| Ithiliond |
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I was wondering what should be the point of "drink as a move action" for the Drunken Brute archetype, since you still have to use another move action to draw the potion/alcoholic drink.
Moreover, what's the point in drinking alcoholic drinks, since you'll just keep staying in rage while not performing any action (other than swift, immediate or free)?
Does a drunken brute is supposed to find a way to draw drinks as a free actions, or just to find a way of "acting" as free or swift action?
Maybe the drawing action should be considered part of the "move action" necessary to drink? (by RAW it is not)
Wouldn't be plausible to make a sort of distinction from the action needed to draw items from a bag (in which you should actively search to find an item), and from a pocket or a bandoleer, since i don't believe that a combatant putting a hand in a pocked "lets her guard down" (neither it can be considered "a reckless action")?
| HaraldKlak |
I was wondering what should be the point of "drink as a move action" for the Drunken Brute archetype, since you still have to use another move action to draw the potion/alcoholic drink.
Moreover, what's the point in drinking alcoholic drinks, since you'll just keep staying in rage while not performing any action (other than swift, immediate or free)?
Does a drunken brute is supposed to find a way to draw drinks as a free actions, or just to find a way of "acting" as free or swift action?
Maybe the drawing action should be considered part of the "move action" necessary to drink? (by RAW it is not)
Wouldn't be plausible to make a sort of distinction from the action needed to draw items from a bag (in which you should actively search to find an item), and from a pocket or a bandoleer, since i don't believe that a combatant putting a hand in a pocked "lets her guard down" (neither it can be considered "a reckless action")?
I understand your concern about this ability.
As RAW don't let you draw and drink it as a move action (although it might be the intend of the ability) I can only see few uses:
A) Having a potion or alchoholic drink in hand before combat, and drink it as a move action instead of standard action. Quite situational, as you might want a full-round action, or movement, instead. Also it can't be used with two-handed weapons, two-weap fighting or shields (so pretty much no one i guess).
B) Alchoholic drinks: They can be used to keep you standing, if you are going to fall below zero hp when the rage ends. Situational at best, and not very brutish to just stand around drinking, not to fall dying.
C) Potions: The ability allows you to drink them, without provoking attack of opportunity. Useful in rare circumstances (in my experience).
As it is, I think it is too rarely used to be a defining trait of a archetype.
| Aquabat Flyer |
I was wondering what should be the point of "drink as a move action" for the Drunken Brute archetype, since you still have to use another move action to draw the potion/alcoholic drink.
Well, drinking potions doesn't provoke attacks of opportunity for a raging Drunken Brute (it usually does). Also, they could drink a potion/alcoholic drink they previously had in hand, then use the remaining action to attack or do something else.
Moreover, what's the point in drinking alcoholic drinks, since you'll just keep staying in rage while not performing any action (other than swift, immediate or free)?
The benefit is that if you drink, you get this round of rage 'for free' - you don't consume rounds of rage for the day as long as you keep drinking.
Does a drunken brute is supposed to find a way to draw drinks as a free actions, or just to find a way of "acting" as free or swift action?
Maybe the drawing action should be considered part of the "move action" necessary to drink? (by RAW it is not)
Can't say for sure, but I don't think so.
As for the drawing from a bandoleer - not RAW, but I'd let my players do that. In any case, the only change I'd allow is to avoid attacks of opportunity.
Damn, ninja'ed. ;-)
EDIT: reworded some things.
| Ithiliond |
Well, for one, drinking potions doesn't provoke attacks of opportunity for a raging Drunken Brute (it usually does). Also, they could drink a potion/alcoholic drink they previously had in hand, then use the remaining action to attack or do something else.
Only the first round, so you just get some kind of advantage drinking buff potions. But if you could have held a buff potion before the encounter starts, why you should not have also drunk that?
The point is that if you drink, you get this round of rage 'for free' - you don't consume rounds of rage for the day as long as you keep drinking.
But neither you act any way. There's no point in keep drinking and performing no combat actions, during an encounter. Maybe you could use this ability the way HaraldKlak is suggesting, but how many times can you find yourself in that particular situation?
Also, that is not the kind of use i expect to make with a "drunken brute" ability.
Can't say for sure, but I don't think so.As for the drawing from a bandoleer - not RAW, but I'd let my players do that. In any case, the only change I'd allow is to avoid attacks of opportunity.
Damn, ninja'ed. ;-)
Yeah, i've HRed that, but i think that there should be some errata or official FAQ about it.
| Aquabat Flyer |
But neither you act any way. There's no point in keep drinking and performing no combat actions, during an encounter. Maybe you could use this ability the way HaraldKlak is suggesting, but how many times can you find yourself in that particular situation?
Also, that is not the kind of use i expect to make with a "drunken brute" ability.
You're totally right, I didn't really think that one through. :P You could get by with standard actions (assuming you could drink from the same bottle), but it's not really worth it, especially after you get to level 6 and get iterative attacks.
Wow, I never realized how lackluster Raging Drunk is (what with the "being nauseated at the end of rage" part and all). It has its use, but I don't know if I'd like to trade fast movement for it.
| Hexcaliber |
RAW sucks sometimes. I have a player with a drunken thug (barb/rog) and I let her spend move actions to draw and drink. The only time she'd have infinite rage is if she carried that much alcohol around and was fighting a potted plant since everything I throw at my players moves around.
YMMV, but it's the only thing a drunken brute gets and they give up fast movement for it. RAW make the whole ability fail to be fun.
| Remco Sommeling |
A few thoughts :
The nauseated bit is a bit harsh, but it has some decent use outside of combat. Rage, drink a tankard of ale and make a strength check enhanced by a rage power and increased ability without spending rage rounds for example.
Could a barbarian using a light shield, holding a flask of wine in the same hand, drink as a move action and still attack as a standard action while keeping the shield bonus to AC ?
You could get a potion as a move action, make a standard action and drink the potion the next round and make another standard action.
I do not think it is a spectacular ability, but it is not a useless ability it is mostly flavor in my opinion. Fast movement is not a big loss if you go for heavy armor anyway.
It is pretty nice for multiclass caster types or other character that can really make standard actions count, I am kinda glad it is not a free potion a round ability actually.
| Ithiliond |
A few thoughts :
The nauseated bit is a bit harsh, but it has some decent use outside of combat. Rage, drink a tankard of ale and make a strength check enhanced by a rage power and increased ability without spending rage rounds for example.
Could a barbarian using a light shield, holding a flask of wine in the same hand, drink as a move action and still attack as a standard action while keeping the shield bonus to AC ?
You could get a potion as a move action, make a standard action and drink the potion the next round and make another standard action.
I do not think it is a spectacular ability, but it is not a useless ability it is mostly flavor in my opinion. Fast movement is not a big loss if you go for heavy armor anyway.
You mean is useful for barbarians with 1h-weapons?
That's surely the reason i chose a barbarian as class: fighting with a single 1-h weapon!It's not like this is a bad idea, but i'd totally prefer a monk Drunken Master for that.
It is pretty nice for multiclass caster types or other character that can really make standard actions count
That is not a caster, since you can't cast while raging
I am kinda glad it is not a free potion a round ability actually.
A move action is not free. Anyway it could be a pretty decent ability at early levels, quite useless at high ones. And the "nauseated" thing is a proper drawback.
As i can see, with this rules drinking a potion during an encounter is suicidal.