| Thornquill |
Our last session, the sorcerer and two other members of the party were resting in a rope trick. Demons found rope trick and made their way in. Sorcerer, in panic, cast a second rope trick into a bag of holding, taking one of the three that were originally there with him. Late in session, late at night, off the cuff ruling (at the badgering of the sorcerer) put the two of them in the Astral Plane.
Looking for thoughts and further explanations for a more formal ruling before I have to come up with an adventure for the two PCs floating around in the Astral Plane.
| LoreKeeper |
Extradimensional Spaces
A number of spells and magic items utilize extradimensional spaces, such as rope trick, a bag of holding, a handy haversack, and a portable hole. These spells and magic items create a tiny pocket space that does not exist in any dimension. Such items do not function, however, inside another extradimensional space. If placed inside such a space, they cease to function until removed from the extradimensional space. For example, if a bag of holding is brought into a rope trick, the contents of the bag of holding become inaccessible until the bag of holding is taken outside the rope trick. The only exception to this is when a bag of holding and a portable hole interact, forming a rift to the Astral Plane, as noted in their descriptions.
I'm pretty sure that means that the premise shouldn't have happened by RAW: a rope-trick inside a bag of holding should effectively be inaccessible (though you could create it without creating a dimensional rupture).
R. Doyle
|
I just want to understand this - he cast a rope trick, within a rope trick? And that second rope trick led into a bag of holding?
So, the bag of holding was suspended at the top of the existing rope trick (I don't even want to pretend I know how to get stuff to stick to "extra-dimensional spaces... a rabbit/bear joke comes to mind...) and then a rope was inserted into the end of it, and the caster climbed up the rope into the upended, suspended bag of holding? Are you saying that the interface was inside the bag of holding or that it was at the edge of the bag of holding's opening?
I'm really not getting this...
EDIT - I hate ninjas.
| mrofmist |
I just want to understand this - he cast a rope trick, within a rope trick? And that second rope trick led into a bag of holding?
So, the bag of holding was suspended at the top of the existing rope trick (I don't even want to pretend I know how to get stuff to stick to "extra-dimensional spaces... a rabbit/bear joke comes to mind...) and then a rope was inserted into the end of it, and the caster climbed up the rope into the upended, suspended bag of holding? Are you saying that the interface was inside the bag of holding or that it was at the edge of the bag of holding's opening?
I'm really not getting this...
EDIT - I hate ninjas.
It's Inception all over again.
0gre
|
In the beginning of the wondrous items section there is a blurb about extra-dimensional spaces:
Extradimensional Spaces
A number of spells and magic items utilize extradimensional spaces, such as rope trick, a bag of holding, a handy haversack, and a portable hole. These spells and magic items create a tiny pocket space that does not exist in any dimension. Such items do not function, however, inside another extradimensional space. If placed inside such a space, they cease to function until removed from the extradimensional space. For example, if a bag of holding is brought into a rope trick, the contents of the bag of holding become inaccessible until the bag of holding is taken outside the rope trick. The only exception to this is when a bag of holding and a portable hole interact, forming a rift to the Astral Plane, as noted in their descriptions.
Basically if you are in one you can't use the other. So your bag of holding is just a bag in the Rope Trick, you can't cast rope trick inside of a bag of holding, and you can't cast rope trick inside another rope trick.
| Thornquill |
Ahhh, thank you all for confirming that this sorcerer and his companion are not residing in the Astral Plane, but in the innards of a pair of Vrocks.
I just want to understand this - he cast a rope trick, within a rope trick? And that second rope trick led into a bag of holding?
Yes... like I said, desperate measures and desperate for a ruling ;)
| Gerrinson |
I guess my question would be this: Why was no one in the party smart enough to pull the rope up and into the rope trick, thus preventing the demons from getting inside of it in the first place?
After that, of course, there's no way the second rope trick would succeed, and certainly not in (nor into) a bag of holding, but I'm just reiterating was was previously said so I'll cut it short.
| KellicRunefist |
Gerrinson wrote:I guess my question would be this: Why was no one in the party smart enough to pull the rope up and into the rope trick, thus preventing the demons from getting inside of it in the first place?p.335 wrote:The rope cannot be removed or hidden.This has changed from 3.5.
