What was your favorite PC ever created?


Gamer Life General Discussion


What was your favorite PC ever created? What made your character truly unique.


I would have to say at one point i played a lizard man thief witch was a very interesting concept.

Scarab Sages

I played a bard turned sorcerer, turned dragon ??acolyte i think it was a spell casters version of dragon disciple back in 3.5 (races of the dragon?) Anyway he really kicked butt if an odd way. He was weak str 9 and had a low constitution but high charisma. He would con, and swindle like crazy and always made his perform, diplomacy and related checks (luuuuucky) he was super fun to play because he was all about himself and quite versatile. (He actually ran away in a fight (ok a few he just hid). Almost all the other PC's died, one lived and he convinced the survivor that he had left to go get help, and that he was going to try to sneak back and help any living injured allies) I even wrote a little book about him when it was all over. He was grand... then he died oddly doing something selfless, there is irony.
A truly chaotic character

Silver Crusade

Pathfinder Adventure Path Subscriber

Hollow Graves Esq. and Sir Reginald Clackers Human Necromancer.

This was back in 3.5, I replaced his familiar with a Skeletal Minion from Unearthed Arcana, you can find those rules HERE.

He was LN, and only raised skeletons and zombies with the written permission of the immediate family, or the bodies of people who tried to kill him in life. He was a real blast to play, but the campaign was short lived.

Hollow was so much fun to play I introduced him as an NPC in my Kingmaker game. One of my players is currently romancing him, another one really hates him (DEAD THINGS SHOULD STAY DEAD!) They've sent him on a mission beyond the borders of their kingdom and he'll be named Magister upon his return.


mageem87 wrote:
What was your favorite PC ever created? What made your character truly unique.

NG bard who thought he was a paladin, similar to Don Quixote. He was primarily melee with longsword and shield and feats (this was 3.0 I think) centered around combat to make him at least competitive there. Well, at least not terrible.

His spells and actions were all designed to imitate paladin abilities. Cure spells to simulate lay on hands, inspire courage to imitate the paladin aura. He wouldn't do anything a paladin wouldn't do since he truly believed he was a paladin.

Unfortuately he didn't have either the paladin's saves or hit points and was killed by a green dragon.


A Tie Between Dimitri Molotov of Cauldron and Loremistress Nox of Turtleback Ferry.

both were rather similar.

Dimitri blended magic and science into one seemless art and felt a lot like Mayuri Kurotsuchi from bleach or Franky from One piece. closer to the former. first thing he did was discover how to clone himself using his labratory and alter the clone as desired. his daughter, Freya Molotov was somehow, his daughter, his familiar, his apprentice, his younger opposite sex clone and his personal mechanic. from there, he created parts which he had her install to replace his own body until he achieved immortality through self modification. Dimitri was a 3.5 Rogue 1 Diviner 5 Unseen seer 10 Arcane trickster 4 by campaigns end. he was a crazy prepared paranoid S.O.B. who always had the right tool for the job. he always thought 10 steps ahead. Dimitri didn't worship any particular god and banned enchantment

Lady Nox of Turtleback Ferry was closer to Yomiko Readman from Read or Die. a bibliophile who was sensually stimulated by knowledge. Thassilonian lore having the biggest effect. she was a chelexian raised in turtleback ferry. tried to convert everything into a mathematical formula. and her spellbook was a thassilonian numerical cypher, just like her incantations. in the afterlife, she became the chief librarian of the Lawful Neutral plane of Mechanus. she worshipped Irori in life and still does among the afterlife. she was a Wizard 10/Loremaster 10 by campagins end and was also 3.5 diviner that banned enchantemnt.


James, who started play with both build and character entirely described as "human fighter with a longsword" because was under a 2 minute time limit to roll stat and gear up, created in a gaming group enamored with all things elvish, who grew into the reality check / straight man, and from there grew into a human rights activist, fighting against elvish oppression and prejudices as he helped defend the elves from their foes.

Mhourn Vyshaanti, epic cerebromancer. Last scion of his family, who sacrificed his pride, his marriage contract, his name, and finally his family's lives, all in the name of noblesse oblige towards the lesser humanoids of the world, to save the multiverse despite the petty gods. Along with his insane human pet become friend, and vengeful ex-arranged-fiancee become romantic tension, they succeeded, at which point he had to trigger a series of spells to obliterate his body and soul to thwart the contract with an evil god that owned them, only leaving behind a shadow of himself in the plane of dreams.

