Exploration-based Pathinder campaign


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I've been thinking of running a campaign set in Golarion, with an exploration theme, where the characters will be part of the Pathfinder Society. With Master of the Fallen Fortress having just come out that gives me the perfect starting adventure to begin this campaign with. So I'm wondering if anybody is interested?

One thing to consider is that I'm thinking of having a somewhat more "old-school" campaign. So it'll be more difficult and clever play will be encouraged over force of arms. Killing monsters will garner much less experience then finding treasure and making discoveries. The hiring of NPC mercenaries and the like will be possible and encouraged.


I'd be interested in an "old school" style campaign! What do you think your character creation guidelines will be? PFS rules?


Having played the game (in one form or another) for 30 years, color me very interested in an "old school" type of game.

I anxiously await further details about character creation, ground rules, etc.


Dusting off a ranger there ... or maybe a wizard


How much familiarity would I need with the Pathfinder setting to play? I'm an old school player with a great deal more knowledge of the older settings. All I know of PFRPG are the rules.


TenOfWar wrote:
How much familiarity would I need with the Pathfinder setting to play? I'm an old school player with a great deal more knowledge of the older settings. All I know of PFRPG are the rules.

Just a guess mind you, but with an exploration type game, it might be that much more fun the less you know about Golarion.


Sounds fun!

Rolling stats I imagine? I'd love to play. Shoot us up some character guidelines.

Just the core rulebook? APG? Other?


I too would love to join. Is it going to be done on a chat? And what days would it be on?

Grand Lodge

Pathfinder Starfinder Adventure Path Subscriber

Throwing my hat into the ring! This sounds pretty awesome. Deets please!


Every exploration needs a cartographer...

Erian El'Ranelen


Yes I want you to roll ability scores, by the standard method. As for what's allowed, stuff from the Advanced Player's Guide Playtest is definitely, as for third-party material, ask me, and I'll either allow it or not on a case-by-case basis.

And yeah, no need to have any prior knowledge of Golarion to play in this campaign.


Working up character concept. Thinking of a dwarven rogue, treasure hunter/merchant type. May multi-class later with cleric(abadar).

Dice rolls for ability scores:

1.4d6 ⇒ (2, 6, 6, 4) = 18 drop the 2 =(16)
2.4d6 ⇒ (4, 6, 1, 3) = 14 drop the 1 = (13)
3.4d6 ⇒ (3, 3, 4, 6) = 16 drop a 3 = (13)
4.4d6 ⇒ (3, 2, 5, 1) = 11 drop the 1 = (11)
5.4d6 ⇒ (4, 5, 5, 4) = 18 drop a 4 = (14)
6.4d6 ⇒ (4, 3, 2, 3) = 12 drop the 2 = (10)

Grand Lodge

Talomyr here, obviously I'll have to re-roll for his stats (he was built on a 20 pt build) and eliminate his second level, but I would like to submit Calathes for this game. As I'm sure you can tell from his current build, he is on track to become a Mystic Theurge. I can hold off on deciding the which class is first, depending on what the rest of the party would be, provided of course that I am picked to play.

I am certainly willing to rework the background (and study interests as needed to fit the game)

Stat Rolls:

Spoiler:

4d6 ⇒ (6, 5, 6, 4) = 21drop 4 = 17
4d6 ⇒ (4, 2, 4, 4) = 14drop 2 = 12
4d6 ⇒ (1, 3, 4, 1) = 9drop 1 = 8, Add +2 for Race = 10
4d6 ⇒ (6, 4, 2, 1) = 13drop 1 = 12
4d6 ⇒ (6, 4, 4, 1) = 15drop 1 = 14
4d6 ⇒ (6, 2, 6, 4) = 18drop 2 = 16

STR: 10
DEX: 14
CON: 12
INT: 17
WIS: 16
CHA: 12

Turns out not to be all that different than the original stats.


Erian El'ranelen wrote:

Every exploration needs a cartographer...

