| ItoSaithWebb |
Since the Summon monster ability of summoner's last a minute per level instead of a round per level this creates a lot of hang time my summoned creatures.
So instead of the obvious advantage of having work horses to do damage I want to know some strategies I haven't thought up or been suggested to yet using this extended summon time.
Strategies so far I know:
1. Bait to drag enemies into strategic positions.
2. Scouts to get layout of a given area.
3. Gorilla warfare scouts to soften up the enemy, but not kill.
| Phasics |
Since the Summon monster ability of summoner's last a minute per level instead of a round per level this creates a lot of hang time my summoned creatures.
So instead of the obvious advantage of having work horses to do damage I want to know some strategies I haven't thought up or been suggested to yet using this extended summon time.
Strategies so far I know:
1. Bait to drag enemies into strategic positions.
2. Scouts to get layout of a given area.
3. Gorilla warfare scouts to soften up the enemy, but not kill.
Dress them up and put on a one night only show that lasts for 10 minutes, charge exorbitant entry fee's and summon your Eidelon at the end to deal with any disgruntled patrons