Advice on Druids overcoming DR


Advice


I'm hope I'm missing fundamental, something obvious that I should know already. But how is a Druid in wildshape to overcome DR? And what about my animal companion? And the critters I summon?

I know there's Magic Fang for DR/magic, but for cold iron, good, and adamantine, what's a tree hugger to do?


EpicFail wrote:

I'm hope I'm missing fundamental, something obvious that I should know already. But how is a Druid in wildshape to overcome DR? And what about my animal companion? And the critters I summon?

I know there's Magic Fang for DR/magic, but for cold iron, good, and adamantine, what's a tree hugger to do?

iirc the various indivdual DR's depend on the bonus of your spell, so I think by the time you can get a +3 most things are covered, look up DR in the index. I actually dislike this mechanic and would prefer that you really had to have a cold iron, silver or whatever to get at things.......would make it all less generic.


Greetings, fellow travellers.

You could also get yourself and/or your AC some kind of gauntlets to be included with potential barding to fit over your/its paws.
Otherwise it's good old magic fang applied at higher level once on each of your natural weapon to overcome DR.

Ruyan.

Dark Archive

Amulet of mighty fists. There's also a feat called Eldritch Claws in the APG that allows you to count your natural weapons as silvered.

And greater magig fang doesn't help overcoming anything other than magic.


Page 562 of the Core Rules Book:
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.
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.
.
.
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Weapon Enhancement
DR Type Bonus Equivalent
cold iron/silver +3
adamantine +4
alignment-based +5

also, PRD

So, if Greater Magic Fang gets the bonus up to +5, all DRs are overcome.

-- david
Papa.DRB

The Exchange

Pathfinder Rulebook Subscriber
Papa-DRB wrote:

Page 562 of the Core Rules Book:

.
.
.
.
.
.
.
Weapon Enhancement
DR Type Bonus Equivalent
cold iron/silver +3
adamantine +4
alignment-based +5

also, PRD

So, if Greater Magic Fang gets the bonus up to +5, all DRs are overcome.

-- david
Papa.DRB

http://paizo.com/pathfinderRPG/prd/spells/magicFang.html#magic-fang-greater

This spell functions like magic fang, except that the enhancement bonus on attack and damage rolls is +1 per four caster levels (maximum +5). This bonus does not allow a natural weapon or unarmed strike to bypass damage reduction aside from magic.

So the only real option you have against all types of DR is going the vital strike route wherein you deal so much damage with one big hit that the DR doesn't matter. The Bestiary 2 has a new animal with at 4d8 attack which is good for this route.

Alternatively amulet of mighty fist lets you bypass alignment DRs and Eldritch Claws will let you bypass silver. The only ones left would be adamantine and cold iron which have no real "good" solutions.

Outside that your best option would be to talk to your GM if you are in a home game about possibly taking on some magical items that you could use to enhance your natural attacks. An example would be a cold iron claw which takes up the glove slot and when wildshaped would allow claw attacks to bypass DR/cold iron.


Greater Magic Fank wrote:
This spell functions like magic fang, except that the enhancement bonus on attack and damage rolls is +1 per four caster levels (maximum +5). This bonus does not allow a natural weapon or unarmed strike to bypass damage reduction aside from magic.

Unlucky papa-drb :)


EpicFail wrote:

I'm hope I'm missing fundamental, something obvious that I should know already. But how is a Druid in wildshape to overcome DR? And what about my animal companion? And the critters I summon?

I know there's Magic Fang for DR/magic, but for cold iron, good, and adamantine, what's a tree hugger to do?

If you are fighting something with DR you could always try casting something like a battlefield control spell if you cannot break damage resistance. You should get natural spell as a feat as soon as possible so you can cast spells in wild shape. You might want to get eldricth claws on your animal companion or have it if it is not overcoming damage reduction have it aid another on someone that does a lot of damage to hit might work out better. IF your natural attacks are hitting and not doing much damage or no damage aiding another on a big two handed fighter will be helpful for the animal companion.


An amulet of mighty fists with either a straight +3(or +5) since it doesn't explicately have the same restriction as magic fang I think by raw it should work. Pricy though ofcourse. Check with your dm first though as since magic fang is the creation spell he or she may want to apply the same restriction to the amulet as magic fang has.

I also think there was a weapon property in 3.5 that did this. I think it was called transmuting, but I dont remember what book it was from.

