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Honestly, I'm kinda disappointed that the directors are so out of the loop, and their plan is so mundane. Sure, destroying the world sounds sinister, but we already have the gods ready to do that before the Snarl gets loose if the last Gate falls.
This adds another side to the conflict, by getting Nale back into it (however they manage to send him back to the land of the living), but the reason behind it is pretty weak.
Ok, I stand corrected. They're trying to outmaneuver the gods, after all.

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My comment regarding the directors being short-sighted is regarding their lack of plan for dealing with the Snarl and just assuming the deities will be able to fix things/imprison the Snarl again easily...
The Snarl can literally permanently destroy beings formed of divine quiddity. Which includes the directors.

Lord Fyre RPG Superstar 2009 Top 32 |

My comment regarding the directors being short-sighted is regarding their lack of plan for dealing with the Snarl and just assuming the deities will be able to fix things/imprison the Snarl again easily...
The Snarl can literally permanently destroy beings formed of divine quiddity. Which includes the directors.
Unless … They are lying.
They only need to share with Nale (and Sabine) information that causes Nale to perform the actions they desire. Their actual goal can be something else entirely.

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1322: Traditional Considerations
Set and spike!

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"But there's nothing stopping us from raising you to the station of Least Devil right now. It's just, you know..."
"Tacky."
Nice. "Traditional Considerations" indeed. Least Devil = Lemure...

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"Tragic. If they were a little bit more organized and supported each other, they could work together to get out."
Kudos to Elan for actually using tragic properly (in the classic sense).

Qunnessaa |

"Tragic. If they were a little bit more organized and supported each other, they could work together to get out."
Kudos to Elan for actually using tragic properly (in the classic sense).
Ah, an optimist. ;)
It’s been a while since I’ve dabbled in Aristotle, but wouldn’t it depend on their original capacity to cooperate? If they’re the sorts of jerks whose first instinct was always to pull down anyone who got ahead, and not folks who’ve had some faint glimmer of altruism, fellow-feeling, and imagination crushed out of them, does it really count? To paraphrase the Stagirite, “Bad stuff happening to bad people isn’t really all that tragic, is it?”
… I may be feeling a bit more misanthropic than usual today. Sorry, occupational hazard with cantankerous Calistrian crones. :)

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Dragonchess Player wrote:"Tragic. If they were a little bit more organized and supported each other, they could work together to get out."
Kudos to Elan for actually using tragic properly (in the classic sense).
Ah, an optimist. ;)
It’s been a while since I’ve dabbled in Aristotle, but wouldn’t it depend on their original capacity to cooperate? If they’re the sorts of jerks whose first instinct was always to pull down anyone who got ahead, and not folks who’ve had some faint glimmer of altruism, fellow-feeling, and imagination crushed out of them, does it really count? To paraphrase the Stagirite, “Bad stuff happening to bad people isn’t really all that tragic, is it?”
… I may be feeling a bit more misanthropic than usual today. Sorry, occupational hazard with cantankerous Calistrian crones. :)
First, I glitched and called Nale by his brother's name (oops).
Second, Nale's comment is about the character of the type of dead souls that get sent to the Abyss: Chaotic Evil. They are exactly "the sorts of jerks whose first instinct was always to pull down anyone who got ahead."
Third, "tragic" in the classic sense refers to a downfall caused by an an individual's own actions. An accident or something bad happening may be pathos, but it isn't tragic unless the ones that suffer from it were responsible for the outcome in some way (either through their actions or inactions).

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I am reminded of the late John M. Ford's description of tragedy as what happens when a character who by rights should be the hero gets hit in the one place where they're not heroic. (That was also where I learned that "tragedy" comes from a Greek term that actually translates as "a song about goats.")

Invisible Kierkegaard |
I am reminded of the late John M. Ford's description of tragedy as what happens when a character who by rights should be the hero gets hit in the one place where they're not heroic. (That was also where I learned that "tragedy" comes from a Greek term that actually translates as "a song about goats.")
Pretty much every goat's life ends in tragedy, for the goat.

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Either Sabine is trolling or she missed it.
"I even got written up for not wearing steel-toed sandals."
"How does that... even work?"
"Oh, you have to go to HR and they make you sign a thing."

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But now I'm wondering...did they bring him back so they could sacrifice him to create the tie to the fountain?
Possibly.
Or they need a NE participant, along with Nale (LE) and Sabine (CE), for some sort of ritual.

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Huh. I wasn't expecting that.
Although the instructions did indicate that a loophole was possible: "And don't try to loophole it by cutting up your best boots or whatever. It needs to bleed, that's why it's a blood sacrifice."

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John Woodford wrote:You can't retain something you never had. This is literally the first time Nale has ever had any scruples.So Nale retains a few scruples....
Point taken. Being killed by his father and spending time in the Pit seems to have changed him. As one might expect....