Scarab Sages

AD&D 2E, I made a "Sir Ballatine", a human paladin astride a fine white fully barded war horse. He wielded a magical bastard sword in combat, with an enameled ornate shield. Nigh invincible in combat, pious in the extreme, and well received by the nobility, he was a paragon of virtue. He was followed by an odd retinue of Gnomish porters/squires.

The real character was a Gnome Illusionist. It took about 5 game sessions for the rest of the party to be clued in to the reality of the character. It was a real eye-opener for them :)


Arol Ravendark, a paladin of Sune in a Forgotten Realms campaign. Unlike the "average" paladin he did not see his mission as furthering the cause of justice, fighting evil, etc. His mission was to uphold the ideals of beauty and love, and to leave the world a little more beautiful.

He took under his wing an ugly half-orc druidess (played by my wife). Among other things he kept trying to offer her makeup to "help with her affliction".

Alas soon after he was introduced that campaign was forcibly ended, but I still talk about him today.


Simon Dilisnya in a 3rd edition Ravenloft campaign. He was a bard/assassin who was attempting to slay every one of his blood relatives to avenge his mother - who's ghost was haunting him and spurring him to vengeance. He started out neutral, but was definitely evil aligned by the time the campaign reached its conclusion. Yes, he was hunting mostly wicked assassins, but he was pretty thorough, and made sure not to overlook those that were entirely ignorant of the 'family business,' including the children. Looking back, I'd seriously question his mental stability. He was a consumate schemer and a bit of a fop, with some inspiration taken from Dorian Grey.


Sir Yeager "the Whiteknife" 3.0 Bard 8/Shadowdancer 8 who took his name from the frost burst rapier he wielded. He, in a FR campaign, traded blows with King Obauld Many-arrows, hid from many mighty dragons, was somehow duped by Orcus into helping overthrow Yeenoghu, hid from many Tanarri, and singlehandedly sprung his party from an Abyssal prison (DM didnt like that). He was really good at hiding.

RPG Superstar 2015 Top 8

Like Rhothaerill, one of my favorite fantasy RPG characters I've played was a Sunite. Flame, a half-elven fighter/cleric of Sune--she started as an AD&D character and advanced through 3.0 and 3.x (I'd love to play her in Pathfinder).

I must admit my initial concept was silly--I just thought, "chick in cheesy chainmail" and made a character who would make her own armor, somehow knowing the art of making it functionally protective while still showing off her prominent... holy symbol.

She evolved however into a rather fun character, a woman devoted to love and as involved in peacemaking (and a little matchmaking) as she was in defending innocents and driving creatures with ugly, evil hearts from the earth. People mock me for playing an "unoptimized" character--I know, she's a lousy half-elf and a multiclass cleric to boot. Yet she ALWAYS had something notable to contribute in and out of combat (diplomacy, healing, whacking things with her staff, buffing, befriending a beholderkin and teaching him the meaning of love and loyalty and friendship....) She's the most fun I think I've ever had playing D&D character, as I think of it.


Bruno Hammerfall Dwarven Favoured Soul of Moradin

Loved this character. He joined a Shackled City campaign after my first pc (a cleric) died rather horribly. This was one pc where I loved him for the game mechanics more so than the background (which we didn't get to into before the campaign ended prematurely). He was a party buffer. He had almost zero offensive spells or attack himself and spent every encounter (combat or otherwise) boosting the defenses and attack capabilities of his party. It was a concept I wanted to try and take to an extreme and it worked. By the time the game ended the DM was having to send encounters at us at Party Level+6 ELs and most of the time we were barely breaking a sweat! We were having fun but scheduling and real life ended the game too soon :(

A character I had that I loved purely for his background and rp was Margus, Goliath Barbarian. He and his brother, Korg, formed the backbone of our 4E campaign and I took the lead in creating a shared history amoung all of the PCs to give us a common reason to adventure together. I borrowed heavily from the Planet Hulk tradepaperback (don't laugh its really good!!) but made is D&Desque of course.