Liberty's Edge

Well, Eldritch Claws from the APG is available to make your natural attacks count as silver (and magic).

Amulet of Mighty Fists also almost definitely works (since it can also add properties like Shocking or Holy...something else Magic Fang can't do).


Two words: Natural Spell.

Cast call lightning. Cast ANYTHING, for that matter.

And you've got all your combat maneuvers. Summon some spiders to web the bad guy.

----------------------------------------------------------
Plus, it's good that you have a few weak spots. Challenges that aren't challenging are just dull.


*crud* Oh well, at least it isn't me, but my player that will be po'd... I'm the DM.

-- david
Papa.DRB

Jaryn Wildmane wrote:

This spell functions like magic fang, except that the enhancement bonus on attack and damage rolls is +1 per four caster levels (maximum +5). This bonus does not allow a natural weapon or unarmed strike to bypass damage reduction aside from magic.


rkraus2 wrote:

Two words: Natural Spell.

Cast call lightning. Cast ANYTHING, for that matter.

This. Your a caster. Cast something.

Short of that - you do what every single melee class has to do - buy one each of your favorite special material weapon.


Cartigan wrote:
rkraus2 wrote:

Two words: Natural Spell.

Cast call lightning. Cast ANYTHING, for that matter.

This. Your a caster. Cast something.

Short of that - you do what every single melee class has to do - buy one each of your favorite special material weapon.

Not really a great idea for a druid who is focused on fighting in wildshape form. Switching to humanoid form and using a silver dagger is a huge loss in DPR. You would probably be better staying in animal form and just trying to power through the DR.


Charender wrote:
Cartigan wrote:
rkraus2 wrote:

Two words: Natural Spell.

Cast call lightning. Cast ANYTHING, for that matter.

This. Your a caster. Cast something.

Short of that - you do what every single melee class has to do - buy one each of your favorite special material weapon.

Not really a great idea for a druid who is focused on fighting in wildshape form. Switching to humanoid form and using a silver dagger is a huge loss in DPR. You would probably be better staying in animal form and just trying to power through the DR.

Then you do what every melee character does - you pick your weapons. If it is going to be easier to fight with a silver sword than your lion form, you fight with a silver sword. Woe to the poor Druid; he can't do anything - except for everything.


Cartigan wrote:
Charender wrote:
Cartigan wrote:
rkraus2 wrote:

Two words: Natural Spell.

Cast call lightning. Cast ANYTHING, for that matter.

This. Your a caster. Cast something.

Short of that - you do what every single melee class has to do - buy one each of your favorite special material weapon.

Not really a great idea for a druid who is focused on fighting in wildshape form. Switching to humanoid form and using a silver dagger is a huge loss in DPR. You would probably be better staying in animal form and just trying to power through the DR.
Then you do what every melee character does - you pick your weapons. If it is going to be easier to fight with a silver sword than your lion form, you fight with a silver sword. Woe to the poor Druid; he can't do anything - except for everything.

You completely miss the point. Why would the druid switch to human form and pickup a weapon when they can do as much if not more damage in animal form even if they cannot negate the DR?

A level 10 druid loses a substantial amount of damage by switching to human form. The druid would go from 6 attacks at 20-25 damage a pop to 2 attacks at 15-20 damage a pop. If the DR was 10/adm., the druid would still be doing 30+ damage in lion form while having a higher AC in animal form with better mobility.

Oh, a druid can't wield a sword in lion form, so they can't do everything...


Charender wrote:


You completely miss the point. Why would the druid switch to human form and pickup a weapon when they can do as much if not more damage in animal form even if they cannot negate the DR?

Then the OP is in search of a solution in search of a problem.


Cartigan wrote:
Charender wrote:


You completely miss the point. Why would the druid switch to human form and pickup a weapon when they can do as much if not more damage in animal form even if they cannot negate the DR?
Then the OP is in search of a solution in search of a problem.

Not really, they are still doing less damage due to the DR, so overcoming the DR would be a good thing for the druid. I am simply saying to switching to human form and using a weapon would be worse than staying in animal form for several reasons.


Charender wrote:
Cartigan wrote:
Charender wrote:


You completely miss the point. Why would the druid switch to human form and pickup a weapon when they can do as much if not more damage in animal form even if they cannot negate the DR?
Then the OP is in search of a solution in search of a problem.
Not really, they are still doing less damage due to the DR, so overcoming the DR would be a good thing for the druid. I am simply saying to switching to human form and using a weapon would be worse than staying in animal form for several reasons.

