Vampiric touch and Spell Storing Questions


Rules Questions

Scarab Sages

Been digging around for a while and still can't find the answer to these questions, so I've decided to drop stealth and ask.

1. Does weapon damage also get added to the caster's temp hit points (say with spell storing or magus spellstrike) when casting vampiric touch? As a 10th level magus (DD build), would I get 5d6 + 1d6 + dex + enchantment bonus--all converted into temp hp?

2. If I use a spell storing weapon, do I get to wait and see that it crits and then decide to activate the stored vamp touch? If so, does the spell get doubled plus all the other damage (and, again, does all of that or just the 10d6 get added to my temp hp pool)?

Relevant rules/discussion links would be much appreciated.


Lobrid wrote:

Been digging around for a while and still can't find the answer to these questions, so I've decided to drop stealth and ask.

1. Does weapon damage also get added to the caster's temp hit points (say with spell storing or magus spellstrike) when casting vampiric touch? As a 10th level magus (DD build), would I get 5d6 + 1d6 + dex + enchantment bonus--all converted into temp hp?

2. If I use a spell storing weapon, do I get to wait and see that it crits and then decide to activate the stored vamp touch? If so, does the spell get doubled plus all the other damage (and, again, does all of that or just the 10d6 get added to my temp hp pool)?

Relevant rules/discussion links would be much appreciated.

http://paizo.com/pathfinderRPG/prd/magicItems/weapons.html#spell-storing

says any time the weapon strikes and deals damage it is already a crit at that point so yes

looking at Vampiric touch I can't see any reason why the other damage would also be gained

Scarab Sages

I think I saw a posting that sneak attack damage with a vamp touch would add to your temp hp, but I wasn't sure if that was from a special property of sneak attack or a more general rule that all of the damage dealt with vamp touch attack (even non-spell) drained over to the caster


Adventure Path Charter Subscriber; Pathfinder Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
Lobrid wrote:

Been digging around for a while and still can't find the answer to these questions, so I've decided to drop stealth and ask.

1. Does weapon damage also get added to the caster's temp hit points (say with spell storing or magus spellstrike) when casting vampiric touch? As a 10th level magus (DD build), would I get 5d6 + 1d6 + dex + enchantment bonus--all converted into temp hp?

2. If I use a spell storing weapon, do I get to wait and see that it crits and then decide to activate the stored vamp touch? If so, does the spell get doubled plus all the other damage (and, again, does all of that or just the 10d6 get added to my temp hp pool)?

Relevant rules/discussion links would be much appreciated.

1) No. The spell effect is separate from the weapon damage.

"Anytime the weapon strikes a creature and the creature takes damage from it, the weapon can immediately cast the spell on that creature as a free action if the wielder desires." (Core Rulebook, pg. 472)

2) No and no. See the quote above; it specifically mentions striking and doing damage, not confirming a critical hit. Spell storing is not the same as as the Spellstrike ability of the magus. Basically, spell storing can only be triggered on a successful attack, so there is no risk of a miss and critical hit rules do not apply to the spell effect. Spellstrike does have a chance of missing and specific rules for critical hits.


Adventure Path Charter Subscriber; Pathfinder Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
Lobrid wrote:
I think I saw a posting that sneak attack damage with a vamp touch would add to your temp hp, but I wasn't sure if that was from a special property of sneak attack or a more general rule that all of the damage dealt with vamp touch attack (even non-spell) drained over to the caster

Sneak Attack with a normal vampiric touch would add to the damage/temp hit points because Sneak Attack adds "extra damage" of the same type as the base attack. A Sneak Attack with a spell storing weapon would add the Sneak Attack damage to the weapon damage, however, not the spell effect triggered from the spell storing property.


1 person marked this as FAQ candidate.

Just to verify, if you cast Vampiric Touch into a Spell Storing Weapon, and later use the weapon to cast the spell, no-one gets the temporary hit points because it was the weapon that ends up casting the spell correct?


Grovestrider, with a super technical reading that's correct.

A lot of us have, how should I put it, a good sense of what SHOULD happen for a spell storing vampiric touch and thus make it do what it really should do: give the temp hps to the wielder.

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