Erian El'Ranelen

Dice:
4d6 ⇒ (5, 3, 3, 5) = 16 drop 3 = 13

4d6 ⇒ (2, 2, 4, 5) = 13 drop 2 = 11
4d6 ⇒ (4, 6, 6, 5) = 21 drop 4 = 17
4d6 ⇒ (2, 4, 2, 4) = 12 drop 2 = 10
4d6 ⇒ (2, 2, 6, 1) = 11 drop 1 = 10
4d6 ⇒ (1, 3, 6, 1) = 11 drop 1 = 10

How about Traits? Heirloom Weapon and Rich Parents work out nicely for Erian's background. Thanks!


Yes, traits are allowed.

Dark Archive

Is there room for one more?


lordzack wrote:
Yes, traits are allowed.

Okay, thanks! Erian is pretty much done. Very agile and smart, but otherwise all around average.


If you're still accepting applications, an exiled human barbarian wandering the lands and exploring the world looking for redemption:

Spoiler:
4d6 ⇒ (5, 5, 2, 6) = 18drop 2=16
4d6 ⇒ (5, 2, 5, 2) = 14drop 2=12
4d6 ⇒ (2, 1, 4, 4) = 11drop 1=10
4d6 ⇒ (5, 2, 5, 2) = 14drop 2=12
4d6 ⇒ (6, 6, 6, 4) = 22drop 4=18
4d6 ⇒ (3, 1, 1, 4) = 9drop 1=08

Dark Archive

nightflier wrote:
Is there room for one more?

If there's room, I'm thinking gnome sorcerer.

Dice rolls for ability scores::

4d6 ⇒ (1, 3, 1, 3) = 8
4d6 ⇒ (1, 4, 3, 4) = 12
4d6 ⇒ (5, 6, 4, 2) = 17
4d6 ⇒ (6, 2, 4, 1) = 13
4d6 ⇒ (5, 6, 5, 1) = 17
4d6 ⇒ (6, 6, 2, 1) = 15


Ability Scores:

Spoiler:

4d6 ⇒ (4, 6, 3, 3) = 16
Drop Lowest = 13

4d6 ⇒ (6, 3, 3, 2) = 14
Drop Lowest = 12

4d6 ⇒ (3, 5, 5, 1) = 14
Drop Lowest = 13

4d6 ⇒ (1, 5, 4, 4) = 14
Drop Lowest = 13

4d6 ⇒ (1, 1, 4, 6) = 12
Drop Lowest = 11

4d6 ⇒ (1, 1, 5, 2) = 9
Drop Lowest = 8

Wow... That's poor.

I was thinking of an alchemist.
Hard to do other than being an elf, and then I'll just look like the iconic!


Pathfinder Adventure, Adventure Path Subscriber

Wasn't going to ask on this one, but I didn't make it into another game, so any chance of another entry. Probably try a dwarven cleric as I like clerics and not played a dwarven one yet...Motivation he's been given the opportunity to take the word before him and convert any heathen natives to his religion...I think a Lawful Good cleric.

Spoiler:

4d6 ⇒ (4, 3, 6, 4) = 17
4d6 ⇒ (2, 1, 6, 3) = 12
4d6 ⇒ (1, 1, 3, 5) = 10
4d6 ⇒ (4, 3, 2, 6) = 15
4d6 ⇒ (6, 3, 1, 3) = 13
4d6 ⇒ (3, 6, 3, 6) = 18

attribute scores:


  • 15
  • 14
  • 13
  • 12
  • 11
  • 9

Grand Lodge

Pathfinder Starfinder Adventure Path Subscriber

I'm thinking a halfling non-deified cleric, obsessed with the study of secrets and the unknown - domains of Knowledge and Madness, sort of a Lovecraftian seeker of unknowable secrets. Probably will seek to be a Loremaster later.

Rolling my dice:
4d6 ⇒ (4, 1, 5, 5) = 15
4d6 ⇒ (4, 1, 1, 1) = 7
4d6 ⇒ (4, 4, 5, 2) = 15
4d6 ⇒ (3, 2, 4, 5) = 14
4d6 ⇒ (4, 5, 4, 5) = 18
4d6 ⇒ (1, 2, 3, 6) = 12


vagrant-poet wrote:

Ability Scores:

** spoiler omitted **

Wow... That's poor.

I was thinking of an alchemist.
Hard to do other than being an elf, and then I'll just look like the iconic!

