Scenario 47: Darkest Vengeance - Level 1 Gunslinger


Playtest Results: Round 1

Shadow Lodge

Pathfinder Rulebook Subscriber

I played Scenario 47: The Darkest Vengeance on Saturday at OwlCon. One of the players made a 1st level half orc gunslinger for our tier 1-2 game. The other party members were an Elven Druid, a human Inquisitor, and a human Fighter.

This review is from my perspective as the Inquisitor.

The gunslinger used two pistols and had the rapid reload feat. The gunslinger stood back and attacked at range. Mostly he fired, reloaded, and took a five foot step forward. He used his grit once when he was beyond his range increment around the middle of the scenario.

In hindsight, at one point one of the bad guys was very near death. I could have delayed my action to allow the gunslinger to get the kill to regain his grit. Instead, I hacked away and took the kill myself. This could be a little awkward. The metagamer in me knew I should step aside and let him regain his grit with a kill, but my inquisitor would never do that. The gunslinger player did not comment on my action.

Due to the ranged touch attack, he had no reluctance to fire into combat because he figured the much lower AC offset the -4 penalty. He did miss quite a few times, and made his rolls to retrieve his bullets.

Back to my perspective, I definitely did not feel at this level the gunslinger overpowered the rest of the party. We all played our roles and contributed to the success of the party.

He was able to have his day in the sun at the very end as his shot was the final blow that took out the BBEG.

Afterward, he made the comment that looking forward, he feels that his 4th level ranger is much more powerful than the gunslinger will be due to the ability to take multiple shots with very fast reloads.

EDIT: Ooops, I did not see the note that in PFS play until just now that you can't regain your grit for a daring action. It wasn't an issue in our game anyway, except for the aforementioned awkwardness. I suggest for the purpose of the playtest, you DO allow regaining daring action for PFS play in order to better evaluate this mechanic.

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