The Exchange

Arkan Valsharr, Human Jedi in a (heavily houseruled) Star Wars Saga Edition campaign. Rather quickly (and unintentionally) heading down the path of the Dark Side, he was not the most adept in the obvious force powers, but dear god when you put a pair of lightsabers (and at later levels two pairs of lightsabers, as he had lost his arms in a fight with a sith lord and had them replaced with four mechanical arms in the style of General Grevious) he would be effectively flying across the battlefield and just ripping through his foes like they were naught but tissue paper. Between his balance between following the honorable way and the easy way, plus his ridiculous combat and acrobatic skills, he was a blast to play.


this one is not mine but is my brothers he played a half-ling rouge with a puppet who had a skeleton kobold's head and the puppets name was Steve. this was during 3.5


My favorite character was a halfling, who was the group's cook.(He actually was a monk.) Whenever he was attacked, the group would yell, "Save the cook!"


I love playing a foil to whatever the rest of the group is doing. (I don't mean I foil their plans! I mean a contrast to the other characters to highlight the differences.)

Some of my favorite characters have been:

  • In D&D 2nd edition - a human fighter to join a large party made up entirely of elven & half-elven multi-classed spellcasters.
  • In a Vampire:The Masquerade - an 8 yr old boy with high humanity (strongly good aligned) for a game full of 100 year old, dark, emo vampires.
  • In Star Wars d20, I made a droid in a game with four Jedi.


Xorial Silvermane (notice my avatar name?). Forgotten Realms 2e Bard. Ran him while playing through the Time of Troubles trilogy of adventures. Started with decent stats, but nothing overpowered. Until that adventure, that is. The original wild magic tables were in those modules. One result on that table threw all characters in a 10' radius (I believe it was) up in the air & you took something like 3d6 damage, no save. The upshot was after you healed, you received a permanent 1 point to a random stat. EVERY TIME I rolled on the chart, that is the result I got. The DM even rerolled for me one time. He got the same thing, lol. I ended up adding at least +2 to every stat & +6 to my Charisma. He was last seen gathering a Spelljammer crew to help combat the Vodoni.

Thinking of using him as an NPC, restated as a Magus. I had used the Rogue blade kit to make him up as it was before the Complete Bard was out. So the Magus seems to be more like how I played him.


Mine was a warlock from 3.5, vain as all nine. He (and later she, reincarnation) would add a charisma check to almost every thing to make it "beautiful", "magnificent", or "stunnung". In the end it was all about the roleplay.

Dark Archive

Pathfinder Roleplaying Game Superscriber

Trangelion he was a thief, with a silver tongue and more than a bit of a womanizer. He was often more interested in that sort of conquest than he was stealing or tomb robbing. He mostly stole and adventured so he would have coin to live high and new stories to tell. What made him memorable was luck. He was the one character that it seemed no matter how huge of a risk I took, he would roll that 20 when he needed it or the big bad monster would fumble.

He was often in the right place at the right time to get all the credit, yet rarely added much. He became something of a legend in the campaign while the rest of the party was seen as his side kicks. Several big fights while saving people he would be the last PC standing and then earn most of the credit. Or once he bluffed a powerful demon after hitting on her. The GM said that would only work on a 20(he always allowed a 20 to work) and up came a 20.

He was just a silly yet very fun character to play. He is the only character I have ever played that never once was dropped below 0 hp and that was over a nearly 3 year campaign.


Trample wrote:
mageem87 wrote:
What was your favorite PC ever created? What made your character truly unique.

NG bard who thought he was a paladin, similar to Don Quixote. He was primarily melee with longsword and shield and feats (this was 3.0 I think) centered around combat to make him at least competitive there. Well, at least not terrible.

His spells and actions were all designed to imitate paladin abilities. Cure spells to simulate lay on hands, inspire courage to imitate the paladin aura. He wouldn't do anything a paladin wouldn't do since he truly believed he was a paladin.

Unfortuately he didn't have either the paladin's saves or hit points and was killed by a green dragon.

Oh dear, that sounds... awesome. To dream the impossible dream and all that jazz...

Anyhoot, by far my most favoritest character to play is my bard of Calistria. Is about a 85/15 social campaign, basically travel sprinkled with some random encounters and one actual combat situation per week in game, maybe. Lends itself well to a decent amount of actual role play and character development.

When my chaotic vixen isn't actively engaged in worship, she constantly struggles with her faith, mostly because of association with its... less savory adherents (read chaotic evil manipulators, rapists and murderers). She identifies herself as a good person before a chaotic one, but when her transmission shifts into third her lack of sense is evident and the consequences are oft times severe. She has recently hurt someone close to her, and her idea of punishing herself for this transgression is to run full speed at the creepy and most likely demonic lust and self mutilation cult. As you might imagine, the three gods she calls upon with any real zeal are Calistria, Cayden and Zon-Kuthon.

