| Ravingdork |
Below is a game I participated in a few nights ago. Please read through it and let me know if you think everything went according to the rules, or if I somehow got away with something I shouldn't have. I'll be happy to add additional clarifications as needed.
Unlike its predecessor, this is meant to be a discussion thread.
Sadly, my dealings with these kind mountaineers was cut short when a man flew into the chieftain's tent, bringing with him a wild story of a large war party of Thanoi (medium-sized walrus-men roughly on par with minotaurs) from a neighboring tribe. What was worse, they had brought with them minotaur mercenaries. They were 2 days out and were unmistakeably headed directly for the village.
The village had maybe 100 inhabitants (or maybe 100 combatants, the GM wasn't too clear on the matter).
In any case, the would-be scout reported no less than 500 Thanoi, 200 minotaurs, and a large number of war-trained polar bears.
Having heard of my past deeds (which, being CN, mostly consist of me turning into monsters and eating my enemies) the chieftan turned to me in desperation.
I calmly told him that "I will see what I can do."
After talking to several of the tribe's warriors, we determined that there would likely be a frontal assault on the village from the north. It was also suspected that they may also split there force and flank from the west in order to get behind the village, destroy the snow skiffs (sailboats that sail on snow) station there and thereby cut off all hope of escape. The south and west sides of the village were mountainous, with only a few small passages, so they didn't need to be defended as well.
The soldiers were already busy at work, digging 5 pits to the north of the village and placing spikes made of ice in them. They were also loading supplies into the snow skiffs should they need to escape quickly.
I pulled out my marvelous pigments (which I have a crap ton of), laid out a LOT OF PAPER on the ground, and painted more pits with POISON spikes. The pits went from just 5, to about 20 in little over two hours. I also staggered them, so the enemy would jump over one known pit and land in another.
Next, I painted them a single line wooden palisade with angled spikes pointing outwards (allowing the defenders to easily attack over it, while keeping the attackers at point's end) on the north side of the village in order to slow the main attack force.
For weeks now, my character has been carrying dozens of paper airplanes with heightened explosive runes cast on them. Typically I throw them at people. This time, however, I laid them out on the ground in between the spiked pits and the palisades. That way, the enemies would charge into the first line of pits. Then they would hop over the first line, falling into the second line of pits. By the time the survivors get past THAT, they are going to be cautiously looking at the ground for more pits--right at the explosive runes. Eat mine field you dirty warmongers!
Finally, I pulled 20 bear traps and 20 trespasser's boots from my bag of holding (and yes, I actually had that many; my character is the epitome of being prepared and has nearly everything in that bag, including such esoteric things as samples of brown mold, green slime, and shrieker mushrooms) and buried them in the snow on the east side of the village where we expected to be flanked.
Exhausted from ~3 hours of work, my transmuter rested for 8 hours while the villagers made further preparations to hold off the invaders long enough for their families to make their escape into the mountain passes.
I came to, prepared a completely unusual (for me) set of spells designed for mass warfare, did some mathematical calculations with my 28 intelligence to determine how close the enemy would be to the village if "they were really booking it."
At 2 a.m. in the dead of night I cast teleport and arrived where I suspected the army to be. I also had overland flight cast and popped into being a literal mile in the air (that way, if I arrived off target, I might see the army off in the distance and fly over to meet them--that, and I wouldn't be totally surrounded).
I saw naught but a single torchlight 2 miles off in the distance. Well...my calculations were CLOSE. :P
I flew over to investigate, lowering my altitude to about 800 feet (my maximum spell range). There was a lone torch bearer, a minotaur, trudging through the snow as fast as his hooves could carry him.
Though I couldn't make it out from 800 feet high, I could easily tell there was a great deal of movement behind him. I had found them: an entire army, being lead through the snow by a single guiding light.
From 800 feet up--far too high for them to hear my normal voice over their own chatter and march chants--I cast a long series of buffs
The buff list, in no particular order:
- darkvision
- mage armor
- shield
- resist energy (fire)
- resist energy (cold)
- stoneskin
- greater invisibility
- false life
- haste
I'm sure there were others, but that's all I can recall. Most were cast from scrolls I had been saving up.
