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Winged or Magical Flight? In either case they can take no actions that round so they cannot make their Fly skill checks. For the most part they'd fall, though with the fly spell you could treat it as if the spell had ended or been dispelled and let them float slowly down for 1d6 rounds.
--Vrocket ship
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Fergie |
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This is a little bit of a gray area.
"Stunned: A stunned creature drops everything held, can't take actions, takes a –2 penalty to AC, and loses its Dexterity bonus to AC (if any)."
Is different then:
"Paralyzed: A paralyzed character is frozen in place and unable to move or act. ... A winged creature flying in the air at the time that it becomes paralyzed cannot flap its wings and falls. ..."
My thought is that you don't drop like a stone, but since you are unable to take move actions, that has some consequences related to the fly skill.
Fly skill: "Hover DC 15 fly check" and "If you are using wings and you fail a Fly check by 5 or more, you plummet to the ground."
So if you are not using wings, or don't fail your skill check to hover by five or more, it doesn't really say what happens... I guess you could assume that you can't hover, and lose your fly speed in altitude, but I can't find anything in the rules about failing fly checks.
I think I may have to FAQ this one.
Can someone under the influence of a Fly spell take a 5-foot step?
What is the speed of a high level fighter in medium armor using a Fly spell?
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Fergie is right. Helpless is not mentioned. Nor is falling prone. If I have the wherewithall to stand, then the harpy has the wherewithall to hover there dumbfounded. Requires a fly check, though, for the purpose of hovering.
The check doesn't require an action, it's part of flying and going nowhere. Ergo you can hover without taking an action. Ergo you can hover stunned.