Mechanically, she's built as an enchantress, and has no martial ability. She's a court bard and thematically her focus in combat is debuffing. When creatures fail saves for slow AND glorious epic, she makes her party rogue look absolutely awesome, and then uses her bardic abilities to boast of her party's accomplishments to anyone who will listen.

Her long term goal is to see a certain megalomaniac ruler deposed, and avoiding having her soul devoured for the purpose of making her body a host for a powerful Fey creature from the First World. Oh, and learning what is best in life.

Silver Crusade

Pathfinder Adventure Path Subscriber
Hu5tru wrote:
*snip*... what is best in life...

To crush your enemies, see them driven before you and hear the lamentations of their womens.

Liberty's Edge

No single favourite, but...

Fantasy - Medlir, an elf bard who made up songs on the spot about whatever was going on in the adventure. The Hunt for the Hornican and Doing the Bandit Bash and What do we do with a drunken dragon? are still sung hereabouts... (Dungeons & Dragons 3.x)

Contemporary - Faisal al-Fay, a computer geek working for a very secret agency and still wondering how he ended up a field agent. (Spycraft 1e)

Science Fiction - Either Sandor McGann, an obsessive starship engineer, or Emad Raman, who doubled as chef and chief engineer on a different starship and swore that he was probably the only person to have pressed the Jump button wearing chef whites and tall white hat! (Both Traveller)

And not to forget Stripe, a shapeshifter phys ad (Shadowrun), whose natural form is a tiger.


I think my favorite character that I've ever created is one I made recently actually. The character was a Taldan named Alfons Gero and he was a traveling doctor (used the alchemist class). The character always kept himself covered and always work a doctor's mask (the one from the Curse of the Crimson Throne Player's Guide) and he just had a pretty simple goal: to travel the world and cure people of their illnesses.

The character was not a combatant and never used his potions on himself (besides the mutagen of course), always saving them for the people who truly needed them. I don't know what why I liked this character so much. There was just something about him that I loved roleplaying him and playing him.


A few years... ok more then ten years ago

"Steele" - Setting Shadowrun 2.01D
Steele was a ex-Seader Krupp Commander (used the Mercenary pre-made character) who has his own small mercanary team (4 people), which also includes a near-cybermantic women (personality like Jack from ME:2) they freed from a Aztech science facility and a dark elve illusionist (the "playboy").
Over the time, he managed to create a battle of honor, between him an Lowyr himself.
The Climax was the invitation to Lowyrs hoard. Steele dressed up in his old SK Commander Uniform wearing his mercanery insignias and walked into the hoard, it had something from Colonel T.C. McQueen from S:AAB as he engaged Chicky von Richthofen. :)
And yes he walked out alive.
After a few more runs he settled down in Seattle and opened the "Woody Blue" a small Bar, which is now meeting point for Johnsons and Runner. :)

From time to time, he also accepts mission, but not for money, only for a singel favor. :)

As I played DnD with so many groups and most time as DM, I don't realy have one "favorite character", but onw who comes realy close was:

Lucan of Acanor
Last son of a murdered Lord. He and his sister traveled thru the lands to seek vengance for their parents death.
A noble young man, who try to be the "big brother" for his sister (a sorceres) always wringling between honor and vengance.
Sometime I would like to go back in time and reanimate him.
Unfortunatly he died to soon (lvl 6) because of some mummy rot :(


Favorite Character = Does Ki from the Lone Wolf novel count :)


Although I'm enjoying my current stormsinger a lot, my favorite has to be Baron Boris Lagosi, a devout undead-slaying duelist who happened to be a vampire spawn.

It was in 3.5, and the world was a fantasy version of historical Europe. The character's backstory was that he was a Roman legionnaire under Marc Antony who was bitten by a vampire in Egypt. Eventually he broke free and tricked his master out into sunlight. But he was ashamed of his current state so he fled for the outer reaches of the Empire, ending up as a backwater feudal lord in eastern Europe.

He at some point met with an early missionary of the church and was promised redemption through Christ. As a papal agent, he was sent out against other undead threats - carrying holy water, oils to silver his rapier and alchemical balms to protect himself from the sun. He used a hat of disguise to appear human and rarely utilized his vampiric abilities, lest he raise suspicions.

