Eldritch Knight Art


Pathfinder First Edition General Discussion

Liberty's Edge

I was curious what spell is the Eldritch knight casting in the class art.

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If you mean the flaming bat, it's probably summon monster getting a fire elemental.


Or perhaps a Fire Mephit improved familiar?


Zmar wrote:
Or perhaps a Fire Mephit improved familiar?

Technically, there is no 'hard' description of most spells. Magic Missile, for example, cast by an Evoker from an oceanic region could cast 'Remora Missiles', sending out sleek, shark-like bolts of force that shimmer like iridescent fish-scales, while a Sorcerer from the nation of Geb might call it 'Talons of the Ghost-Hag', each missile having the appearance of a sickly-green finger tipped with a diseased-looking talon.

The Eldritch Knight in question is typically listed in the few Pre-Generated Characters portions I've seen as a Fighter 1/Conjurer 5/Eldritch Knight 5 with a Bat Familiar.

He only has the first level summoning spell prepared, although for the purpose of the Artwork he could be summoning an Infernal Small Fire Elemental, preparing to cast a Fireball (spell appears as a ravening Imp made out of flames that explodes upon contact), Scorching Ray (Imp 'proxy' that spits three gouts of flame) or it could even be his version of the Fire Shield spell (in which the 'flame imp' could take wing into the air before quickly looping back down and flying around the Eldritch Knight in circles.)

Or alternatively, he could just be showing off.


Spell Thematics feat anyone? ;)


Zmar wrote:
Spell Thematics feat anyone? ;)

I love that feat


austin thomas wrote:


Zmar wrote:
Spell Thematics feat anyone? ;)
I love that feat

I hate that feat. One should be able to do that without taking a feat.

Just say your fireball has the aspect of a rising phoenix. No need for "I'm not cool unless I waste a feat slot" stuff.


Kaiyanwang wrote:
austin thomas wrote:


Zmar wrote:
Spell Thematics feat anyone? ;)
I love that feat

I hate that feat. One should be able to do that without taking a feat.

Just say your fireball has the aspect of a rising phoenix. No need for "I'm not cool unless I waste a feat slot" stuff.

More like, "I'm cooler because I wasted a feat slot." :p


It did a bit more than that but you at least had it oficially written that you can do that ;)


Me'mori wrote:
More like, "I'm cooler because I wasted a feat slot." :p

+1

I think that "waisting" a feat in this or a similar manner is usually (but not always, not trying to start a RP vs Optimizing / min/max argument here) a sign of a good Role Player. I think there should be more role playing based feat that let you do thing "cooler" than anyone else can do them.

Personally, i like doing silly things like that. For example, i like my elf rogue to do things like jumping up and balancing on the rim of a fountain to fight an enemy. Why you ask? Because that how elves fight in my opinion, with style and panache. Didn't you see Legolas climb up that giant elephant thing in LotR while fighting all those orcs. iirc, i think he also slide down the side of a hill on a shield while pumping out arrows. That's just how elves roll.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber
Kaiyanwang wrote:
austin thomas wrote:


Zmar wrote:
Spell Thematics feat anyone? ;)
I love that feat

I hate that feat. One should be able to do that without taking a feat.

Just say your fireball has the aspect of a rising phoenix. No need for "I'm not cool unless I waste a feat slot" stuff.

Agreed.


Me'mori wrote:
Kaiyanwang wrote:
austin thomas wrote:


Zmar wrote:
Spell Thematics feat anyone? ;)
I love that feat

I hate that feat. One should be able to do that without taking a feat.

Just say your fireball has the aspect of a rising phoenix. No need for "I'm not cool unless I waste a feat slot" stuff.

More like, "I'm cooler because I wasted a feat slot." :p

What about: "I'm cooler than you because my spells are as cool as yours and I didn't had to waste a feat slot"?

And no. Making bad tactical decisions don't turn anyone into a better roleplayer.


I usually allowed the casters in my game to make thematic effects with a DC 15 + the spell's level Spellcraft check. Maybe a Perform check, depending on what they were trying to do.


Spell Thematics actually had a mechanical benefit, although a really minor one. It made your spells harder to identify, and thus harder to counterspell. Yeah. Not a significant effect, but still a mechanical effect.


Mauril wrote:
Spell Thematics actually had a mechanical benefit, although a really minor one. It made your spells harder to identify, and thus harder to counterspell. Yeah. Not a significant effect, but still a mechanical effect.

Well, it was a +4 DC on any spell you've cast which helped sometimes (does he cast a shadow conjuration or is it really a fireball this time), but it also allowed you to pick up one spell/level and cast it at +1 CL.

I think it wasn't THAT useless as it's presented here.

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