Had a question on spells like chill touch and Reach (metamagic)


Rules Questions


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On the chill touch spell it does not state that the charge can be held only that it effects x targets. On page 186 it states that Unless otherwise noted ranged touch attacks cannot be held until a later turn.

As I see it the spell would work fine as written for a touch attack since by their very nature they can be held but would act funky when altered to a ranged touch attack.

I could see a couple of possibilities. All ranged touches go off at once. First attack happens and the spell ends or I am just reading to much into this and it acts normal just at range.

I am currently playing a magus and want to get a feel for what others think before I even bother taking the feat and or using it with chill touch and similar spells.


Good question.

I'd submit that you'd get one ranged touch attack in the round you cast it, and then make any remaining ranged touched attacks in subsequent rounds consistent with normal attack options (standard action for 1 ranged touch attack or full attack to take advantage of any iterative attacks you may qualify for).

Way overpowered for all ranged touches to go off at once.


I can certainly see it working that way and that was how I always thought it worked but looking closely at the long ranged attack snippet made me wonder. I looked through the boards and didn't find any that seemed to address this question.


Ragnor Yver wrote:
I can certainly see it working that way and that was how I always thought it worked but looking closely at the long ranged attack snippet made me wonder. I looked through the boards and didn't find any that seemed to address this question.

Yeah, I'm just going to rely on Chill Touch, the only multi-attack touch spell I can think of at the moment, applying consistently (for spell power balance issues, if nothing else) for melee touch and ranged touch attacks in this case.

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