The baron's partner in recent decades was a gypsy initiate of the sevenfold veils who carried his coffin in a bag of holding.

Sczarni

I can't pick between 2..

Dipthong Polyglot Syllable Tomas d'Sivis, Gnomish Beguiler and Dragonmarked scion of house Sivis. Eberron game, House Sivis is the Gnomish house focusing on documentation, communication, and contract verification He was the party's Face, Trapfinder, and all-round Utility Caster. He also steadily became more and more Chaotic Evil as the game progressed.

Towards the end, he basically had Glibness running all the time, and was capable of lying so hard, it changed reality.

The party's Psion took offense to the little "object lessons" he delivered to some Rierdran villagers, and he managed to survive the entire party turning on him (ran away with Teleport, but survived.)

and...

Karnot Pell. Halfling Sorcerer (homebrew world) who was completely in love with himself, fire, and cookies. In that order.

He got his hands on a cursed mirror which drained Wisdom to fuel Charisma fairly early on in his career, and steadily brought his Cha up to fairly ridiculous levels. He began crafting wondrous items to help not be so very very crazy (constantly increasing his Headband of Wis as he leveled), but still continued to use that mirror.

Charming, lovable, adorable, and completely full of himself, he was the star of the table at many a Convention game, but he always strove to further the adventure along.

He finally managed to find a suitably beautiful place to live, and built himself a Halfling-scale castle via Shrink Item, Teleport, and Disintegrate. think Minecraft, but in 2002


Fergus McAllister, my nihilistic and tormented Chaotic-something ( ;D ) anti-hero Rogue from my old (heavily house-ruled) BECMI D&D campaign set on Mystara.

I still think of him as my most deeply developed character - albeit the idea behind his origin was not particularily original (a Punisher-style character).

I already wrote a humongous post about his story on this old thread (of course, back then it was for another different reason ;) ).


Kasumi a NE half-elf Mage/Thief I started playing back in 1997 later during 3.0 and 3.5 she became and NPC for my campaign, she had a way of hiding her true intentions and thru thick and thin she flourished. She was probably the best role playing experience I have had since.


My taste in characters tends to be pretty pedestrian, compared to some, at least so far as exotic races and clases go. Instead I usually stick to the core classes and try to make the personality unique. Over 30+ years fo gaming I've had a lot of favorite characters, but here are a few of my greatest hits:

Fintril: 1st great character I ever created back in 1st edition. A paladin with phenomenal stats, he was the epitomy of chivalry and do-gooderness. He eventually went on to be known as the Silver Paladin due to the high polish he always put on his armor, and formed his own martial kingdom next door to the cursed land of the world's greatest lich-king, so that he would always be there to thwart the periodic invasions/plots for world domination issuing from there.

Zomax: Another 1st edition gem. Totally amoral CN wizard. Incredibly intelligent and arrogant, but supremely practical. Favored finesse over brute power, but could bring the pain when necessary. Very fragile physically, so protected himself as top priority. Travelled with a mostly good party and behaved himself accordingly because they were essential to his plans, but never considered them to be more than useful idiots. Certainly not his equals in any meaningful way.

Ivan Redhammer: 2nd edition LN Dwarf Fighter/Cleric. Most incredibly overpowered character I've ever played, due to some Monty Haul DMing that left him in possession of a Girdle of Stone Giant Strength with the ability to Heal the wearer 3xDay, a +4 Longsword, a +5 Shield and +2 Full Plate, all before he hit 10th level. Kicked ass. Lots of it.

Aden: My first 3rd Edition character. A true neutral human sorcerer with some major issues. His world had been overrun by orcs, and he led a resistance group. He was an anti-orc fanatic, and the only thing he hated more than orcs was collaborators. Completely merciless and ruthless, he was a conscience-free killer who thrived on combat and learned almost all offensive spells or buffing spells that gave his group offensive bonuses. Famous for barricading all the exits from a prominent collaborator's dwelling then setting it on fire.

Cicada: A LG monk of Menoth in Privateer Press' Iron Kingdoms campaign. Completely devoted to his faith, he is nonetheless somewhat more kind and merciful than most of his brethren (he might imply he would torture someone, but would never do it). He truly believes his harsh, LN god is the best hope for the world's salvation. Nonetheless, he trades on the harsh reputation of his brethren to cut an intimidating figure. Utterly fearless and fatalistic, Cicada is in the front of every fight, trusting in his god to either keep him alive or gather him in if it is his time. His tag line when entering combat is: "I see sinners in need of correction." Not at all well-liked by his companions because of his dour and preachy nature, they nonetheless respect his abilities.

