Creating A Sunder Weapon


Rules Questions


Hello Everyone,

I am creating a defense based warrior that may go down the path of the Stalwart Defender prestige class. I picture him "outlasting" his opponents as he wittles them down. To this end, I am going to focus on sundering.

I am a craftsman and look forward to making an adamantite long sword. How much will this cost me? I cannot quite understand the creation costs, plus the note about +3,000 gold for the adamantite.

Also, after having created a masterwork adamantite longsword, can I have a mage friend help me enchant it as a "Shatterspike" blade. Does the mage / enchanter in question need to have the Improved Sunder feat for the creation of the blade or can I use my feat while he produces the item? Would the benefits of the enchantment and the adamantite MW blade stack?

Thanks in advance,

Vrom


Vrom wrote:

Hello Everyone,

I am creating a defense based warrior that may go down the path of the Stalwart Defender prestige class. I picture him "outlasting" his opponents as he wittles them down. To this end, I am going to focus on sundering.

I am a craftsman and look forward to making an adamantite long sword. How much will this cost me? I cannot quite understand the creation costs, plus the note about +3,000 gold for the adamantite.

Also, after having created a masterwork adamantite longsword, can I have a mage friend help me enchant it as a "Shatterspike" blade. Does the mage / enchanter in question need to have the Improved Sunder feat for the creation of the blade or can I use my feat while he produces the item? Would the benefits of the enchantment and the adamantite MW blade stack?

Thanks in advance,

Vrom

While I have no idea what this "Shatterspike" effect is I can tell you this. If the feat is listed in the requirements section for the item then yes, it is needed by the crafter to create the blade. The crafter can take a -5 on his check to ignore the fact he does not know this feat and craft it anyway. the enhancement bonus from a weapon being Masterwork does not stack with the enhancement bonus from a weapon being magical.

I would assume this "shatterspike" makes a weapon deal extra damage on sunder attempts? To my understanding the extra damage from feats and whatnot (straight +Damage) is applied to the base damage and therefore would bypass hardness as per adamantine, if it is extra damage (Such as a flaming weapon or sneak attack, though you cannot sneak attack objects) then that damage would not bypass hardness and would be applied normally.

Hope that helps


Vrom wrote:

Hello Everyone,

Also, after having created a masterwork adamantite longsword, can I have a mage friend help me enchant it as a "Shatterspike" blade. Does the mage / enchanter in question need to have the Improved Sunder feat for the creation of the blade or can I use my feat while he produces the item? Would the benefits of the enchantment and the adamantite MW blade stack?

Thanks in advance,

Vrom

I don't see why not, just add in the adamantine price to the normal shatterspike cost to determine price... the friend would need both power attack and improved sunder himself (you can't provide them for him) although he could still make it with out them (adding 5 to the crafting DC for each of the two feats he is missing).

yes the two work together just fine... you would end up with a +1 adamantine sword that is a +4 when you sunder (assuming that you have the improved sunder feat).


+1 Adamantite Longsword

Longsword = 15 gp
Adamantite = +3000 gp
Masterwork = 300 gp
+1 Magic = 2000 gp

I too do not recall what Shatterspike is, so you would have to add it's extra gold costs to the list. MW and magical bonus's do not stack.

Shoga


+1 Adamantite Longsword

Longsword = 15 gp
Adamantite = +3000 gp
Masterwork = 300 gp
+1 Magic = 2000 gp

I too do not recall what Shatterspike is, so you would have to add it's extra gold costs to the list. MW and magical bonus's do not stack.

Shoga


shatterspike was originally a unique sword that was first presented in the 3.0 module The Sunless citadel. later it was incorporated into the 3.5 Dungeon Masters Guide, and from there it was carried over into the Pathfinder Core Rule Book (page 475).


Vrom wrote:
I am a craftsman and look forward to making an adamantite long sword. How much will this cost me? I cannot quite understand the creation costs, plus the note about +3,000 gold for the adamantite.

A longsword costs 15 gp. An Adamantine longsword costs 3,015gp, which includes the masterwork cost. (+1 enhancement bonus to attack, does not stack with future magical enhancement bonuses)

So to craft one:

Longsword
1. 150 sp item value
2. Martial melee or thrown weapon: Craft Weapons DC15
3. Pay 1/3 of the price for the raw material cost (5 gp)
4. Make an appropriate Craft check representing one week's worth of work. Follow the rules until completion.

Mithral (treated as Masterwork for item creation)
1. 30,000 sp item value
2. Craft DC of 20
3. Pay 1/3 for raw materials (assuming raw mithral is available) 1,000 gp
4. Make your craft checks each week until completed.

When both components are completed, your Adamantine Longsword is finished.

Vrom wrote:
Also, after having created a masterwork adamantite longsword, can I have a mage friend help me enchant it as a "Shatterspike" blade.

Shatterspike is a specific weapon, not an enchantment. Creating it requires Str 13, Craft Arms and Armor, Improved Sunder, Power Attack, shatter; Cost 2,315 gp (Market price is 4,315 gp) A lenient DM would probably allow you to convert an adamantine longsword into an adamantine shatterspike by paying the difference in price (and time).

Vrom wrote:
Does the mage / enchanter in question need to have the Improved Sunder feat for the creation of the blade or can I use my feat while he produces the item?

Unsure. Magic Item Creation rules say you can borrow a spell from others, and the only exception is the requisite item creation feat. So as long as the enchanter has Craft Arms and Armor, I would say you could use your feats to help make it (especially if you are a weaponsmith). Ask your DM to be sure.

Vrom wrote:
Would the benefits of the enchantment and the adamantite MW blade stack?

The masterwork bonus and +1 (or +4) enhancement bonus do not stack.

An adamantine Shatterspike would damage weapons of +4 or lower, and ignore hardness <20, and have hardness of 22, and 17 HP. (+1 enhancement bonus when not sundering a weapon grants 2 hardness and 10 hp)

Remember, if sundering an item that is not a weapon (armor, jewelry, spellbooks, etc) it's only a +1, not +4.

Also, your party might not be thrilled with you destroying all their potential loot =)


Personally, I wouldn't use sunder at any time. Primarily due to the chance of losing a magic item that a party member could use or we could sell to get something we could use. I would go more towards Disarm abilities. Cheaper, easier and you don't get the other party members mad at you for destroying that +5 Holy avenger...... :)


That's why you just sunder it down to "broken" that way it takes penalties when used against you, but can be fixed after the fight if a party member wants it.

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