Maybe an egyptian style campaign?


Pathfinder First Edition General Discussion

Dark Archive

I was thinking that you guys have a great area there, why not use it soon. I would love to see an egyptianesque AP. Maybe with a mummy pharoah king mystic theurge of Nethys. It just seems like an interesting idea, what do you guys think?

Dark Archive

Osirian based, with hopefully a trip to Sothis and that huge beetle shell, pyramids, mummies, old tombs, desert hazards, lots of traps, sand raiders. Whats not to love?


An egyptian-style campaign would be kind of dry, wouldn't it?


I'd like to see it. I wonder what comes after the Ustalav AP.

Liberty's Edge

I heartily agree. I would love to see an Osirion based AP.

Dark Archive

Pathfinder Roleplaying Game Charter Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

They've already done 2 modules with 3.5 rules set in Osirion, Entombed with the Pharaohs and The Pact Stone Pyramid as well as the Companion for Osirion. (Note: the Osirion Companion was their first one, so the format was still somewhat experimental, and as such there is material in that one that most GMs will want to reserve for themselves - it's not a Player Companion, in other words.)

I think they've already released about all they're likely to covering Osirion for a long while. I'd bet we see APs covering Castrovel and Akiton (the 2nd and 4th planets of Golarion's star system, respectively) before we see an Osirion AP.

Dark Archive

I certainly think it has lots of potential. Maybe old corrupt nobility in sothis, a risen pharoah out to retake his throne. An old god of the osirian underworld rises from the dead to retake what is rightfully his. I mean I would love to see it, and we have so much real world mythology to draw off of. Near endless potential in it.

Grand Lodge

Well if I can ever get my main computer working again I will finish writing my Egyptian adventure and publish it... coming along nicely and should be done soon... relatively... was also waiting for the Gamemastery Guide to come out to take advantage of some of its offerings.

It is a dungeon delve, ultimately in a tomb filled with great riches and dangers. You must overcome mummies and all kinds of guardians and traps to claim the riches you so deserve! But there is more than the walking dead protecting this tomb... beware the CURSE!

I know I know, not a Paizo Adventure Path, but it should be fun anyway!

Dark Archive

Kvantum wrote:

They've already done 2 modules with 3.5 rules set in Osirion, Entombed with the Pharaohs and The Pact Stone Pyramid as well as the Companion for Osirion. (Note: the Osirion Companion was their first one, so the format was still somewhat experimental, and as such there is material in that one that most GMs will want to reserve for themselves - it's not a Player Companion, in other words.)

I think they've already released about all they're likely to covering Osirion for a long while. I'd bet we see APs covering Castrovel and Akiton (the 2nd and 4th planets of Golarion's star system, respectively) before we see an Osirion AP.

How about an Osirian campaign dealing with Aucturn?


Kvantum wrote:
I think they've already released about all they're likely to covering Osirion for a long while. I'd bet we see APs covering Castrovel and Akiton (the 2nd and 4th planets of Golarion's star system, respectively) before we see an Osirion AP.

I sure hope not. I didn't batten on to the suggestion in ignorance of these prior products, but partially because of them.

Dark Archive

I would also like to see an Osirion based adventure path. I have also seen the first twenty or so pages of Krome's adventure, and it is quite good. Maybe it will hold you over until Paizo gets around to publishing one.

Liberty's Edge

Mairkurion {tm} wrote:
Kvantum wrote:
I think they've already released about all they're likely to covering Osirion for a long while. I'd bet we see APs covering Castrovel and Akiton (the 2nd and 4th planets of Golarion's star system, respectively) before we see an Osirion AP.
I sure hope not. I didn't batten on to the suggestion in ignorance of these prior products, but partially because of them.

Indeed. Those two modules and the Companion are the reason for my desire to see an AP.


I think that is a great idea.


Utgardloki wrote:
An egyptian-style campaign would be kind of dry, wouldn't it?

Hah!

--

Egyptian style campaign would be very fun indeed. Always loved mummies and crypts and ancient entombed things. Mmm more haunts.


Thinking of it from the marketing perrspective, I think black (African-American) players are under represented in the industry. Is this, perhaps, because the default fantasy world tends to be Tolkien-esque (ie. European)?

An Egyptian setting which isn't just dungeon delving, not just the cliché mummy pharoah, but is a real, thriving, richly detailed and interesting and ideosyncratic world might be a valuable contribution to the industry. Things like astrology, mathematics, monotheism (with different religious orders held within), slavery, a different take on the afterlife, wizard-priests, etc. Could all make the world fascinating.

Grand Lodge

For inspiration I'd suggest looking at the Old Empire's Forgotten Realms supplement as well. the kingdoms Mulhorand and Unther I believe are drawn from Egyptian and Bablylonian motifs respectively.

Dark Archive

I would love to see an official pathfinder AP, on osirian it would be so awesome.