My GM described a series of gigantic sleds each being pulled by two polar bears. At the front of each sled was a thanoi driver, a handful of minotaurs, and about a half dozen or so thanoi soldiers in the back.
My GM thought himself clever. The sleds were in a 10x10 formation, spaced far enough apart that I would never hit more than 2 with my fireballs and black tentacle spells. Sly dog.
That would not do. I had to come up with a way to really bloody their nose. Hurt their morale enough that they may not want to continue their attack on the small human village mere hours away.
What did I do you ask? I cast pyrotechnics on the torchbearer. Suddenly, the only light source was snuffed out and nearly 200 thanoi, barbarians, and polar bears went completely blind. The rest were plunged into darkness. Only the minotaurs have darkvision.
My goal was to get the front row of sleds to stop in confusion, and possibly have the 2nd and 3rd rows crash into them (or slow to a stop near them to see what was going on). If it worked, HOPEFULLY it would get them to bunch together in a tighter area. But what if the polar bears or their driver's panicked and they instead scatter rather than bunch up?
Luckily, I have 28 intelligence. I don't rely on HOPE.
I next cast wall of ice, creating a 200-foot long barrier in front of the center of the army (separating the poor confused, blind torchbearer on the other side from his comrades).
As I predicted, many of the polar bears bolted forward in their blind panic (pun intended), slamming into my wall. Others reared backwards only to have the blinded sled drivers behind them crash into them. Others still further back, who were not so disabled from the blinding light, moved closer to figure out what the bright flash was and what all the commotion was about.
I then let loose with four black tentacles spells one after another at the bunched up masses. Due to the blindness and surrounding darkness, many of them couldn't even see the tentacles that were choking the life out of them or their fellows at arms, nor the wall of ice that had blocked the center of the army's advance.
Of the 200 or so people caught in the kill zone ~150 perished outright, ~40 got away with severe injuries, and ~10 were lucky enough to get away completely unscathed.
Once the screams of their dying brethren rang through the army chorus like a chainsaw through a parakeet, the army was quick to get more torches lit. What the found was horror: 1/5 of their army had been decimated. Many more died as they escaped the tentacles, only to stumble in the darkness into another tentacle area nearby. Others perished because they charged into the tentacles in order to try and save their comrades, themselves becoming grappled.
There was such chaos and confusion, the center of the army (just beyond the carnage) broke out into a massive and deadly brawl with cries of "the thanoi have betrayed us" and "the minotaurs are trying to kill us!" I flew over the brawl (which quickly grew to involve no less than 100 participants).
I flew across the army, using more scrolls to stay hasted and invisible, and searched for tightly packed groups of enemies for my 4 fireballs (as I was now out of tentacle spells). At this point many of the thanoi and minotaurs on the outskirts of the army were heading towards the brawl to investigate. Half of them actively worked in an organized fashion to break up the brawl. The other half heard the shouts of betrayal and joined in. I was seriously considering targeting the former groups in order to let them go on killing each other a little longer.
After a few moments consideration, however, I noticed something off in the distance: some stopped sleds in the rear of the army which looked completely unlike the others. Upon closer inspection, 5 of them were supply sleds (carrying only one driver and a crap ton of food, winter clothing, extra weapons and armor, and other valuable supplies for an army on the move) whereas 5 more were each carrying a siege weapon ideal for smashing small village huts, palisades, and snow skiffs to splinters from long range.
Kill dozens more men trying to break up the brawl? Or go for the supply line and weaken morale? It was a tough decision. The barrels of oil and pitch on some of the supply wagons made the decision a bit easier though.
I fireballed one of the siege engines, which exploded in dramatic fashion. Therein lies my first, and last, mistake of this engagement.
Unlike black tentacles growing out a black night, a fireball is FAR LESS discreet.
The once motionless supply wagons scattered every which way, making it impossible for me to catch more than one at a time. Nevertheless, I knew even one of those weapons would allow their forces to easily breach the village's meager defenses.
