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I'm going to be playing a cavalier/graveknight/hellknight and I have quite a powerful charge it seems. I just want to know what damage gets multiplied and what doesn't.
I have a large lance and the feat spirited charge so on a charge my damage should be x3. I have several components to the charge and I would appreciate some help knowing what gets multiplied by 3.
2d6 weapon damage
2d6 fire damage (supernatural ability and weapon enchantment)
6 strength damage
1 enchantment damage
4 power attack damage
1d6 damage from precise strike teamwork feat
4 damage from cavalier challenge
Also, what happens if I crit. Do I x3 twice, x6 or something else altogether?
Thanks

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I think you should take a look at power attack again. You would be getting a minimum of +3 damage on power attack at level 1 which wouldn't be the case if you already had spirited charge and such a weapon. I think you'd be getting at LEAST +9 damage per attack, which DOES get multiplied with critical hits and the normal charge multiplier.
Also, how are you using a large lance? I understand enlarge person but that spell wouldn't affect your mount which you (By all rights) need to perform your classic charge.

HaraldKlak |

I think you should take a look at power attack again. You would be getting a minimum of +3 damage on power attack at level 1 which wouldn't be the case if you already had spirited charge and such a weapon. I think you'd be getting at LEAST +9 damage per attack, which DOES get multiplied with critical hits and the normal charge multiplier.
When mounted you only wield a lance in one hand, so if he has BAB +4-7, then the +4 damage is correct.

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Carbon D. Metric wrote:I think you should take a look at power attack again. You would be getting a minimum of +3 damage on power attack at level 1 which wouldn't be the case if you already had spirited charge and such a weapon. I think you'd be getting at LEAST +9 damage per attack, which DOES get multiplied with critical hits and the normal charge multiplier.When mounted you only wield a lance in one hand, so if he has BAB +4-7, then the +4 damage is correct.
But it is impossible for him to wield the lance in one hand since it is too large for him in the first place. Just because that bit is in the rules doesn't mean a character can wield any size lance with 1-hand. If that were the case then why wouldn't every cavalier carry a bag of holding with a gargantuan lance inside?