We just started Pathfinder a few months ago, and I'm GMing, so I'm still waiting for my first memorable PF character.


Not my character, but one of a fellow player.

Piotre Huskins - Elf Druid

Piotre insisted that his strange actions were simply the way of his people and not some form of insanity. Elves being a rarity in party composition, we all gave Piotre the benefit of the doubt.

Piotre had a bear animal companion and insisted that a harness be constructed which could bear his weight as a rider. Of course this is possible, but Piotre did not plan to ride on top of the creature, but underneath, in a cradle-like basket attached to the harness.

When tragedy struck his bear companion and the animal fell into a pit from which it could not extract itself, Piotre spent days and much of his resources finding the components and knowledge to rig an elaborate pulley system on the ledge of the pit, by which he could extract his bear.

Piotre fancied himself a polite and well-mannered man and, as per his 'customs' would always remove both footwear and pants upon entering any dwelling. Leaving the pants folded neatly beside the entranceway.

When dealing with a merchant, the proposition to 'haggle' over a price was always met by Piotre with swift retaliation from his mighty bow. Piotre would later inform us that haggling was considered a sign of the deepest disrespect in his culture and that as such he could not abide it.

Piotre and his comrades conquered many foes and traveled far and wide. Until one day, when granted a wish by a genie, Piotre finally acheived what he claims he had been looking for all along. Piotre, in a carefully crafted, long-winded speech made his wish. His desire?

A canoe. A canoe that could magically travel on land. One that need no rowing. One that could attain a very specific speed of 88 mph. Once the canoe was in hand, Piotre blazed off into the sunset, never to be heard from again.


Definitly Wibbleth Lollymajor the third of Bettelfall
A Gnome illusionist (gnome back in 3.5 days, when they were still cool) with a golden cape and a golden pointy wizard hat that had a light spell on the top an could be bend inwards to use as a bullseye lantern.

He used shadow conjuration and evoker to an extend than they were better than the normal spells, probably because he took the best combination of prestige classes out there.

And not to forget the Donkey named Monkey he had with him, and the half-nuts squirrel he had as a familiar.


Once made a dwarf necromancer wizard that specialized in debuffing. He was utterly insane, primarily because he had a sneaking suspicion that the world they lived in was governed by an odd set of rules. His spellbook had been in his family seven generations and they took their name from it's title, so his name was Core Rulebook the Seventh.


i have a couple

from shadowrun 2.0 i played an angry orc, skullcrusha, who specialized in improvised explosives and his favored weapon of choice was the shotgun. he had the military grade en-50 automatic shotgun with 50rd drum filled with explosive ammo, the remmington with extra explosive ammo, and he had 2 cyber shotguns with flechette ammo. his catch-phrase would be "behold the healing power!!!" as he lifted both hands and fired both cyber shotguns into the face of the unfortunate.
His greatest claim to fame was destroying an entire city block to collapse one building to kill one guy inside that building.

From warhammer fantasy, it was Dewn Mou'tain! A vagabond who tried his hardest to be a cleric to ronald, the god of thieves, but ended up being a kick ass story teller (fellowship of 98%) and a semi-pathetic theif. This guy couldnt pick a pocket for anything, but he could hide like no other (96% agility).

from dnd 3.0: Bruhma, my human ranger 3, fighter 3, sorcerer 1. Started ranger cuz i liked to fight with two blades, but since i wasnt hitting anything i went fighter and picked up a MW bastard swd. then i picked up the sorcerer level to get the true strike spell so that i could hit all the time and try to kill something (that campaign, i couldnt roll above a 15 on anything)

Grand Lodge

Gareth Drendower his final build being a human Rogue/Sorcere/Arcane Trickster

He was my main avatar in Raven's Bluff the living city. A runaway from Damara because of his strange gifts, he became the unpredictable trickster, and an apprentice Gryphon Knight squire to Wyvernne Silverwane. as well as a very junior member of the performer's guild.

His depiction would have strong bishomen characteristics and his one unrequited love was to a Tormite cleric who shall go nameless in this post. Among all the characters I've had he was probably the most light-hearted of the bunch.


mageem87 wrote:
What was your favorite PC ever created? What made your character truly unique.