Okay well I guess I'd better chime in since I play the character who did this...
First off I'll set the stage... we are a party with three casters (a druid, fighter/sorcerer, and my straight sorcerer)... we found ourselves teleported to a dwarven stronghold and we set about helping them with defending against a demon invasion...
The first three battles pretty much tapped the casters so we decided to fall back, fortify and rest up. For some reason the dwarves and our two fighters, didn't fortify downstairs at a natural squeeze point...
I did screw up because I cast rope trick thinking of the 3.5 version where you can pull the rope up... but oh well...
so the demons swarm in and kill both our fighers and the 30 dwarves in 4 rounds (seriously, 4 rounds... our main fighter got one attack and then failed a save and just got beet down).
So then it was ruled that the demons knew where we had rope tricked because they could read the fighter's mind... even though we hid down stairs behind the stairs...
Anyway, this is how the fight went:
Round 1:
Arkham casts scorching ray and deals low damage
Thune transforms in to a rock elemental
Raw casts shield (I think)
Vrock starts to dance as a second one enters
ROund 2:
THune summons an elemental
Arkham casts cone of cold, but it is clear that they are out matched
Raw attacks, does decent damage
Second vrock starts its dance
Succubus enters and Dominates Raw (telling him that there is no reason to fight)
Round 3:
Thune has his elemental attack and falls back on Arkhams orders before casting cloud of fog
Arkham calls for Raw to fall back, but he is lost to the Succubus and crosses to kiss her
Knowing all is lost, Arkham casts rope trick into his bag of holding, opening a rift to the Astral Plane that sucks Thune and him in, destroying the bag but saving them.
Arkham's parting words are "I'm sorry Raw, there is nothing more I can do..."
Rounds 4-9:
Raw makes out with the Succubus, draining him on a level each round and then the Vrock has a snack...
So basically we were facing a DM who wanted to restart the campaign... I figured go out with a bang... and something that made for a cool story... we could have dispelled the ropetrick and THune would have fled using his pass thru stone ability. I may not have made it, but with Stone skin on, I would have a good chance on making it to the fighters body and using a teleportation item he had, but at the time I figured go EPIC...
Making rulings as far as how MAGIC works should always follow the rules where they are laid out, but also be in the nature of the game... fantasy and having fun...
So yes you could rule that "it didn't work, you all die..."
Or you can rule "In a blast that rips apart time and space you and Thune are sucked into an opening in reality itself! Will you survive the Astral Plane? ... that my friends is a tale for another day!!!"
Your choice...
| Tinalles |
Well, they still have to succeed on a perception check to notice the rope. It helps if you cast the spell someplace inconspicuous.
Alternatively, you could have good fun by casting Rope Trick in plain sight, putting a delayed blast fireball at the base, and then camping someplace else. In the dark watches of the night, your wizard can smile gently in his sleep at the distant cries of pain and alarm. Mwa ha.
| Mynameisjake |
Starglim wrote:Woah, what? What's the point of Rope Trick if all it's going to do is just dangle there alerting everyone to your "invisible" presence?
p.335 wrote:The rope cannot be removed or hidden.This has changed from 3.5.
Well, it's still a warm, dry, and (relatively) safe place to rest. And pretty defensible, but, yeah, major nerf.
As to the OP: On the rules level, your ruling was incorrect. On the story element, when it's time to reboot, anything goes.
| Ambrus |
As long as you have a way to have 16,000 pounds pull on the rope, you can have it pull free.
Yeah, though does that end the spell? That's the big question. Is the 5-ft. rope absolutely necessary for the spell to continue functioning or is it possible to cut/burn/pull/remove the rope once the extradimensional spell is in place? I'd dearly love to know.
| Traken |
Tarantula wrote:As long as you have a way to have 16,000 pounds pull on the rope, you can have it pull free.Yeah, though does that end the spell? That's the big question. Is the 5-ft. rope absolutely necessary for the spell to continue functioning or is it possible to cut/burn/pull/remove the rope once the extradimensional spell is in place? I'd dearly love to know.
My fluff: The rope is the only connection between the extradimensional space and the place it is anchored. Were the rope to be removed, no one would be able to find the extradimensional space... but no one would be able to exit the extradimensional space either.
