Draeke Raefel
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The way it is currently set up, the flavor of the spells created by words of power seem to be very... wacky.
I would see words of power as modifying and customizing a main effect rather than just sticking a bunch of random words together to make a spell that fries your enemies and allows you to see magic auras.
I'd probably have a target word, a set of primary effects of which you can only have 1 per spell, and a list of secondary effects that you can add as you see fit. This way you can't have really wacky spells that do completely unrelated things. At that point you are pretty much casting 2 spells at once and you might as well allow separate targets.
For instance, using my proposed change, you could cast a spell with a primary effect of <cold damage> and a secondary effect of <slow> and <decreased visibility> in a small cone.
Seems this change would allow for a more cohesive magic system than the current throw words into a cauldron and stir until you have a big goopy mess.
| Ganymede |
The way it is currently set up, the flavor of the spells created by words of power seem to be very... wacky.
I would see words of power as modifying and customizing a main effect rather than just sticking a bunch of random words together to make a spell that fries your enemies and allows you to see magic auras.
I'd probably have a target word, a set of primary effects of which you can only have 1 per spell, and a list of secondary effects that you can add as you see fit. This way you can't have really wacky spells that do completely unrelated things. At that point you are pretty much casting 2 spells at once and you might as well allow separate targets.
For instance, using my proposed change, you could cast a spell with a primary effect of <cold damage> and a secondary effect of <slow> and <decreased visibility> in a small cone.
Seems this change would allow for a more cohesive magic system than the current throw words into a cauldron and stir until you have a big goopy mess.
I concur.