| Jamesblonde |
| wraithstrike |
wraithstrike wrote:Unfortunately his guide doesn't tell me what I need to know. I'm looking for a rather specific grappler build.
Str: 19 (13) Dex: 14 (5) Con: 13 (3) Int: 8 (-2) Wis: 14 (5) Cha: 7 (-4)
I am assuming you are a human
1 weapon focus(unarmed strike).: I am assuming since you use your hand to grapple that the this adds to your CMB for grapples
1(monk feat) Improved Grapple: +2 to CMB for grapples, and CMD
1 dodge: +1 boost your CMD making it hard for others to get away
2 Monk feat combat reflexes: more chances to grapple,
3 Defensive Combat Training: Adds your monk level to you CMD
5 improved initiative: Allows you to act first more often
6 monk feat Improved Trip: If they are on the group that should be a penalty to their CMD. Knock 'em down and grab em
7 Toughness: More HP is always better
9 Greater Grapple: More grapple goodness
10 monk feat Mobility: Not getting hit if you fail the check to bypass CMD is a good thing
This is my 10 minute build
Edit: With the human racial stat bonus your strength goes up to 21
| Jamesblonde |
Jamesblonde wrote:wraithstrike wrote:Unfortunately his guide doesn't tell me what I need to know. I'm looking for a rather specific grappler build.Str: 19 (13) Dex: 14 (5) Con: 13 (3) Int: 8 (-2) Wis: 14 (5) Cha: 7 (-4)
I am assuming you are a human
1 weapon focus(unarmed strike).: I am assuming since you use your hand to grapple that the this adds to your CMB for grapples
1(monk feat) Improved Grapple: +2 to CMB for grapples, and CMD
1 dodge: +1 boost your CMD making it hard for others to get away
2 Monk feat combat reflexes: more chances to grapple,
3 Defensive Combat Training: Adds your monk level to you CMD
5 improved initiative: Allows you to act first more often
6 monk feat Improved Trip: If they are on the group that should be a penalty to their CMD. Knock 'em down and grab em
7 Toughness: More HP is always better
9 Greater Grapple: More grapple goodness
10 monk feat Mobility: Not getting hit if you fail the check to bypass CMD is a good thingThis is my 10 minute build
Edit: With the human racial stat bonus your strength goes up to 21
Unfortunately Monks do not start with BAB. I have to wait until level two to get weapon focus. :S
| wraithstrike |
wraithstrike wrote:Unfortunately Monks do not start with BAB. I have to wait until level two to get weapon focus. :SJamesblonde wrote:wraithstrike wrote:Unfortunately his guide doesn't tell me what I need to know. I'm looking for a rather specific grappler build.Str: 19 (13) Dex: 14 (5) Con: 13 (3) Int: 8 (-2) Wis: 14 (5) Cha: 7 (-4)
I am assuming you are a human
1 weapon focus(unarmed strike).: I am assuming since you use your hand to grapple that the this adds to your CMB for grapples
1(monk feat) Improved Grapple: +2 to CMB for grapples, and CMD
1 dodge: +1 boost your CMD making it hard for others to get away
2 Monk feat combat reflexes: more chances to grapple,
3 Defensive Combat Training: Adds your monk level to you CMD
5 improved initiative: Allows you to act first more often
6 monk feat Improved Trip: If they are on the group that should be a penalty to their CMD. Knock 'em down and grab em
7 Toughness: More HP is always better
9 Greater Grapple: More grapple goodness
10 monk feat Mobility: Not getting hit if you fail the check to bypass CMD is a good thingThis is my 10 minute build
Edit: With the human racial stat bonus your strength goes up to 21
I don't think weapon focus is a monk feat.
I would move Defensive Combat Training to 1st level, and weapon focus to 3rd| Crovox |
Jamesblonde wrote:wraithstrike wrote:Unfortunately his guide doesn't tell me what I need to know. I'm looking for a rather specific grappler build.Str: 19 (13) Dex: 14 (5) Con: 13 (3) Int: 8 (-2) Wis: 14 (5) Cha: 7 (-4)
I am assuming you are a human
1 weapon focus(unarmed strike).: I am assuming since you use your hand to grapple that the this adds to your CMB for grapples
1(monk feat) Improved Grapple: +2 to CMB for grapples, and CMD
1 dodge: +1 boost your CMD making it hard for others to get away
2 Monk feat combat reflexes: more chances to grapple,
3 Defensive Combat Training: Adds your monk level to you CMD
5 improved initiative: Allows you to act first more often
6 monk feat Improved Trip: If they are on the group that should be a penalty to their CMD. Knock 'em down and grab em
7 Toughness: More HP is always better
9 Greater Grapple: More grapple goodness
10 monk feat Mobility: Not getting hit if you fail the check to bypass CMD is a good thingThis is my 10 minute build
Edit: With the human racial stat bonus your strength goes up to 21
Grappling is a standard action, so you only get one attempt per round. Combat reflexes would not give you anymore chances to grapple.
| wraithstrike |
wraithstrike wrote:Grappling is a standard action, so you only get one attempt per round. Combat reflexes would not give you anymore chances to grapple.Jamesblonde wrote:wraithstrike wrote:Unfortunately his guide doesn't tell me what I need to know. I'm looking for a rather specific grappler build.Str: 19 (13) Dex: 14 (5) Con: 13 (3) Int: 8 (-2) Wis: 14 (5) Cha: 7 (-4)
I am assuming you are a human
1 weapon focus(unarmed strike).: I am assuming since you use your hand to grapple that the this adds to your CMB for grapples
1(monk feat) Improved Grapple: +2 to CMB for grapples, and CMD
1 dodge: +1 boost your CMD making it hard for others to get away
2 Monk feat combat reflexes: more chances to grapple,
3 Defensive Combat Training: Adds your monk level to you CMD
5 improved initiative: Allows you to act first more often
6 monk feat Improved Trip: If they are on the group that should be a penalty to their CMD. Knock 'em down and grab em
7 Toughness: More HP is always better
9 Greater Grapple: More grapple goodness
10 monk feat Mobility: Not getting hit if you fail the check to bypass CMD is a good thingThis is my 10 minute build
Edit: With the human racial stat bonus your strength goes up to 21
I was thinking he could try on an AoO, but you are right. Well he can still try to use it for a trip attack.