Elf

Rauno's page

28 posts. Alias of erian_7.


Full Name

Rauno

Race

Elf

Classes/Levels

Wizard 1 (0 xp)

Gender

Male

Size

Medium (6'5", 139 lb.)

Age

126

Special Abilities

Spells

Alignment

Neutral Good

Deity

Yuelral the Wise

Location

Absalom

Languages

Common (Taldane), Celestial, Draconic, Elven, Qadiran, Sylvan

Occupation

Seeker of Brightness

Strength 10
Dexterity 15
Constitution 9
Intelligence 19
Wisdom 10
Charisma 10

About Rauno

Quickstats:

Male elf wizard 1
NG Medium humanoid (elf)
Init +3; Senses Low-light Vision, Perception +3

Defense
AC 12, touch 12, flat-footed 10 (+2 Dex)
hp 5 (1d6-1)
Fort -1, Ref +2, Will +2

Offense
Spd 30 ft.
Melee Dagger +0 (1d4 [P or S], 19-20/x2)
Ranged Dagger +2 (10', 1d4 [P or S], 19-20/x2)
Special Attacks Spells


Equipment:
Dagger (1 lb.), Explorer's Outfit; Coin: 120 gp; Encumbrance: 1 lb.

Traits and Feats:
Focused Mind (+2 Trait bonus on concentration checks), Seeker of Brightness (+1 Trait bonus on Knowledge (arcana) and Perception checks)

Scribe Scroll, Eschew Materials


Skills:
  • Appraise +8 (1 rank, +4 Int, +3 class skill)
    Craft +4 (+4 Int)
    Knowledge (arcana) +9 (1 rank, +4 Int, +3 class skill, +1 Trait)
    Knowledge (history) +8 (1 rank, +4 Int, +3 class skill)
    Knowledge (local) (1 rank, +4 Int, +3 class skill)
    Knowledge (planes) (1 rank, +4 Int, +3 class skill)
    Linguistics +8 (1 rank, +4 Int, +3 class skill)
    Perception +3 (+0 Wis, +2 Racial, +1 Trait)
    Spellcraft +8 (1 rank, +4 Int, +3 class skill) (+2 Racial bonus to identify properties of magic items)

Skills in bold are class skills.

Racial Abilities:
  • Elven Immunities: immune to magic sleep; +2 Racial bonus on saves vs. enchantment spells and effects
  • Elven Magic: +2 Racial bonus on caster level checks to overcome spell resistance; +2 racial bonus on Spellcraft checks to identify properties of magic items
  • Keen Senses: +2 Racial bonus on Perception checks
  • Weapon Familiarity: treat any weapon with the word "elven" in its name as a martial weapon.

Class Abilities:
  • Weapon and Armor Proficiency: proficient with clubs, daggers, heavy crossbows, light crossbows, longbows (including composite longbows), longswords, rapiers, quarterstaves, and shortbows (including composite shortbows)
  • Spells: 1st-level (DC 15, 2+1/day) animate rope, comprehend languages, unseen servant
  • Arcane Bond (Sp): Wand (DC 20 + spell level concentration check to cast spell without wand in hand; 1/day cast any one spell (except Illusion and Necromancy) unprepared)
  • Arcane School: Divination (opposed to Illusion and Necromancy)[list=1]
  • Forewarned (Su): may always act in surprise round (still considered flat-footed until taking an action); +1 on initiative checks
  • Diviner's Fortune (Sp): Standard Action; 7/day, touch grants +1 Insight bonus on attack rolls, skill checks, ability checks, and saving throws for 1 round
  • Cantrips: mage hand, message, prestidigitation
  • Scribe Scroll: gains Scribe Scroll as bonus feat[/list

  • Spellbook:
    animate rope, comprehend languages, floating disk, grease, identify, sleep, unseen servant

    Background:
    Rauno journeyed to Absalom from Kyonin to plumb the depths of knowledge at the College of Mysteries for any clues about his Brightness.