Summoner Question: Summoned Monster Traveling Range


Rules Questions


OK, as I understand it a summoned monster via the Summoner's ability actually lasts for minutes per level instead of just rounds per level which is cool. I also know that summoned monsters can be instructed to do tasks other than just fight for the summoner.

What I don't know is how far can a summoned creature travel away from a summoner? Is there a distance or do they just remain in service for the duration of the summons?

I never considered this before since summoned creatures didn't last that long before. I want to know so I can have the option of using summoned creatures as pullers.


ItoSaithWebb wrote:

What I don't know is how far can a summoned creature travel away from a summoner? Is there a distance or do they just remain in service for the duration of the summons?

I never considered this before since summoned creatures didn't last that long before. I want to know so I can have the option of using summoned creatures as pullers.

Since there is nothing limiting it- either in the referenced Summon Monster spell or on the Spell-like Ability (as is called out specifically for the eidolon), it would seem to be allowed to go as far away as its movement would allow.

Q- what do mean by use it as a "puller"?

Liberty's Edge

mln84 wrote:


Q- what do mean by use it as a "puller"?

Making a guess something in MMORPG that attract the enemies away from you/your group.

To ItoSaithWebb, remember that this is a pen and paper game. The NPC don't operate with computer routines.
Most intelligent creatures will not fall for this kind of moves.

Silver Crusade

Pathfinder Adventure Path Subscriber
ItoSaithWebb wrote:

OK, as I understand it a summoned monster via the Summoner's ability actually lasts for minutes per level instead of just rounds per level which is cool. I also know that summoned monsters can be instructed to do tasks other than just fight for the summoner.

What I don't know is how far can a summoned creature travel away from a summoner? Is there a distance or do they just remain in service for the duration of the summons?

I never considered this before since summoned creatures didn't last that long before. I want to know so I can have the option of using summoned creatures as pullers.

Conceivably you could summon forth 1d4 Earth Elementals and have them scout/soften up every encounter before you walk in for the mop up in a dungeon with Summon Monster III.

I've used Air Elementals for scouting missions too. The minute a level Summon Monster spell is extremely versatile. For example, if you suddenly need a ladder, or battering ram but forgot it at home you can send a Lantern Archon to teleport home grab what you need and teleport back.

You can only summon something within close range, but once summoned only their speed limits the distance a monster can travel.


Diego Rossi wrote:
mln84 wrote:


Q- what do mean by use it as a "puller"?

Making a guess something in MMORPG that attract the enemies away from you/your group.

To ItoSaithWebb, remember that this is a pen and paper game. The NPC don't operate with computer routines.
Most intelligent creatures will not fall for this kind of moves.

OH ya I know, but doesn't hurt to try. Actually puller means that you pull enemies to the group in a strategic location so you can pick them off in lower numbers. However, I am also thinking of using this as scouts to get layouts, number of foes and so on. An air elemental using stealth can acquire a lot of vital info on enemies. My summoner speaks Auran so communication is not a problem. Also once I know if there are enemies are up ahead this gives my group ample time to prepare.


Dang it DM_aka_Dudemeister you beat me to the scouting thing. :)

Great idea about the lantern archon.


DM_aka_Dudemeister wrote:

The minute a level Summon Monster spell is extremely versatile. For example, if you suddenly need a ladder, or battering ram but forgot it at home you can send a Lantern Archon to teleport home grab what you need and teleport back.

Summoned monsters can't teleport. PRD


mln84 wrote:
DM_aka_Dudemeister wrote:

The minute a level Summon Monster spell is extremely versatile. For example, if you suddenly need a ladder, or battering ram but forgot it at home you can send a Lantern Archon to teleport home grab what you need and teleport back.

Summoned monsters can't teleport. PRD

I thought that sounded to good to be true.

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