Ulfgrin of The-Axe-Which-Kills-People, a Dwarf Barbarian with hydrophobia and a distinct taste for garlic. His Wisdom 5 score (we generate scores by rolling 4d6 and dropping the lowest. Not a nice roll there) and his preternaturally long hair and beard made sure that he never noticed anything, to the point that the party mostly pointed him in one direction and slapped him in the back in order to attack the bad guys.

Since he was hydrophobic, he had never in his life taken a bath, and his love for garlic didn't help at all. Down into the campaign, the DM ended up giving him a -4 circumstance penalty against Scent rolls, and even creatures without the Scent skill (but that had a sense of smell) were allowed a roll against him. On the other hand, his thick red hair (thick as in the stuff they use to make tents in the Caribbean) gave him +1 natural armour.

He was, however, not dumb. In fact, he had an Int score of 17 (the title was a family tradition. The 17 came from his mother's side), the highest in the party. This led to him crafting all sorts of odd contraptions to keep water off of him, such as his Ingenious Water Deflector (just an umbrella), his Ingenious Battle Water Deflector (same as before, but it could be attacked to his axe to avoid having to seathe it) and the grandiose Waterless Water Bucket (just a bucket without a bottom).

He died epically when we were attacked by chimaeras on a ship that was sailing the edge of the world. A TPK was looming and everyone began evacuating on boats, but I ran into the ship's kitchen, took a dive into a barrel filled with garlic (we always carried garlic around, or he would Enrage during meals and refuse to eat), jumped near the beasts to draw them with the smell and steered the ship over the endless waterfall and across the edge of the world, yelling "Alright, water! Let's see what's so good about you anyway!". The party survived and built him a statue, visiting it every year to leave a basket full of garlics and a water bucket without water in it.

I loved that character.


The Ironbreaker, a Goliath fighter built around sundering. Large, adamantine Goliath Greathammer, decent armor, greater sunder, AoO feats.

This was in the very early days of Pathfinder, so the GM was still allowing PF and 3.5 mixes. Most fun I've ever had in an RPG. The local king was dying, so we (the party) were roped into service of one of his two heirs to drum up support from 4 local "individuals of note," including a pirate warlord.

Sinking a pirate ship with one sunder to the bow is incredibly satisfying.


My favourite PC is a Traveller char that was the first long term Pc i had. But my favourite current PC is a 2nd Ed D&D;

Midori Aoi

Elven Bladesinger (yeah i know)
Weapon: Katana (so far so cliche..)

But in the game which has been running weekly for the last 4 years alot has progressed. Except the XP, generally we don't get much , so she has progressed from 4/3 to 5/5. However, we do get tons of magic items and end up in lots of interesting situations.

We have fought vampires, liches and illithids. Completed most of the Age of Worms, generally fighting things out of our depth.

Unfortunately, most of the other PC's are conservative in their play styles, so when the GM offers us options and chances to join organisations they refuse.

So Midori when walking into a possible corrupted stone circle and being asked "Do you want the gift?" Replied Yes. Thus she became a geomancer, triple classed PC.

In AoW, upon robbing the Wind Duke tomb she picked up Intelligent Armour and became LAWFUL.

In an unknown tomb she was offered to be a 'Justicar'. She accepted and became a paragon to her Lord Quetzalcoatl, having to refoem the ancient order of the Justicars of Law. We even converted her Fighter class to a Cavalier class (yep she is really OP compared to straight PC's but every one else rips into her uselessness).

All three of these dieties meshed well with overlapping portfolio's.

Unfortunately, i nearly broke Midori.
We were in Rappanathok and a Blackguard/Liche challenged the rest of the party to single combat, the Fighter {played by THAT guy} accepted, lost due to unlucky rolls (which caused him to nearly throw his dice across the room). The room was sealed by the Blackguard as the players tried to stabilise the fighter, because the GM had the Blackguard try to claim the body 'as part codes of the duel'.

The paladin & I were separated from the party, as he failed a fear check (as usual). So after expending nearly all my spells as the rest of the party suffocated, i got teleported inside. Feeling heroic i challenged the Blackguard to single combat - providing he freed my companions he could take my body. Rationalising that fully buffed i had a 50/50 shot. The the GM said "He hits you for 20HP", basically the combat went as follows;

Round 1 BLACK - Surprise attack for 20
MIDORI - What?
Round 2 BLACK - Attack for 10
MIDORI - Draw sword
Round 3 BLACK - Attack for 10
MIDORI - Hit 12 damage.
GM - unless its magic sword no damage, haha.
Me - f***
Round 4 BLACK - Miss
MIDORI - Cast 'Enchanted Blade'
And it went downhill for Midori from there, thus she died freeing her friends.