Fireball 2, 3, and 4 went off, destroying 3 more supply sleds in a blaze of fiery glory. However, one remained, and I was now out of area effect spells.
What to do? What to do!? I settled on the subtle but effective shatter spell. Snapped the remaining catapult's trunk like a twig.
Still, there were five more sleds out there carrying food and other supplies valuable to an army's morale. After a quick scan of the battlefield, I found them. Though I was out of area effect spells, I was smart enough to take the Preferred Spell (lightning bolt) feat, which allows me to spontaneously cast lightning bolt. As luck would have it I had a dispel magic spell and a lesser globe of invulnerability spell left (to counter any enemy spellcasters I might encounter). Since no spellcasters had made an appearance (other than my magnificent self), I dropped them, caught three supply sleds in one heightened lightning bolt, and the remaining two in the other (non-heightened) lightning bolt. The flaming supply sleds created yet another barrier of sorts at the rear of the army, trapping them between a wall of fire and a wall of ice with nothing but death and carnage in between.
Take that you fat furries!
Unfortunately, the chaos of the brawl was now beginning to subside and the army was starting to get disturbingly organized again. I flew invisibly over their remains, looking for targets of opportunity.
I spotted two in the form of obvious military commanders. I maneuvered towards the closest one and, getting down into the thick of the crowd, blasted him with magic missile. Normally, one might suspect a flying invisible spellcaster when you get popped by a spell out of nowhere, but I'm smarter than that. Confusion is my ally. As far as the minotaur captain was concerned, the missiles came from somewhere in the crowd. The fact that I would change my position at an unbelievable speed (40 feet fly + 30 feet haste) each round before blasting him, also made it appear as there were multiple assailants in the crowd.
Four magic missiles later, and wholly exhausted of my attack spells, the tough bastard was still alive! Still looking around in confusion, calling out to subordinates to "find that weaselly thanoi bastard attacking from within the crowd" the commander had no chance when I then popped him in the face with a quartet of acid vials. That did it. He went down and I chopped off his head with my axe for good measure.
My invisibility spell was rapidly running out and the brawl had almost ended. Only 4 alchemist fires left, and so many survivors.
28 intelligence? I could do more. I NEED to do more.
I cast alter self, making myself look like the minotaur leader (we're in Dragonlance, so they are medium humanoids, but just as tough as the real thing). I picked up his highly unique looking magical greataxe to add to the disguise.
"What if they find the real body?" asked my GM.
"What 'real' body? His face is melted off and his body blasted apart. I also have his axe." Just to be safe, I kicked some snow over the corpse.
I then ran towards the 50 remaining minotaurs, crying out in their own tongue (I speak every regional dialect in the campaign setting thanks to the linguistics skill) a powerful rallying war cry. I also cursed the thanoi for their treacherous natures and assured my "brothers" that they would never be forgiven for the blood spilled this day. Bolstered at seeing their leader alive and well, they resumed the fight. They fought their way out of being surrounded by embittered thanoi, formed a tactical line, and charged with horn and axe!
I took the time to burn four more sleds and their occupants with my last flasks of alchemist's fire. I also ordered the minotaurs to release the surviving polar bears (many of which were already in a blood frenzy) and turn them against the thanoi (who unlike these minotaurs possessed no ranks in handle animal).
Within minutes, the minotaurs were all dead, having been overwhelmed by the slightly weaker thanoi. They put up a good fight, however, slaying twice their number. I had been captured (surrounded by exhausted and confused thanoi who, except for being grateful for their lives, were absolutely miserable at this strange turn of events) with several spears at my throat. They were forced to kill or drive off the 100 or so enraged polar bears as well, which cost them the lives of another good 150 thanoi.
In just under 10 minutes, I had reduced an army of approximately 900 (500 thanoi, 200 minotaurs, 200 polar bears) to only 200 (all thanoi). I had also immobilized their sleds, destroyed their cavalry, burned their siege engines, annihilated their supply train, killed one of their two leaders, sowed massive confusion and distrust, and UTTERLY OBLITERATED their morale.