Then you are missing my point. The Druid is full caster with their own free ally who can summon more allies and oh yeah, buff themselves for hours a day as a class ability. And he wants to know how to overcome DR in animal form. What about melee characters? They have to dole out for weapons to overcome DR. Perhaps he should wildshape into an ape and get a silver sword.

Shadow Lodge

The Eldritch Fang feat mentioned above also allows your natural weapon to count as silver, so the silver longsword argument(also above) matters little for the Druids who take it.


Cartigan wrote:
Charender wrote:
Cartigan wrote:
Charender wrote:


You completely miss the point. Why would the druid switch to human form and pickup a weapon when they can do as much if not more damage in animal form even if they cannot negate the DR?
Then the OP is in search of a solution in search of a problem.
Not really, they are still doing less damage due to the DR, so overcoming the DR would be a good thing for the druid. I am simply saying to switching to human form and using a weapon would be worse than staying in animal form for several reasons.
Then you are missing my point. The Druid is full caster with their own free ally who can summon more allies and oh yeah, buff themselves for hours a day as a class ability. And he wants to know how to overcome DR in animal form. What about melee characters? They have to dole out for weapons to overcome DR. Perhaps he should wildshape into an ape and get a silver sword.

I suggest you read up on the pathfinder changes to druids and polymorph. Druids have to choose their stat allocation carefully. A druid can't have an 8 strength then shift into a giant ape and get a 30 strength anymore.

A summoner druid needs a high wisdom and conjuration feats to be good at it.

A melee druid need a high strength and combat feats to be good at it.

You can do both, but you will be subpar at both.


Charender wrote:
Cartigan wrote:
Charender wrote:
Cartigan wrote:
Charender wrote:


You completely miss the point. Why would the druid switch to human form and pickup a weapon when they can do as much if not more damage in animal form even if they cannot negate the DR?
Then the OP is in search of a solution in search of a problem.
Not really, they are still doing less damage due to the DR, so overcoming the DR would be a good thing for the druid. I am simply saying to switching to human form and using a weapon would be worse than staying in animal form for several reasons.
Then you are missing my point. The Druid is full caster with their own free ally who can summon more allies and oh yeah, buff themselves for hours a day as a class ability. And he wants to know how to overcome DR in animal form. What about melee characters? They have to dole out for weapons to overcome DR. Perhaps he should wildshape into an ape and get a silver sword.
I suggest you read up on the pathfinder changes to druids and polymorph. Druids have to choose their stat allocation carefully. A druid can't have an 8 strength then shift into a giant ape and get a 30 strength anymore.

That has nothing to do with what I said and if anything you implied that earlier in your previous counterargument.


Cartigan wrote:
Charender wrote:
Cartigan wrote:
Charender wrote:
Cartigan wrote:
Charender wrote:


You completely miss the point. Why would the druid switch to human form and pickup a weapon when they can do as much if not more damage in animal form even if they cannot negate the DR?
Then the OP is in search of a solution in search of a problem.
Not really, they are still doing less damage due to the DR, so overcoming the DR would be a good thing for the druid. I am simply saying to switching to human form and using a weapon would be worse than staying in animal form for several reasons.
Then you are missing my point. The Druid is full caster with their own free ally who can summon more allies and oh yeah, buff themselves for hours a day as a class ability. And he wants to know how to overcome DR in animal form. What about melee characters? They have to dole out for weapons to overcome DR. Perhaps he should wildshape into an ape and get a silver sword.
I suggest you read up on the pathfinder changes to druids and polymorph. Druids have to choose their stat allocation carefully. A druid can't have an 8 strength then shift into a giant ape and get a 30 strength anymore.

I am not sure what your point is. I just see a lot of overreaction over how overpowered druids used to be. Druids are no longer capable of being top notch casters and top notch melee combatants at the same time, yet you seem to think that a druid can focus on melee, buff themselves, buff their pet, buff other party members, and still have a ton of spells left over to outcast the wizard while outhealing the cleric.

My original point still stands. A melee focused druid who switches to humanoid form to use a mundane weapon to overcome DR will lose more damage than if they just stayed in animal form. Either way, they still lose a lot of damage.

Do you think that a druid who focuses on melee combat should be forced to take a huge loss in damage against a creature with DR? Do you think they should be prevented from overcoming this damage loss?


