Skeld
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Does anyone know if the published version thats coming out soon will fix this?
Jason has stated on numerous occasions that the spell list in the playtest document isn't the full, final version, but is a representative subset. I suspect the actual published spell list will be beefier. Plus, since the book is called "Ultimate Magic" and introduces a new class that uses magic, I would be shocked (shocked, I say!) if it doesn't include a whole bucket load of new spells that the Magus can access.
-Skeld
| Mythrandyr |
Mythrandyr wrote:Does anyone know if the published version thats coming out soon will fix this?Jason has stated on numerous occasions that the spell list in the playtest document isn't the full, final version, but is a representative subset. I suspect the actual published spell list will be beefier. Plus, since the book is called "Ultimate Magic" and introduces a new class that uses magic, I would be shocked (shocked, I say!) if it doesn't include a whole bucket load of new spells that the Magus can access.
-Skeld
Okay, that makes total sense...just getting antsy. Ive rolled a few of them up trying to find ways to access more touch spells - scrolls, wands, etc. But its never worth the focus because it just adds an additional action to the goal of a dual melee/magic attack. This is especially so when the other option is to cast a different spell for FREE...wonder which decision im gonna make...