I was smiling when I teleported away from under their spears (using my once per day arcane bond ability).
I appeared back at the small village and announced my return. I was greeted by incredulous stares and the question "you already left?"
Much surprised to see that I had returned in so short of time, a young boy stammered out another two questions: "How did it go? Did you bloody their nose?"
One of the elders feinted when he heard of all that I had accomplished IN LESS THAN TEN MINUTES. Several more villagers found religion.
Not only had I single-handedly decimated an entire army of their enemies, I bought them an extra day to prepare their defenses further should the survivors be absolutely insane enough to WALK the rest of the way in the FREEZING COLD while HALF STARVED. Always the cautious and prepared one, I slept in a rope trick and readied more war spells for the coming morning. After all, the relations with the neighboring tribes, although strained over the years, had never been a cause for war. Something was pushing that warband towards this village. Of that I'm sure.
While I napped and prepared for the worst, my fellow party members arrived in the village. It seems that, though we were separated by circumstance before, they had managed to get ahead of me and recover the artifact on their own.
"Good job guys. Real good. Wait till you hear what I did today." :D
I would have gained 5 levels on the slow XP track, or 7 levels on the fast XP track. Sadly, my GM doesn't use XP in this particular campaign. :(
The havoc and destruction I caused the enemy in tonight's game would have been totally expected of a 15th-level character, but to have done it all with a 10th-level character is just amazing to me.
Now I just need my GM to bring on that ancient red dragon that's been hunting us down to avenge the death of it's slain dragon rider master. I'm ready for her now.
As a discussion thread, this is in its rightful place. Please leave it be.
| Anonymous Visitor 163 576 |
Yes, when you know you don't have to hold back for the 'next' encounter, a 10th level caster can do a LOT of damage. Mostly, this went as I suspected.
On the other hand, I'm surprised that the Thanoi were not ready to fight casters and lacked high-level leaders. Their entire force has no flyers, which is a big minus in fantasy warfare.
Missile weapons, squads of low-level healers (able to cast silence), or a few high-level Thanoi might have made a big difference. A white dragon mount for a minotaur cavalier would have really changed things.
And I don't know about your campaign, but I'm used to minotaurs with scent. Does alter self include that? Or allow you to become a particular person? I think you may have overdone the disguise.
| Anonymous Visitor 163 576 |
Thanoi also had no real scouting. Outriders well in advance of the main group, or even a spy or two in the village could have given you a second encounter that day, which might have changed things.
IF they had, say, a 5th level rogue with a poisoned sword already in the village, ask yourself how well you might have done after casting most of your spells that day, and going to sleep for a well-earned rest.
| Ravingdork |
Tom 8 S20: Everyone talks about how BA wizards can be if they get to prepare for a given situation. I just never realized the full truth of it until I participated in this game.
I'm not looking for a clap or pat on the back, merely some validation that wizards really can be this powerful (as opposed to me or the GM just missing some important rule somewhere that would skew the encounter in my favor).
I seriously doubt a 10th-level fighter could have walked up to those people and made it remotely as far.
rkraus2: This was a Dragonlance campaign. As such, magic is relatively rare. During the time of the battle, divine magic and spontaneous magic (like sorcerers) did not really even exist.
That really only leaves wizards, which came almost exclusively from the Towers of High Sorcery, a single 3-part organization within the setting.
Tack on to that the fact that this battle took place in an isolated area to the far north where only primitive tribes live, and one might understand why they didn't have any spellcasters.
Still, I prepared for them, just in case cause being prepared is kind of my character's thing.
Having teleported a mile high into the sky in the middle of the night, I'm not surprised I bypassed any and all possible scouts.
Still, their behavior was quite odd. I suspect they were being pushed towards it by a higher power. I fully expect a dragon or something similar to attack the village soon, rather than a simple assassin.
| Ross Byers RPG Superstar 2008 Top 32 |
We already have a thread for this.
"Look what happened in my game" is EXACTLY what the Campaign Journals forum is for.
Locked.