Dark Archive RPG Superstar Season 9 Top 32

This is a very well done egyptian setting: Hamunaptra. It's also a steal at $5 for a boxed set. You won't be disappointed. I'd like to see a Pathfinder designed setting or adventure path as well. Perhaps Kobold Quarterly will develop something soon...

Dark Archive

LilithsThrall wrote:
An Egyptian setting which isn't just dungeon delving, not just the cliché mummy pharoah, but is a real, thriving, richly detailed and interesting and ideosyncratic world might be a valuable contribution to the industry. Things like astrology, mathematics, monotheism (with different religious orders held within), slavery, a different take on the afterlife, wizard-priests, etc. Could all make the world fascinating.

I'm jaded enough that I'd be tempted to go with an Egyptian style campaign that had not a single mummy or pyramid-exploration in it, just to move slightly away from the soft target cliches. Other stuff, like negotiating with a sphinx (or blue dragon 'water lord') for information, finding out that they must enter a hidden land within the desert (a 'magic oasis' ringed by unscalable cliffs, scoured by a 'living sandstorm'?) by climbing a different set of peaks and subduing a mighty Roc and flying it into the hidden land, over the living sandstorm and the high cliffs, etc. could be funky.

But it's already sounding too much like the sort of 'Arabian adventures' that would suit Qadira / Al-Qadim, more than Egypt, and, for all I know, has already been touched upon in Legacy of Fire. Coming up with different uniquely Egyptian feeling themes, without coming near the sorts of ideas explored in LoF could be a bother (particularly for me, having not read LoF!).

Perhaps something involving the concept of duat, or of creatures having multiple types of souls, and the PCs needing to commune with the 'lesser souls' of some dead people to find the information they need (whatever residual echo/memory/fragment is left behind to be contacted with Speak With Dead) and a journey across the river that separate the world of the living from the world of the dead could be Egyptian-esque, heavily focussed on the underworld and reverence for / beseeching the favors of, the dead. Being assigned tasks by the ages-dead scholar-priest spoken to, to recover grave goods plundered by tomb robbers, or to perform some task in the living world that will benefit his descendents, or enhance / restore / redeem his reputation in the lands of the living (and thus increase his status in the lands of the dead) before he will share the information, could make for an unusual 'quest hub.'

Domains, favored weapons, etc. for minor local gods like Wedjet, Apep and Khepri could open up some player options, as well as introducing a Sorcerer or Wizard option based on faences, truenames, effigies and ushabti. Tying those local dieties into the storyline could enhance the local flavor. Perhaps the rivers are drying up, because Apep has not been appeased properly, and has attacked Wedjet, preventing her from fulfilling her duties as well, and the quest is to find a way to appease one and / or strengthen the other, to bring the water back, and instead of taming a Roc to get to the hidden lands where the secret mcguffin lies, they must tame giant beetles that are holy to Khepri (requiring diplomacy to get past the faithful, and then animal handling skills to 'tame' the giant flying beetles).

Sovereign Court

James Thomas wrote:
This is a very well done egyptian setting: Hamunaptra. It's also a steal at $5 for a boxed set. You won't be disappointed. I'd like to see a Pathfinder designed setting or adventure path as well. Perhaps Kobold Quarterly will develop something soon...

Hmmm, It's a Good boxed set, I can attest that, but while it is good for offering a setting, it lacks a really compelling adventure to go with it. Also the "Egypt" described inside is quite isolationist (there are in-game reasons), so you also have to adapt some things and you can't just use it out of the box for Golarion.

Still an excellent box, and if it's now at 5$ ... Just grab it. (I paid full ^price)


James Thomas wrote:
This is a very well done egyptian setting: Hamunaptra. It's also a steal at $5 for a boxed set. You won't be disappointed. I'd like to see a Pathfinder designed setting or adventure path as well. Perhaps Kobold Quarterly will develop something soon...

Yeah. If that sucker is still around for $5, scoop it up. But agreed on the adventure aspect of it.

Scarab Sages

Necropolis is a good campaign, alas for high levels only. I admit there is no 1-10 AP that comes to my mind...


Trout wrote:
Utgardloki wrote:
An egyptian-style campaign would be kind of dry, wouldn't it?

Hah!

--

Egyptian style campaign would be very fun indeed. Always loved mummies and crypts and ancient entombed things. Mmm more haunts.

I'll tell you what would really be dry, would be a city made of salt.

A good source of inspiration for Egyptian-style ideas might be _The Cartoon History of the Universe III_, by Larry Gonick, which includes a lot of discussion of Egypt and the Africans, such as the drying out of the Sahara, the migrations of the Bantu, the wars and trade with Nubia and Ethiopia, and a city made of salt in the Sahara Desert.

Even if you don't want to do a campaign in medieval Africa, the book is bound to spark interesting African themed ideas that go beyond what you normally find.

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