Thanks to all who gave some constructive advice. I really was hoping for a magic bullet on DR, but it isn't to be. Since the Druid typically has his animal companion and summoned critters as such a big part of his schtick, this will present a problem from time to time.

Dark Archive

EpicFail wrote:
Thanks to all who gave some constructive advice. I really was hoping for a magic bullet on DR, but it isn't to be. Since the Druid typically has his animal companion and summoned critters as such a big part of his schtick, this will present a problem from time to time.

Just get an amulet of mighty fists or use a single attack form. It was much worse for the monk before they introduced brass knuckles.


Charender wrote:
Cartigan wrote:
Charender wrote:
Cartigan wrote:
rkraus2 wrote:

Two words: Natural Spell.

Cast call lightning. Cast ANYTHING, for that matter.

This. Your a caster. Cast something.

Short of that - you do what every single melee class has to do - buy one each of your favorite special material weapon.

Not really a great idea for a druid who is focused on fighting in wildshape form. Switching to humanoid form and using a silver dagger is a huge loss in DPR. You would probably be better staying in animal form and just trying to power through the DR.
Then you do what every melee character does - you pick your weapons. If it is going to be easier to fight with a silver sword than your lion form, you fight with a silver sword. Woe to the poor Druid; he can't do anything - except for everything.

You completely miss the point. Why would the druid switch to human form and pickup a weapon when they can do as much if not more damage in animal form even if they cannot negate the DR?

A level 10 druid loses a substantial amount of damage by switching to human form. The druid would go from 6 attacks at 20-25 damage a pop to 2 attacks at 15-20 damage a pop. If the DR was 10/adm., the druid would still be doing 30+ damage in lion form while having a higher AC in animal form with better mobility.

Oh, a druid can't wield a sword in lion form, so they can't do everything...

sounds like you have answered your own problem... if you can do more damage in animal form and eat the DR then DO IT! problem solved :D or caste, i duno, any energy spell and then move in. sounds to me like you want your cake and to eat it too. And everyone else's cake on top of that..


RunebladeX wrote:
sounds like you have answered your own problem... if you can do more damage in animal form and eat the DR then DO IT! problem solved :D or caste, i duno, any energy spell and then move in. sounds to me like you want your cake and to eat it too. And everyone else's cake on top of that..

Not really, an archer in the same situation would be deal 2 to 3 times more damage than you just by switching which type of arrows they use.

Yes, you deal more damage than you would wielding a weapon in humanoid form. You are still not dealing nearly as much damage as you should for your level.

Also, if you are using your spell to deal damage you are going to be doing a lot less damage. At level 10, your flamestrike does 10d6(35 avg) and will have a DC of around 17(Melee focused druid will have a 16ish wisdom at level 10, and no feats to boost DCs). At level 10, most opponents will make a DC 17 reflex save 50-75% of the time. Yeah, you just wasted a whole round to deal 18 damage before resistances are applied. Meanwhile, the paladin just dished out 70 with their full attack smite that ignores all DR.


Charender, You get it! Again, the animal companion and summoning animals are trademarks of the Druid- getting them past anything but DR/magic is a significant if not constant problem- and even then it requires spending either cash or buff rounds/spells. Beyond aid another and flanking by my furry friends, looks like a time for a plan B, i.e. casting spells.

PS- I have melee type characters who have a golf bag of weapons to choose from. This is a specific problem to the Druid.


EpicFail wrote:

I'm hope I'm missing fundamental, something obvious that I should know already. But how is a Druid in wildshape to overcome DR? And what about my animal companion? And the critters I summon?

I know there's Magic Fang for DR/magic, but for cold iron, good, and adamantine, what's a tree hugger to do?

Get an attack form with a lot of attacks, and instead of getting an amulet of mighty fists +X, get a frosting/flaming/acid burst one.

Improved natural attack and use one big attack.

Use spells to damage instead.


BigNorseWolf wrote:
EpicFail wrote:

I'm hope I'm missing fundamental, something obvious that I should know already. But how is a Druid in wildshape to overcome DR? And what about my animal companion? And the critters I summon?

I know there's Magic Fang for DR/magic, but for cold iron, good, and adamantine, what's a tree hugger to do?

Get an attack form with a lot of attacks, and instead of getting an amulet of mighty fists +X, get a frosting/flaming/acid burst one.

Improved natural attack and use one big attack.

Use spells to damage instead.

All of those options still result in a druid who does less than half the damage they should be doing for their level.

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