Nah, screw it. I'll be a summoner!!!

Character upcoming.

P.S. I'm aware that I can only have either the eidolon or summon monster going at the one time. My character is going to be a mwangi expatriot, with a giant ape eidolon.


Deepdweller wrote:

Working up character concept. Thinking of a dwarven rogue, treasure hunter/merchant type. May multi-class later with cleric(abadar). ** spoiler omitted **

This Bor...Character for "Deepdweller". Dwarven, treasure hunter/ explorer type rogue...still working up the background details.


Voila! Bwana, and his ape eidolon Motokono!

EDIT: This is vagrant-poet by the by.


This is Kagan, Character for Lucendar, Human barbarian


I am thinking Human Monk. here are my dice rolled. I will get a full charactersheet as soon as possible, but am at work today (12 hour shift) so it may take a bit.

(3,1,4,5) 12
(5,6,5,3) 16
(4,4,6,2) 14
(4,3,6,2) 13
(5,3,1,2) 10
(5,1,2,6) 13

EDIT: Just realized there is a roll function. Should I reroll?


Kaleb Westal, the Unhinged Scholar, at your service! (Jelloarm's application)

Not fully statted yet, but I will finish him up as soon as possible.


Hmmm, looks like I can take one, maybe two more characters.

@ Odraude, Nah, that's fine.


I'm looking to switch things around a bit--wizard I think, as the cartographer angle is working better for another game...should be done soon.


Okay, finished up Rauno, a Seeker of Brightness (elven diviner) from Kyonin. Still working on background, but the rest is done.


@lordzack: What characters are accepted? How big of group are we going to have?

Dark Archive

vagrant-poet wrote:
@lordzack: What characters are accepted? How big of group are we going to have?

Yeah, my question as well. I haven't statted my Bandobras Broggun because I don't know if he's accepted, and then I have some questions for DM about feats and such.


Pathfinder Adventure, Adventure Path Subscriber

Currently working on the Dwarven Cleric of Torag (artifice/protection).

short background:
His name could be Arvid "Hammer" Grunwald, a classic type of non-nonsense crafting/forge dwarf, but was also a cook at the abbey he trained at. More to come when I have a bit more time. He is mainly stated up, but not transcribed to Paizo yet.
He's a reluctant adventurer, but he received his instruction to leave the abbey from his bishop and from his dreams. He tried to stop the dreams, you just can't trust them, but his Bishop says that he should be honored that Torag picked him and inspired his dreams. He's still not sure, but if his Bishop says he must, then he must.

Other than that he has been blessed by Torag in the crafting of weapons and that is how he shows his devotion, working on the forges in the abbey.


I have never played Pathfinder before and am entirely unfamiliar with the Golarion setting, but I am interested in PBP and I do have the PFRPG. If it's agreeable, I have an elven wizard in mind, a sort of dynamic academic with a strong interest in aberrations and alien/extraplanar intelligences. Haven't statted him yet; I shall continue to check this thread to find out if I should go with him or a different character type.

That's assuming there's still room, I know I'm a little late.


Well I don't know whether or not you're "accepted" until you post here using you're character. Somebody who has actually created a character gets precedence over someone that hasn't.

Calathes Neverion
Bor
Bwana Unjunti
Kagan Wolf-skull
Rauno

That's who we've got thus far. I can take up to eight at the most.


Huzzah! Monkey summoner to the max!

Dark Archive

lordzack wrote:

Well I don't know whether or not you're "accepted" until you post here using you're character. Somebody who has actually created a character gets precedence over someone that hasn't.

Calathes Neverion
Bor
Bwana Unjunti
Kagan Wolf-skull
Rauno

That's who we've got thus far. I can take up to eight at the most.

I'll get right on it.


