
Dire Mongoose |

At this point I'm not disagreeing with you. 3 stats is basic and I would have said the same 3 (dex, cha, con) as well. The point I was trying to make was if you leave the sawtooth sabre as currently is , strength becomes your fallback " to hit" stat, meaning 4 stats. I agree rogue type characters could easily dump str in favor of other stats, but those characters almost always take weapon finesse or go ranged ( heck, it's so popular among those types that there is a rogue trick for it). Just because this type of character can attack a smaller AC doesn't mean the opportunity will always arise, and in these instances that extra oomph helps.
Thread necromancy!
I was looking at this today and trying to figure out how I'd build a RMA, and came to the same conclusion: You need a bare minimum of 15 DEX to take TWF, unless your build includes two levels of ranger, more if you want to keep going with that feat tree; you have class abilities which key off CON and CHR; and you need STR to actually hit things.
I agree with the ineffable Mr. Jacobs that lacking a very high STR for damage shouldn't be a big deal, but lacking it for hit (since you can't finesse) might be a dealbreaker.
Which is too bad. On style points alone this is my favorite prestige class in Pathfinder by a wide margin, but I'm struggling to see how to build one that can get reasonable use of its class abilities yet also hit the broad side of a barn that it's flanking.
Anyone else have a thought on that?

Glutton |

Red mantis 20 point buy
Level 6 Ranger Level 10 Red Mantis Assassin
Str 14 Dex 14 Con 14 Int 10 Wis 10 Cha 14
Or
Str 16 Dex 10 Con 14 Int 10 Wis 10 Cha 14
Add racial adjustment.
Or if you want to forgo the Prayer attack DC increase
Str 16 Dex 14 Con 14 Int 10 Wis 10 Cha 10
And purchase a +4 charisma item so you can cast your spells.
I would probably be human to have the +2 strength and the feat to burn on alertness.