RAW: Ask your DM?
| Tarantula |
My fluff: The rope is the only connection between the extradimensional space and the place it is anchored. Were the rope to be removed, no one would be able to find the extradimensional space... but no one would be able to exit the extradimensional space either.
RAW: Ask your DM?
Sounds perfect to me. "Anything inside the extradimensional space drops out when the spell ends." and its dismissible. When the wizard is ready to leave, he can just dismiss the spell and drop out. Featherfall/whatever he needs to do, and badaboom.
| Caoulhoun |
Spells cannot be cast across the extradimensional interface, nor can area effects cross it. Those in the extradimensional space can see out of it as if a 3-foot-by-5-foot window were centered on the rope. The window is invisible, and even creatures that can see the window can't see through it. Anything inside the extradimensional space drops out when the spell ends. The rope can be climbed by only one person at a time. The rope trick spell enables climbers to reach a normal place if they do not climb all the way to the extradimensional space.
Emphasis mine...above. I always gather a couple of mice or critters of some sort so that there are ALWAYS 8 creatures in the rope trick, so that nothing else can enter.
Eventually you can cast permanent invisibility and then non-detection (GM ruling needed for non-detection) on the rope that is to be used for the spell component for Rope Trick. Yeah it is tough to find the rope, but that is why I always put some nice smelling cologne on it...for the party to find!
The more Pathfinder that I play, the more I make sure I read and know the rules, and don't just "think I know that rule from 3.5 or other editions".
| Valandil Ancalime |
"The rope can't be removed or hidden", WHAT? That is just about the lamest and most vague nerf ever. What does removed mean? Can you pull it up so only 1mm is showing or is the rope unmoveable (except being broken with enough force)? The spell doesn't say the rope can't be moved, just that it can't be removed. Why can't it be hidden? So if I am invisible and cast rope trick on a 5' rope, the rope suddenly becomes visible? Does it magically stand out if I cast it behind a curtain? Is disguising the rope as a vine (or say in a place where there are many ropes hanging down) "Hiding" it? Say I cast it next to a ledge 20' high and then pile the rope onto the ledge, does it glow (after all, it can't be hidden)?
I am a big fan of PF and like (or at least accept) most of their changes. This is the first one I think is outright stupid. Is there FAQ questions somewhere about this? I tried the search function and read a few other threads about Rope Trick, but found little that was useful.
Other posts about Rope Trick;
http://paizo.com/paizo/messageboards/paizoPublishing/pathfinder/pathfinderR PG/rules/funnyRopeTrickClause&page=1&source=search#0
| Moox |
** spoiler omitted **
Emphasis mine...above. I always gather a couple of mice or critters of some sort so that there are ALWAYS 8 creatures in the rope trick, so that nothing else can enter.
Eventually you can cast permanent invisibility and then non-detection (GM ruling needed for non-detection) on the rope that is to be used for the spell component for Rope Trick. Yeah it is tough to find the rope, but that is why I always put some nice smelling cologne on it...for the party to find!
The more Pathfinder that I play, the more I make sure I read and know the rules, and don't just "think I know that rule from 3.5 or other editions".
WIIIINNNNNNNNNNNNNNN
+1,000
Starglim
|
"The rope can't be removed or hidden", WHAT? That is just about the lamest and most vague nerf ever.
I would read it instead as broadly inclusive, but at that point it's just a matter of opinion. It might be simplest to read it as "no part of the rope may be brought into the extradimensional space".
What does removed mean? Can you pull it up so only 1mm is showing or is the rope unmoveable (except being broken with enough force)?
No, that would be hiding part of the rope.
So if I am invisible and cast rope trick on a 5' rope, the rope suddenly becomes visible?
It's a fair question that's been asked before. I believe casting invisibility or similar spells on the rope is OK (if the caster wants to burn another 2nd level spell that can be countered in various ways, let him) but a GM could rule otherwise.
Does it magically stand out if I cast it behind a curtain? Is disguising the rope as a vine (or say in a place where there are many ropes hanging down) "Hiding" it? Say I cast it next to a ledge 20' high and then pile the rope onto the ledge, does it glow (after all, it can't be hidden)?
If someone was behind the curtain, on the ledge, or capable of telling a painted rope from a vine, she could see it. I think those are all OK.