opinion that sneak attack is Waaaaay better for a melee (i.e. feral mutagen) based alchemist anyway, good times.
I have soemthing similar although she is not a preservationist.


Just noticed the difference in wording, thanks to everyone :)
Do you think an alchemist can transcribe regenerate into his formulae book by reading a vivisectionist's book?

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