| Denim N Leather |
I'm in the planning stages for the end-of-campaign boss fight. The party will probably be APL 12.
I would like for the main villain to be a Protean (fits my story), even if I have to scale back the Protean from Legacy of Fire from CR 10 to CR 9 to accommodate a decent body guard contingent.
My plan for the final fight is ... strange. I'm building a piece of terrain that uses a cut up Deck of Many Things for some of the floor tiles. There will also be 'warp pools' on some areas of the terrain which will transport players to smaller, sub map/mini-battles.
I suspect that my players will avoid the warp pools, so I would like creatures that can charge/bull rush them into the pools.
Any suggestions would be welcome!
| Simon Legrande |
I'm in the planning stages for the end-of-campaign boss fight. The party will probably be APL 12.
I would like for the main villain to be a Protean (fits my story), even if I have to scale back the Protean from Legacy of Fire from CR 10 to CR 9 to accommodate a decent body guard contingent.
My plan for the final fight is ... strange. I'm building a piece of terrain that uses a cut up Deck of Many Things for some of the floor tiles. There will also be 'warp pools' on some areas of the terrain which will transport players to smaller, sub map/mini-battles.
I suspect that my players will avoid the warp pools, so I would like creatures that can charge/bull rush them into the pools.
Any suggestions would be welcome!
Minotaurs. And if you want them a bit tougher give them a couple levels of Barbarian.