How to get natural attacks?


Advice


I'd like to make this post a list of ways to gain natural attacks.

I'll be back to edit later, but please chip in with what you got.

- Rangers with Natural Attack Combat Style can take a feat for 2 1d4 claws.
- Druids can take the same when they get wildshape.
- Druids of the various totems get something.
- Summoner level 10 can use the 2 Evo points to get Natural Attacks.
- Alchemist with Feral Mutagens, claw/claw/Bite 1d6/1d6/1d8 10 min/level
- Sorc. Dragon Bloodline Claw/Claw
-- Dragon Disciple Claw/Claw/Bite

More out there?


Barbarians can take the Animal Fury Rage Power.
Barbarian Totem Rage powers also do this (Beast Totem and Fiend Totem).

Half-Orcs can take the Razor Tusk feat.

Sczarni

Sorcerer can pop claws via Abyssal bloodline as well.

Any half-orc can replace Orc Ferocity with Toothy for a d4 bite.

EDIT: Ninja'd on these last two!

Barbarians can pick up a gore attack a la Lesser Fiend Totem, and claws via Lesser Beast Totem.

Dark Archive

Any character can take the Adopted trait to get the Tusked Race Trait from Orcs of Golarion, granting them a 1d4 bite.


Jadeite wrote:
Any character can take the Adopted trait to get the Tusked Race Trait from Orcs of Golarion, granting them a 1d4 bite.

Now I have images of tusked gnomes biting new things to stave off the bleaching...

"Elf tastes like cockatrice!"


Jadeite wrote:
Any character can take the Adopted trait to get the Tusked Race Trait from Orcs of Golarion, granting them a 1d4 bite.

Are both those books PF or is any of them the early 3.5 Paizo made?

Adopted is from Pathfinder Companion: Second Darkness Player’s Guide. Copyright 2008.

RPG Superstar 2012 Top 8

Psionics Unleashed has Pathfinder compatible rules that bring a lot of the fun 3.5 psionics powers over. There are powers that grant claws, bite attacks, and a higher-end power that grants tentacle attacks. There are probably more, but I haven't taken the time to comb over the book in detail yet.

Polymorph, Beast Shape, Form of the Dragon, Elemental Body, and just about any other spell with the polymorph descriptor will get you natural attacks, based on the form assumed.


Am exhausted, will return to compile later.

Paizo Employee Developer

Xraal wrote:
Jadeite wrote:
Any character can take the Adopted trait to get the Tusked Race Trait from Orcs of Golarion, granting them a 1d4 bite.

Are both those books PF or is any of them the early 3.5 Paizo made?

Adopted is from Pathfinder Companion: Second Darkness Player’s Guide. Copyright 2008.

Adopted was reprinted in the APG, so it's kosher. Orcs of Golarion has Tusked, and that book is defintely PFRPG specific, as it has a sorcerer bloodline in it.

Both are also PFS legal, so that's about as system-legit as you can get.


Wearing a Cloak of the Manta Ray gives you a tail attack.


Pathfinder Roleplaying Game Superscriber
Jadeite wrote:
Any character can take the Adopted trait to get the Tusked Race Trait from Orcs of Golarion, granting them a 1d4 bite.

I dunno about this... it's not exactly like your teeth would grow suddenly if you were adopted by orcs. I'd probably not allow that in my game - just like you can't get orcish darkvision by being adopted. just mho, YMMV


Synthesist.
Changlings have claws.
Tengu have a bite attack.


JAF0 wrote:
Jadeite wrote:
Any character can take the Adopted trait to get the Tusked Race Trait from Orcs of Golarion, granting them a 1d4 bite.
I dunno about this... it's not exactly like your teeth would grow suddenly if you were adopted by orcs. I'd probably not allow that in my game - just like you can't get orcish darkvision by being adopted. just mho, YMMV

It does not work. Adopted allows you for a race trait. Tusked is a racial trait, not a race trait.

In the FAQ:
Adopted Racial Trait (2/26/10)

Q: After picking the adopted trait are we limited to traits in the companion Pathfinder products? I.e. can a character select a race trait listed in the Player's Handbook. Good example Human Rogue takes adopted trait, and is dwarven adopted, could they choose Darkvision under the Dwarven Race Trait tree. With the current wording of the trait and the lists in the PHB it seems sound.

A: (James Jacobs 2/26/10) Race traits and racial traits, despite similar names, are different things. Racial traits are the abilities you get for being a race, like darkvision or stonecunning. Those are locked in and cant be swapped around. Race traits are a category of character traits that, like regional traits and religion traits, appear regularly in the Pathfinder Companion line. You'll want to check those books out for the various race traits you can swap out for by taking the Adopted basic trait. If you don't have or don't use Pathfinder Companion products, then just ignore the Adopted trait because it does nothing for you.

source


Actually I believe that you are thinking of "Toothy" an alternate racail feature for half orcs. The "Tusked" trait, is a trait you can select. You could also use the human trait that lets you count as an orc to get the orc-only feat for a bite attack.

Also: Play a changeling.


JAF0 wrote:
Jadeite wrote:
Any character can take the Adopted trait to get the Tusked Race Trait from Orcs of Golarion, granting them a 1d4 bite.
I dunno about this... it's not exactly like your teeth would grow suddenly if you were adopted by orcs. I'd probably not allow that in my game - just like you can't get orcish darkvision by being adopted. just mho, YMMV

Darkvision does not work, but Tusked actually is a real trait.

And it doesn't necessarily mean you grew those teeth, which I admit makes little sense. But you grew up with them and adapted to their ways. So maybe you filed your teeth to be pointy and learned how to bite properly with them :)


Adventure Path Charter Subscriber; Pathfinder Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

Any witch (or a hexcrafter magus) can take the Nails hex (two 1d3 claw attacks). Granted, they're secondary attacks instead of primary attacks.

Grand Lodge

The Prehensile Hair hex, and the White Haired Witch archetype will give you a natural attack.


race skinwalker (wear bore) gore attack adopted trait, tusked trait
lvl 1 white hair witch, feat: multistrike <monster feat)
lvl 2 barbarian
lvl 3 barbarian, feat extra features "hooves" <skinwalker feat), rage power lesser beast totem

focus on barb tell lvl 11 then go into rogue (scout,thug) rest of the way for sneak attack. some point pick up a wyvern cloak gaining a stinger and by the end of this you will have 6 primary attacks and 2 secondary, you can charge the attack and still have full round attack charging a person lets you sneak attack start your attack with your hair so you can atempt to grapple


Animal totem Tattoo (eagle) for 2 talons
Aspect of the beast for 2 claws
Helm of the mammoth lord for a gore attack
Fleshwarped Scorpion's Tail for a sting with 3/day poison with a DC that scales with BAB and CON.

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