| Coltaine |
Coltaine wrote:Liz Courts wrote:Tito Leati- i loved his writing and style, and would put him up there with Logue and Pett...not sure what happened to the guy? He seemed to have vanished.
On a similar note, there are quite a few authors that I ran across while digging through my Dungeon Magazines recently whose work I'd like to see more of, so keep posting your thoughts about other designers you'd like to see more of!I have a feeling that he may just unvanish sometime later this year. :)
-Lisa
That is fantastic. I also would love to see Robin Laws write a module or three; the story in Serpent Skull was the best i have read, plus the man knows gaming theory better than most.
TriOmegaZero
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Actually... the original few adventures in the Shackled City Adventure Path were world-neutral—they weren't actually set in Greyhawk at the start. It wasn't until several adventures into the AP that Erik and I decided to finally ground the world in which "Shackled City" was set in Greyhawk—I don't think this actually happened until near the end of the AP.Then, when I went back through it and revised it all up for its hardcover re-issue, I made sure that it worked from start to end in Greyhawk.
The original concept for Shackled City, though, was for it to be in a generic world.
Having run my campaigns from the hardcover and not yet compared the original print issues, that's a nice bit of trivia to have. Gives me even more respect for the hardcover and the work put into it.
| Sunderstone |
Dave Noonan's Interlopers and Zenith were top notch, the later stuff I wasnt thrilled about. Some of the PH2 stuff didnt wow me either though im not sure how much of it was his.
Its great to have something upcoming from Tito Leati. My SCAP campaign ended with a half-tpk in Demonskar. Leati is great.
As for folks I'd like to see do projects for Paizo...
More Mike Ferguson for sure, he wrote some of my favorite Goodman DCCs. I know he did a section in the River Kingdoms guide (Pitax iirc), I wouldnt mind seeing another adventure from him.
Bruce Cordell would be great, he's still one of my favorites even if I wont buy anything 4E.
Lesser known from the Dungeon days...
Russel Brown author of "Mellorn Hospitality" in Dungeon #107, which was going to be a side trek in my SCAP campaign (making the elves into jungle elves).
Monte Lin author of "The Stink" in Dungeon #105. Really well done Urban romp, if you dont mind getting dirty in the sewers. ;)
Add me to the "No Mearls/Slaviseck" Camp.
| WPharolin |
So...I vote you steal him back from wherever he went and get him to do a module or something.
A very emphatic +1
Dave Noonan (along side Jeff Grub and Bruce Cordell) was responsible for the Manual of the Planes (among other books). That alone is enough to put him somewhere near the top of my favorite developers of TTRPG's. Mechanically there were a couple of minor problems but, good or bad, everything was cool and interesting. That book is one of the best 3.x books that was every printed and was like a defibrillator reviving my creativity in regards to high level games and extra planar adventures. I'd gladly welcome more work from him as a member of Paizo. Even if it is in the form of a pre-written adventure (which I don't use).
Steel_Wind
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I would also point out that Dave Noonan wrote Heroes of Battle, one of the most original and best source books for 3.5. I would love to see these ideas developed further in Pathfinder.
As for comments concerning Tito, I'm intrigued! Happy to hear it and looking forward to more news on that front.
Skip Williams' story work was always a little iffy -- but his design was always well grounded, happily simulationist in his dungeon/fortress designs and very logical. I actually think that with a heavily outlined AP installment in terms of story, Skip would be entertaining as hell as his crunch and logic has always been excellent. Last I heard, he's still farming in northern Wisconsin.
BTW -- Mike Mearls adventures in Dungeon were excellent. Don't let the Edition War glasses tint your view of the man's adventure design resume. It is top rate stuff.
| The Eel |
Mike Selinker wrote:Hamlet, durr. :)W E Ray wrote:How 'bout getting Mike Selinker to do a Pathfinder Shakespeare!Hmmm. I've already done Macbeth, King Lear, and The Tempest for D&D, and I'm not sure how one follows that up.
No way. It's got to be The Taming of the Shrew! ...wait.... that would be a horrible adventure ;). How about Midsummer Night's Dream, set in the First World?
| Mike Selinker Lone Shark Games |
Sean K Reynolds wrote:No way. It's got to be The Taming of the Shrew! ...wait.... that would be a horrible adventure ;). How about Midsummer Night's Dream, set in the First World?Mike Selinker wrote:Hamlet, durr. :)W E Ray wrote:How 'bout getting Mike Selinker to do a Pathfinder Shakespeare!Hmmm. I've already done Macbeth, King Lear, and The Tempest for D&D, and I'm not sure how one follows that up.
The Shakespeare campaign for Dungeon (which was Spirits of the Tempest, Dark Thane Macbeth, and Lear the Giant-King) started as a proposal for me to adapt A Midsummer Night's Dream. Which I did not do because, well, nothing happens in A Midsummer Night's Dream.
Hamlet? Please. One ghost, a little swordfight, and a super-size serving of angst. Vampire: The Masquerade, not Pathfinder.
Anyway, this is still in the category of "Hmmm."
Mike