But, the GM allowed me to pick a path for resurrection. So she is now a Justicar having turned her back on her Elven Heritage, friends & family. And lost most of her skills. But in the few sessions since then i am quite enjoying this new role.

PS Thanks to anyone who bothered to read down to here. :)


midori was robbed....


DEWN MOU'TAIN wrote:
midori was robbed....

It would have been a cool death if i was able to buff/ prepare for the duel, even then it would have been 50/50. So it left a bitter taste in my mouth, but now i am happy.

Of course she cannot use most of her gear, thus she has no armour or sword. But i will try ranged combat for a while until i get a new sword created.

Dark Archive

It has to be Red Fury. My little teenage Russian superhero for the Champions game, later translated to the Marvel Superheroes game. God he was so fun to play. The boy had power, but he was so naive and...well bumbling that sometimes he added to the chaos of a bad situation. Just imagine a lisping Russian accent and there you have it. Damn I miss playing him.


I had a paladin in a first edition game named Tilex, who's personal tagline was, "I kill Dragons dead!" He also had an intelligent holy avenger long sword named Fahrvergnügen. Christ he was awesome.


It was in a Spacemaster game, that the GM was using as a precursor to the WH40K universe. I played an entertainer named Serin, who was a basically a space gypsy. Everyone else played the more classic roles, but I had a lot of fun playing him. He was flashy in clothes and a bit of a con and crook. For extra cash he would sell drugs and vids to people on space stations and split the money with owner of the ship, who did not know where the money was coming from, but it kept Serin on his good side. Serin was also the only one with medical knowledge, but wasn't very good at it(20% chance). He talked the ship owner, (read conned) who was a PC, into buying all sorts of medical equipment. This was actually to help the crew, since the gear gave bonuses to the roll.

The Church was extremely strong (picture inquisitional power) and my character was not religious, so to keep them off his back he would write hymns and give them to the Church. He never had to enter a church or deal with there priests or warriors, while the others all did.

He was just a fun character to play and gave me good RP opportunities.


A 3.5 warlock/wizard gestalt. He went on to become a lich using the good lich option from the Libria Mortis combined with the lich paragon optional levels and a slightly modified lich template from Dicefreaks. I also used a little from the Van Richten's Guide to liches as well. Lots of other nice material I didn't touch. Even though he was technically a good character, it was more Dirty Harry kind of good with a preference for spending a lot of time invisible and using undead minions, raised from those he killed in battle. He was also fond of using monster remains with the various options and giving them spare weapons and armor and the like. I also gave him a 1 level dip on the warlock side as a fighter with different feats to represent training in certain of his new powers.

I'm thinking about running a slightly different version of this character with either rogue/wizard or modified archivist/wizard.

Here's the lich paragon:
http://www.dandwiki.com/wiki/Lich_Paragon_(3.5e_Racial_Paragon_Class)

Here's the Dicefreaks lich template:
http://dicefreaks.superforums.org/viewtopic.php?f=14&t=14&sid=2e082 788ea4c7303fb17af39ac2563c0


Orville Flibblegribble, gnome wizard/salesman on a quest of profit to sell his gnomish automatons to other lands. Roped in with an adventuring party as a way of making quick cash to fund investments, then becoming entangled in their world saving plot. Talked to gods, blasted dragons, helped build the village of Deleminara (only to have it melted in the acidic breath of a vengeful dragon)and was known for the battle cry "FLENTUBEROUS" right before throwing a Iron Golem Automaton which unshrank on the way down. Finally after losing his family and everything he loved, died to the exploding body of a remorhaz in the far north. When his allies tried to resurrect him he didn't heed the call. Content with the fact that the world could get along without him, because he was finally back home.

Great character, terrible DM.

ME: So before we get started on the adventure again, Orville wants to Teleport back home to see his family.

DM: Okay he teleports, his whole town including his family is Dead. You should probably get back to the adventure now.

ME: I hate you.

Community / Forums / Gamer Life / General Discussion / What was your favorite PC ever created? All Messageboards

Want to post a reply? Sign in.
Recent threads in General Discussion
Greg Vaughan Interview