Lots of tricks or no?


Rules Questions


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Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

When you determine the daily uses of the Hunter's Tricks ability of the Skirmisher ranger archetype, are the daily uses for ALL of your tricks? Or are they for each trick?

Say I have a 10th-level ranger with 14 Wisdom.

I have 3 tricks: Quick Climb, Quick Swim, and Stag's Leap.

I can use them 7/day.

Is it...

Hunter's Tricks: Quick Climb (7/day), Quick Swim 7/day), Stag's Leap (7/day)

...like spell-like abilities where each one is usable 7/day?

Or is it more like...

Hunter's Tricks (7/day): Quick Climb, Quick Swim, Stag's Leap

...normal spellcasting, where your slots are split between the abilities?

If it's the latter, it doesn't seem like its worth giving up your spellcasting to me.


I'm fairly sure that it's the latter. It's basically like rounds of rage or bardic performance, you can use different abilities by using up rounds of them, not a separate pool for each rage power or bardic performance ability.


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From the Advanced Player's Guide, pg. 128, under Hunter's Tricks:

"A ranger cannot select an individual trick more than once."

This may seem like roundabout reasoning, but it appears to me this statement would be unnecessary if the total uses of all the hunter's tricks were equal to x = "a total number of times per day equal to 1/2 his ranger level + his Wisdom modifier". It's only when each hunter's trick can be used x times per day that there would be any point to choosing a trick more than once.

Of course, my character is a ranger so I'm a little biased!


Nicht wrote:

From the Advanced Player's Guide, pg. 128, under Hunter's Tricks:

"A ranger cannot select an individual trick more than once."

This may seem like roundabout reasoning, but it appears to me this statement would be unnecessary if the total uses of all the hunter's tricks were equal to x = "a total number of times per day equal to 1/2 his ranger level + his Wisdom modifier". It's only when each hunter's trick can be used x times per day that there would be any point to choosing a trick more than once.

Of course, my character is a ranger so I'm a little biased!

I agree. Having one pool of uses/day is also really weak compared to spells. For example, a level 11 ranger with spells and CHA 15 gets:

3 lv.1 spells
2 lv.2 spells
2 lv.3 spells

A level 11 skirmisher Ranger with CHA 15 has:
4 tricks, each of which has 7 uses/day
(total 28 uses/day)

Almost all tricks are move actions or faster, meaning they get eaten up a lot faster than spells, longstrider or barkskin for example are at 8 hr/ day and 80 min/day per casting at level 11. Also, spells can be changed every day, ading to versatility, whereas tricked are fixed.

I would never trade those spells for tricks if I only got 7 uses at level 11 total.


1: Wis not Cha
2: I am pretty sure it is per day not per tick per day.
3: I like the hunters tricks, it is my favorite ranger variant.


Kierato wrote:

1: Wis not Cha

2: I am pretty sure it is per day not per tick per day.
3: I like the hunters tricks, it is my favorite ranger variant.

Oops, thanks about the Cha mistake. I like hunter's tricks too, I just can't see it being as useful as casting without more uses/day. I can see per trick per day as being too much, but something in the middle would make it more viable in my opinion.


Furt wrote:
Kierato wrote:

1: Wis not Cha

2: I am pretty sure it is per day not per tick per day.
3: I like the hunters tricks, it is my favorite ranger variant.
Oops, thanks about the Cha mistake. I like hunter's tricks too, I just can't see it being as useful as casting without more uses/day. I can see per trick per day as being too much, but something in the middle would make it more viable in my opinion.

True. I would like to see a feat for more tricks know, or more uses per day.

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