ReckNBall
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Doyot Heavn, Dwarf Female,
Ranger, 6th lvl
“I am looking for Dwarven brethren. Always willing to catch up on news and share stories over a decent brew”
Stats
Alignment: LN ()
BAB +6/+1; +8 Fort, +7 Ref, +3 Will
1st lvl Feats: Self-sufficient (+2 heal and survival), Precise Shot, Endurance, Point Blank Shot, Shot on Run, Rapid Reload (Heavy Crossbow)
Trait: Suspicious (+1 Sense Motive)
Race Trait: Clearheaded (+1 vs Bluff, Disguise, Illusion)
Abilities: Dark vision (60’),
+4 AC vs Giants, +1 atk vs Orcs and Goblins,
+2 Fortitude vs Poison, Spells, +4 CMD vs Bull rush/trip
Favored enemy: Dwarf (+2 attk/dmg, Bluff, Knowledge, Perception, Sense motive, Survival)
Favored enemy: Human (+4 attk/dmg, Bluff, Knowledge, Perception, Sense motive, Survival)
Track (survival +1/2 lvl) X+3=XX
Wild Empathy (1d20 + rgr lvl+CH) 1d20 +6-1= 1d20 +5
Favored Terrain: Mountain (+2 init, Knowledge Geo, Perception, Stealth, Survival)
Animal Companion: Pony
1st level spells: Entangle, Summon Nature Ally I
Background:
As a young girl, she was one of a few surviving dwarfs when the mining outpost was overrun. She survived by hiding under a still hot forge, spoiling her beautiful looks but granting her purpose. Investigation and scrying later were able to identify a traitor(s) from within. She never forgot and still seeks them today. She maintains a journal with sketch, aliases, habits and last known position. {insert DM sponsored bad guy here}
Present Day:
Still looking for the dwarf and his human accomplice, the trail is a decade (or two) old. She takes jobs that keep her moving far and wide. She has established a cover, if asked, of looking for a suitable dwarven husband and seeks out each to wine, dine and ply for information of other dwarven kind. While a cover story, there is a modicum of truth to it. Her low charisma is more to do with her single-minded focus, revenge-fueled resentment and lack of diplomacy [ie mental baggage] than any superficial marring of skin and hair, but she sees it otherwise.
| Brother Widfen |
Equipment has been added
What is this? Another fat monk? I am challenged! ;)
So how is he so agile when he's fat? It kind of denies the laws of physics, doesn't it?My backstory's done, sorry it took so long.
By the way, I'm assuming for now that we have average hp build, until you say otherwise.
EDIT:
Could I get holy water enchanted? I mean, it's a weapon, like anything else. i know the flask itself couldn't be--the whole idea is that it breaks--but what about, say, the cork? or a length of enchanted twine? I'm thinking a +1 enhancement bonus, but I'll wait for your ruling.
Mundriel Blackfingers
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Running a bit behind on equipping the guy, tomorrow I'm getting drunk with the guys from work, cos its been a living hell the last 2 weeks, and we might be nearly over this pile of hell...
However, I know his weapons and feats, traits etc...so pretty close...
Going to sleep now, I'm cream crackered...
| Straehan. |
OK - equipment updated.
Whoops! Just noticed we have an alchemist in the group. Don't want to steal anyone's thunder so I'm going to do a little reallocating of feats and the gnome craft obsession bonus. I'm also debating shifting some spells around... if anyone has any particular favorites they think I should consider for the group's benefit, let me know. I can't switch him over to all 'team spells' because he is a lone traveler so it wouldn't make sense with his backstory... but a couple 'useful for groups' wouldn't be amiss.
Radavel
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Stats for my PC
LN Medium humanoid
Init +5; Senses Perception +11
AC 25 (10 armor + 1 Dex +3 shield +1 deflection), touch 12, flat-footed 24
HP 61/61
Fort +8, Ref +3, Will +6
Spd 20 ft. (due to armor)
Base Atk +6/+1; CMB +9, CMD 20
Melee +1 heavy mace +12 (1d8+7) or dagger +9 (1d4+3, 19-20)
Ranged dagger +7 (1d4+3, 19-20)
Special Attacks smite chaos 1/day
Str 16, Dex 12, Con 14, Int 14, Wis 14, Cha 10
Feats Cleave, Cornugon Smash, Improved Initiative, Iron Will, Power Attack, Weapon Focus (heavy mace), Weapon Specialization (heavy mace)
Class Features Armor Training +1, Aura of Law, Bravery +1, Detect Chaos, Smite Chaos 1/day, Weapon Training +1
Skills Intimidate +9, Knowledge (local) +11, Perception +11, Ride +10, Sense Motive +11
Languages Common, Chelaxian, Infernal
Gear +1 full plate, +1 heavy steel shield, +1 heavy mace, ring of protection +1, ring of sustenance, cloak of resistance +1, necklace of fireballs (type 2), potion of cure moderate wounds (2), potion of bull’s strength (1), 268 GP
Trait: Hellknight Ancestry
5d10 ⇒ (10, 8, 10, 4, 7) = 39
Radavel
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For ulgulanoth
Now that we have worked out how he will go to Andoran and his basic motivation going there, I'll finalize the background.