Rolls:
4d6 ⇒ (4, 4, 5, 6) = 19
4d6 ⇒ (3, 2, 5, 5) = 15
4d6 ⇒ (2, 3, 6, 6) = 17
4d6 ⇒ (2, 5, 6, 6) = 19
4d6 ⇒ (6, 4, 1, 3) = 14
4d6 ⇒ (5, 4, 6, 2) = 17

Abilities:
  • 15
  • 13
  • 15
  • 17
  • 13
  • 15
With that, and the +2 to INT and DEX, and the -2 to CON, my elf's ability scores look like this: [list]
  • STR: 13
  • DEX: 17
  • CON: 11
  • INT: 19
  • WIS: 15
  • CHA: 15
  • I'm open to a cultural-specific name, but I'm considering naming him Quarrion. (I played a char of that name in a different campaign, so it has some sentimental value to me. He also was a wand-wielding wizard.)


    Heh, we'll be twinnies with our wand-wielding elves (Rauno's arcane bond is to a wand).

    And I must have had the bad mojo when I rolled--everyone else (excepting vagrant-poet) looks to be getting 25-40 point buy characters! Of course, I don't really need much beyond that 19 Int anyway...

    Grand Lodge

    Which class would you all prefer I start with? Cleric or Wizard? I'm leaning toward cleric since erian_7 has a wizard ready.


    erian_7 wrote:

    Heh, we'll be twinnies with our wand-wielding elves (Rauno's arcane bond is to a wand).

    And I must have had the bad mojo when I rolled--everyone else (excepting vagrant-poet) looks to be getting 25-40 point buy characters! Of course, I don't really need much beyond that 19 Int anyway...

    Hm. Want me to switch to a different bond? A party theme might be interesting, but there is something to be said for diversity.

    Also, Lordzack - just to be clear, we're starting at lvl 1?


    Justiciar Te wrote:
    erian_7 wrote:

    Heh, we'll be twinnies with our wand-wielding elves (Rauno's arcane bond is to a wand).

    And I must have had the bad mojo when I rolled--everyone else (excepting vagrant-poet) looks to be getting 25-40 point buy characters! Of course, I don't really need much beyond that 19 Int anyway...

    Hm. Want me to switch to a different bond? A party theme might be interesting, but there is something to be said for diversity.

    Also, Lordzack - just to be clear, we're starting at lvl 1?

    No switch necessary, as far as I'm concerned. Wands are a pretty archetypal "wizard" device, so it seems fine to me. Rauno's wand is all crystal and wire, to honor his favored deity and tie into the "crystal ball" theme of divination.


    Yep 1st level characters.

    I could allow you to make Calathes Neverion as a 1st-level multiclass character, adapting the rules for such from the 3.0 DMG.

    Dark Archive

    I can't find an avatar that I like for gnome. Do you mind if I change the character? Do you allow Tieflings from The Bastards of Erebus? If you do, I'd like to play Tiefling Fighter, who will take a levels in Sorcerer and then proceed to Eldritch Knight.


    erian_7 wrote:

    Heh, we'll be twinnies with our wand-wielding elves (Rauno's arcane bond is to a wand).

    And I must have had the bad mojo when I rolled--everyone else (excepting vagrant-poet) looks to be getting 25-40 point buy characters! Of course, I don't really need much beyond that 19 Int anyway...

    Yeah, I'm a bit underwhelming! So I said! boom, summoner!

    I'm the worst stat roller ever anyway. This is good for me!


    The Cleric of Torag for you to see in person...

    His short background and name is in my previous post.


    Ok, I was just looking over the name changes on this thread, and I'm starting to realize just how little I know of how to do this. What is the custom? Do I build another account on Paizo for my character? How much info should I make available to everyone but the GM, and where do I look for resources on things like 'where I come from'?

    As of this post, I'm going to have to log off soon; is someone will please clue me in I'll make necessary arrangements a few hours up the road. If all this is explained elsewhere, just shoot me a link. I should have a playable character/account within 12 hours.

    On a simpler level, we seem to have quite a few spellcasters here. Does anyone have any preferences regarding Arcane School or skills? I can imagine Quarrion being reasonably friendly with Jelloarm's halfling alienist; complimentary skill sets might be a good idea.


    lordzack wrote:

    Well I don't know whether or not you're "accepted" until you post here using you're character. Somebody who has actually created a character gets precedence over someone that hasn't.

    Calathes Neverion
    Bor
    Bwana Unjunti
    Kagan Wolf-skull
    Rauno

    That's who we've got thus far. I can take up to eight at the most.

    Cool. I'm ready when everybody else is.

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